May 19, 2024, 03:34:46 PM

Author Topic: I just played a proper Mage Wars match on-line versus a real opponent  (Read 22508 times)

sIKE

  • Playtester
  • Legendary Mage
  • *
  • Posts: 4172
  • Banana Stickers 18
  • Ugh
    • View Profile
Re: I just played a proper Mage Wars match on-line versus a real opponent
« Reply #15 on: June 19, 2013, 12:27:52 AM »
Just had fun playing a couple of games online. Once I got it down it was quite fun to play, I do miss the poker face aspect of it though...but I think it will allow me to get more repetitions in...
  • Favourite Mage: Malakai Priest

nitrodavid

  • Sr. Mage
  • ****
  • Posts: 285
  • Banana Stickers 7
    • View Profile
    • East Coast Hobbies
Re: I just played a proper Mage Wars match on-line versus a real opponent
« Reply #16 on: June 19, 2013, 12:40:55 AM »
is there a link to this anywhere
Being Aussie we place all our cards face down, apart from enchantments which are face up

Cosworth

  • New Mage
  • *
  • Posts: 22
  • Banana Stickers 0
    • View Profile

Trotsky

  • New Mage
  • *
  • Posts: 14
  • Banana Stickers 0
    • View Profile
Re: I just played a proper Mage Wars match on-line versus a real opponent
« Reply #18 on: June 19, 2013, 08:44:37 AM »
Looking for a game - 6pm UK time - tomorrow - Thursday (20th June) - anyone interested?

Mike1977

  • New Mage
  • *
  • Posts: 8
  • Banana Stickers 0
    • View Profile
Re: I just played a proper Mage Wars match on-line versus a real opponent
« Reply #19 on: June 19, 2013, 09:33:02 AM »
Feel free to add me on skype guys:     live:mike.r.lacroix

Would love to get some games in.

Cosworth

  • New Mage
  • *
  • Posts: 22
  • Banana Stickers 0
    • View Profile
Re: I just played a proper Mage Wars match on-line versus a real opponent
« Reply #20 on: June 19, 2013, 12:47:02 PM »
Trotsky I'm game tomorrow 7pm CET.

My skype: "Cosworth32"

Trotsky

  • New Mage
  • *
  • Posts: 14
  • Banana Stickers 0
    • View Profile
Re: I just played a proper Mage Wars match on-line versus a real opponent
« Reply #21 on: June 19, 2013, 02:28:22 PM »
Cool - see you there Cosworth

My Skype is: trotsky888

Fentum

  • Sr. Mage
  • ****
  • Posts: 353
  • Banana Stickers 2
    • View Profile
Re: I just played a proper Mage Wars match on-line versus a real opponent
« Reply #22 on: June 19, 2013, 04:23:31 PM »

I am a very happy chappie.

Logged on to OCTGN tonight an there were FIVE guys looking for a game. Great stuff.

Does that make me on line ambassador as the OP?    ::)

CaptainGeek

  • New Mage
  • *
  • Posts: 17
  • Banana Stickers 0
    • View Profile
Re: I just played a proper Mage Wars match on-line versus a real opponent
« Reply #23 on: June 19, 2013, 07:01:23 PM »
This sounds really awesome, but I would like to hear something official from Arcane Wonders before trying it.

Mike1977

  • New Mage
  • *
  • Posts: 8
  • Banana Stickers 0
    • View Profile
Re: I just played a proper Mage Wars match on-line versus a real opponent
« Reply #24 on: June 19, 2013, 09:20:23 PM »
I'm not speaking for Arcane Wonders, but I would think that they can only benefit from this.

My opinion of course...

Fentum

  • Sr. Mage
  • ****
  • Posts: 353
  • Banana Stickers 2
    • View Profile
Re: I just played a proper Mage Wars match on-line versus a real opponent
« Reply #25 on: June 20, 2013, 02:01:07 AM »
Hi Captain Geek and Mike,

I was a little worried about that, so I asked openly in these forums.

Pixelgeek, the Arcane Wonders Web Guy, was 'personally fine with it', though we haven't heard directly from AW. Anything that gets people playing is a good thing in my book. Well actually, no. Not pirated games, but anyone with the determination to get through OCTGN clearly has the love for Mage Wars, and has no doubt bought ALL the gear.

Boocheck

  • Playtester
  • Legendary Mage
  • *
  • Posts: 2108
  • Banana Stickers 3
    • View Profile
Re: I just played a proper Mage Wars match on-line versus a real opponent
« Reply #26 on: June 20, 2013, 02:24:29 AM »
Well, i wouldnt be so scared about everyone going online :) Actually, what i like is, that i can play against people which i cannot met in real life due to great distances. This also giving me moooore information, how MW is played in different countires.

Its same as in sports. Some national teams excel in defense, some in offense and i am really curios about difference between german beastmaster and england beastmaster :)
  • Favourite Mage: Bloodwave Warlord
I am one with the force, the force is with me! (Warlord is still my fav mage ;) )

nitrodavid

  • Sr. Mage
  • ****
  • Posts: 285
  • Banana Stickers 7
    • View Profile
    • East Coast Hobbies
Re: I just played a proper Mage Wars match on-line versus a real opponent
« Reply #27 on: June 21, 2013, 08:40:08 AM »
i played a game online as well it is very manual, and i think the mana cost is a bit hard to upkeep. but it was still a good and a great way to play online until i official app is made. Kudos
Being Aussie we place all our cards face down, apart from enchantments which are face up

Fentum

  • Sr. Mage
  • ****
  • Posts: 353
  • Banana Stickers 2
    • View Profile
Re: I just played a proper Mage Wars match on-line versus a real opponent
« Reply #28 on: June 22, 2013, 04:10:51 PM »
i played a game online as well it is very manual, and i think the mana cost is a bit hard to upkeep. but it was still a good and a great way to play online until i official app is made. Kudos

Agreed

Cosworth

  • New Mage
  • *
  • Posts: 22
  • Banana Stickers 0
    • View Profile
Re: I just played a proper Mage Wars match on-line versus a real opponent
« Reply #29 on: June 23, 2013, 02:54:38 AM »
I've noticed some users haven't really used the phase management part of the module and that makes it very manual.
I've thought about ways of making it easy to control casting cost during play, but haven't found a really good way of handling it. So far only a popup with the cards suggested cost could be done. The player would then have to edit the number based on discount from rings and such. Can't decide if that would be more annoying than useful.

Other than that the automation level will slowly increase with each release. Adding channeling for spawnpoints adn familiars for instance could be a nice little touch.

Suggestions are welcome.