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Messages - Trotsky

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Player Feedback and Suggestions / Re: Alternative female mage art?
« on: January 03, 2014, 03:49:45 AM »
I am grateful that AW is listening and will at least consider the proposal. I am if anything a realist and my original post did not call for AW to ‘change’ any art, only that some ‘alternatives’ become available. The discussion here has grown to encompass the wider issues of the objectification of women in society. I do not believe that AW intentionally sought to objectify women in Mage wars and therefore I have purchased all the products so far and will continue to do so. This is not true of all the media I consume, if I believe there is intent then I will not view such media, here in the UK there are several newspapers that fall into this camp.

I do find the portrayal of women in certain media as insidious and a throwback to societal norms that are archaic. I am not a prude and appreciate the human form when placed in context, in art that does not seek to objectify women or the beauty of my partner. I mention this for I am not the only one within my small gaming group who thinks so –as I stated before I have had some refusals to play Mage Wars based on the artwork – most notably the priestess. I find the in-game artwork less egregious (although my wife has stated that some of the angels are ridiculous!) as they have less focus than the mage characters.

Anyway last post from me on this thread – it is over to AW to consider their response (if any…)

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Player Feedback and Suggestions / Re: Alternative female mage art?
« on: January 01, 2014, 05:40:49 AM »
I agree with many here that AW did not intentionally choose artwork that objectified women,  however the situation is that some of the artwork does.  My modest proposal for alternative versions of the female mages was not an attempt to elicit such a conversation as has developed here but I have found it edifying to hear so many voices taking this issue seriously and understanding how the egregious portrayal of women,  even in a game,  is distasteful and archaic.

It is testament to the passion that players have towards Mage Wars that this issue has been taken so seriously.  There are many, many games available to play and the easiest solution is to walk away from any that players find distasteful,  some of my opponents feel thus and this limits my personal enjoyment of the game as it gets fewer plays.

To some this issue might seem insignificant,  either their own view does not regard the objectification of women as important  or they prefer to view a fantasy world in a historically 'male-centric'  manner. But to many of us this is a pressing issue, I have two daughters and wish them to have all the opportunities my son will have. These are big issues, which will not be solved by changing a few female depictions in a niche game in a niche hobby.  However, AW as a publisher, has a responsibility to consider these issues when commissioning artwork,  I do hope they listen and consider the views expressed on this thread.

So to bring it all back to my original request - some alternative female artwork would be fantastic...

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Player Feedback and Suggestions / Re: Alternative female mage art?
« on: December 27, 2013, 12:59:07 PM »
Thanks Darthdada for your ideas.

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Player Feedback and Suggestions / Re: Alternative female mage art?
« on: December 27, 2013, 12:54:43 PM »
Good to hear the team are listening, it would be great to have some downloadable alternative artwork to keep the game inclusive...

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Player Feedback and Suggestions / Re: Alternative female mage art?
« on: December 27, 2013, 09:06:24 AM »
This discussion has become far more earnest than my initial post intended. Whilst I find some of the current depictions archaic and adolescent (particularly the female characters pronounced cleavage) I am not calling on Arcane Wonders to ‘change’ their art style only to make available ‘alternative’ versions that some of us would be more comfortable using, this in turn may make the game more accessible to others – I have had two people refuse to play the game based on their perception of the representation of female characters – alternative artwork would allow me to attempt re-engage them in a game I really enjoy – and my list of opponents is too small not to try.

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Player Feedback and Suggestions / Re: Alternative female mage art?
« on: December 27, 2013, 02:28:50 AM »
I would be happy if some alternative art versions were available,  even printable ones -  any chance this might happen?

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Player Feedback and Suggestions / Alternative female mage art?
« on: December 26, 2013, 06:25:02 PM »
Is there any possibility of some alternative art work for the female mages? I find the current artwork is in stark contrast to the male characters. Whereas the male characters are dressed appropriately for combat the female characters are a little underdressed. This anomaly detracts from otherwise fine artwork.

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Spellbook Design and Construction / Beastmaster's Lair
« on: July 01, 2013, 12:45:08 PM »
Hi everyone, I really want to get the lair working in a deck, but I just can't seem to. I am thinking it needs to be cast early, round one, or two at the latest. However, I can't get the investment of 15 mana to pay for itself.

I am seduced by the extra action but with only a channeling of 9 and the 2 from the lair it is hard to get a lot of use from it. To pay for itself I really need to capitalize on the extra action but I quickly run out of mana - even if I use my mage's main action aggressively and cast level one creatures. If I try to harmonize and/or mana flower I am finding aggressive mages on top of me before the engine begins to run.

I have tried using tanglevines and walls to slow my opponent but even still I don't seem to be any better off than if I had not cast the lair and just conjured a couple of mana flowers. I am currently at a loss on what to try next...


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Cool - see you there Cosworth

My Skype is: trotsky888

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I am a pretty new player to MW and it is interesting to hear all this discussion about the current meta-game. I have only played one game against a temple deck (maybe not as aggressive as the ones you are discussing here), but I found blocking LOS and teleporting was pretty successful against it.

I would like to see a future card that gave temples/conjurations an upkeep cost - like Mordok does for creatures. This would not stop the combo but would give the opponent an opportunity to out play it.

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Looking for a game - 6pm UK time - tomorrow - Thursday (20th June) - anyone interested?

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Played last night against a another new player - program worked really well. I took the standard Warlock and my opponent the Beastmaster - we treated it as a training game - it sure was fun.

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I have a game against another new player planned for tonight. I have played a couple of solo games and one last night with my wife (her Priestess deck trounced my Warlord!) Played a little with the program today at work and seems pretty intuitive.

Pretty excited about this development - there is a dearth of local players - would be great to see some online tournaments develop - will be great way to hone my skills for real face to face gaming events which are likely to be few and far between...

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League / Tournament Play / Re: UK Players
« on: June 14, 2013, 10:13:04 AM »
Hi I am a new player in East Yorkshire... anyone around here?

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