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Author Topic: thornlasher snatch  (Read 3980 times)

Wouter

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thornlasher snatch
« on: February 28, 2015, 03:51:11 PM »
Can a thornlasher use his snatch to pull a creature through a bloodspine wall?

ringkichard

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Re: thornlasher snatch
« Reply #1 on: February 28, 2015, 04:02:52 PM »
Yep.
I can take the fun out of anything. It's true; here, look at this spreadsheet.

Zuberi

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Re: thornlasher snatch
« Reply #2 on: February 28, 2015, 04:12:38 PM »
That's one of the cool things about [mwcard=DNW01]Bloodspine Wall[/mwcard] is that it does not block line of sight, so objects with ranged attacks like the Thornlasher can still target creatures on the other side of it.

Wouter

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Re: thornlasher snatch
« Reply #3 on: March 01, 2015, 05:55:21 AM »
And if I snatch it through the bloodspine wall, it gets the attack too right?

ringkichard

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Re: thornlasher snatch
« Reply #4 on: March 01, 2015, 05:36:47 PM »
Yep.
I can take the fun out of anything. It's true; here, look at this spreadsheet.

Mystery

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Re: thornlasher snatch
« Reply #5 on: March 01, 2015, 05:42:58 PM »
and if you have mangler caltrops in the zone it gets this damage too

  ;D

pete2

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Re: thornlasher snatch
« Reply #6 on: March 17, 2015, 04:38:08 PM »
Hey Wouter, take a look at this video from Arcane Duels, you'll see the bloodspine wall / thornlasher combo in live action !

https://www.youtube.com/watch?v=Ub1mUikHhMo
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echephron

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Re: thornlasher snatch
« Reply #7 on: March 17, 2015, 05:05:20 PM »
don't forget the spiked pit and/or hellfire trap if you are going for full-on combo
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DaveW

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Re: thornlasher snatch
« Reply #8 on: March 17, 2015, 08:03:15 PM »
And if I snatch it through the bloodspine wall, it gets the attack too right?

I presume that "it" refers to the wall. If so, then yes.

You activate the Thornlasher, and attack with its Ensnaring Vine attack. You will roll the three dice (base) attack and roll the effect die. If you make your five+ (after any possible modifications) you may then pull the target through the Bloodspine Wall, doing its three dice, piercing +2, unavoidable attack with a good chance at a bleed. Then, as others have suggested, you can or must (depending on what it is) activate other attacks from conjurations or enchantments already in the zone. If the creature targeted has little or no armor, then it can be quite deadly.

You don't get any of those extras though if you don't successfully Snatch to begin with... you'll only get your three die base attack and the target will remain where it is. Note that the snatch will automatically not succeed under certain other circumstances... Eagleclaw Boots grants Unmovable, just as some creatures are (Iron Golem, for instance), and any thing restrained by a Tanglevine, etc. will be able to ignore being snatched.
« Last Edit: March 17, 2015, 08:05:15 PM by DaveW »
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