November 10, 2024, 01:21:51 PM

Author Topic: The Killer Bees  (Read 14934 times)

Karadox

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The Killer Bees
« on: August 14, 2018, 03:03:11 AM »
The Killer Bees are a mistake that you could easily have avoided.
Killer bees can cause on living creature massive damage, such as stinging a bear in the nose, but undead or non-living objects?
Therefore, they should cause poison damage and the problem is solved.

What I also can not understand why Resilient in Academy was not introduced as a keyword.
« Last Edit: August 14, 2018, 03:12:16 AM by Karadox »
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Arkdeniz

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Re: The Killer Bees
« Reply #1 on: August 14, 2018, 05:04:13 AM »
Hear hear!
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Robintheboywonder

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Re: The Killer Bees
« Reply #2 on: August 14, 2018, 08:45:51 AM »
The other option is that it only critical hits living objects but it rolls normal damage against nonliving. That way its not poison damage, so it could still hit nonliving creatures but it doesnt auto crit them.

Beldin

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Re: The Killer Bees
« Reply #3 on: August 14, 2018, 06:54:01 PM »
What I also can not understand why Resilient in Academy was not introduced as a keyword.

One of the complaints that has come back is that there are too many keywords in Mage Wars, so Academy tends to have card text that explains the keyword instead of the actual keyword itself.

Kelanen

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Re: The Killer Bees
« Reply #4 on: August 17, 2018, 06:51:01 AM »
What I also can not understand why Resilient in Academy was not introduced as a keyword.

One of the complaints that has come back is that there are too many keywords in Mage Wars, so Academy tends to have card text that explains the keyword instead of the actual keyword itself.

Yep. There are lots of things in Academy that we thought should use the Arena keywords, but most were turned down. And on the basis of pushback against keywords on these forums and BGG. Personally, I think keywords is the only way to go in a game like this (and any CCG or wargame), and if you don't like them it's the wrong game for you...

Not using the Arena keywords creates lots of issues with Academy cards in Arena also...

Karadox

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Re: The Killer Bees
« Reply #5 on: August 17, 2018, 09:12:43 AM »
Kelanen I think just like you.
For me it doesn't make any sense to don't make use of the keywords.

I like all the keywords and conditions, especially the poison, burn and now frost conditions
 make Mage Wars for me so special in contrast to MtG for example.

The plant creatures I find well solved hydro immunity was probably too strong and that they do not have flames +2, is ok.

 I'm looking forward to the zombies for The Academy Necromancer, will thay have lumbering or bloodthirsty?
« Last Edit: August 17, 2018, 09:30:18 AM by Karadox »
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exid

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Re: The Killer Bees
« Reply #6 on: August 17, 2018, 10:56:34 AM »
i think key words are very important.
i often criticise the fact that MW has many very similar keywords that should be replaced by one (example: "critical wound" for burn, bleed, rot, etc.).

what they did in academy is eliminate keywords... that brings a lot of problems...

Kelanen

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Re: The Killer Bees
« Reply #7 on: August 18, 2018, 09:54:33 AM »
I'm looking forward to the zombies for The Academy Necromancer, will thay have lumbering or bloodthirsty?

I can't comment on specific cards, but I wouldn't expect to see any traits affecting movement in a game with only a single zone...

Karadox

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Re: The Killer Bees
« Reply #8 on: August 18, 2018, 11:28:45 AM »
Then we will not get "the walking dead" zombies but the ones from "28 Days Later", ...

Then I would almost prefer in academy we would not get new zombies.
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SirJasonCrage

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Re: The Killer Bees
« Reply #9 on: August 18, 2018, 04:05:51 PM »
I'd guess we're gonna get more Mummies. Zombies are already pretty diverse, on top of the ability to zombify more other creatures.

Karadox

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Re: The Killer Bees
« Reply #10 on: August 19, 2018, 01:51:22 AM »
I also think we still get 1-2 mummies, but mummies should be high level creatures level 3+.
« Last Edit: August 19, 2018, 02:17:47 AM by Karadox »
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exid

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Re: The Killer Bees
« Reply #11 on: August 19, 2018, 08:07:13 AM »
why high level?
you can get a mummy of a servant or a cat, not only pharaos!

Karadox

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Re: The Killer Bees
« Reply #12 on: August 19, 2018, 12:38:55 PM »
According to my understanding, mummys are stronger undeads, because not everybody becomes embalming.

But it could also give minor mummys as you say.
« Last Edit: August 19, 2018, 02:10:26 PM by Karadox »
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exid

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Re: The Killer Bees
« Reply #13 on: August 19, 2018, 01:14:51 PM »
 :D
we could debate... does the power come from the personality of the dead or from the talent of the embalmer?

Karadox

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Re: The Killer Bees
« Reply #14 on: August 19, 2018, 01:40:35 PM »
For me the power comes from the personality of the dead, the embalmer only
preserved the body. :)

The same is true for zombies a necromancer can only resurrect what he found on dead bodies.
« Last Edit: August 19, 2018, 02:34:50 PM by Karadox »
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