Arcane Wonders Forum

Mage Wars => Rules Discussion => Topic started by: adanaz on December 26, 2017, 05:14:42 PM

Title: Wreck of Viridian Lace
Post by: adanaz on December 26, 2017, 05:14:42 PM
Hey guys,

Does Wreck of the Viridian Lace grant melee +1 and ranged +1 to all pirate creatures in the same zone as WoVL or to all pirate creatures in the arena?

Thanks!
Title: Re: Wreck of Viridian Lace
Post by: Zuberi on December 26, 2017, 05:29:04 PM
It is to the whole Arena. If a card doesn't specify limitations then there are none. This card's effect applies to "all pirate creatures" which means all pirate creatures, regardless of where they're at.
Title: Re: Wreck of Viridian Lace
Post by: adanaz on December 27, 2017, 12:07:27 PM
Thanks for the clarification Zuberi.
Title: Re: Wreck of Viridian Lace
Post by: Zuberi on December 27, 2017, 01:33:42 PM
Any time ^_^

It's a great conjuration. Just wish we had more pirates to use it with.
Title: Re: Wreck of Viridian Lace
Post by: Obsidian Soul on December 27, 2017, 11:46:57 PM
I wish that we had more cards that used an Initiative mechanism.  I would not mind cards that gave a bonus if their users did not have Initiative.  I think that it would be awesome if the Druid could have a tree conjuration that gives all of her vines +1 Armor and +1 Piercing when she does not have Initiative or if the Priestess could have a temple conjuration that gives all of her angels +1 Armor and +1 Charge when she does not have Initiative.
Title: Re: Wreck of Viridian Lace
Post by: Zuberi on December 28, 2017, 02:13:33 AM
I wish that we had more cards that used an Initiative mechanism.  I would not mind cards that gave a bonus if their users did not have Initiative.  I think that it would be awesome if the Druid could have a tree conjuration that gives all of her vines +1 Armor and +1 Piercing when she does not have Initiative or if the Priestess could have a temple conjuration that gives all of her angels +1 Armor and +1 Charge when she does not have Initiative.

Make Initiative Great Again
?
Title: Re: Wreck of Viridian Lace
Post by: drmambo23 on December 28, 2017, 06:17:25 AM
I wish that we had more cards that used an Initiative mechanism.  I would not mind cards that gave a bonus if their users did not have Initiative.  I think that it would be awesome if the Druid could have a tree conjuration that gives all of her vines +1 Armor and +1 Piercing when she does not have Initiative or if the Priestess could have a temple conjuration that gives all of her angels +1 Armor and +1 Charge when she does not have Initiative.

Make Initiative Great Again
?

Zuberi 2020
Title: Re: Wreck of Viridian Lace
Post by: DaveW on December 29, 2017, 08:19:19 PM
I know this is getting a little off topic now, but I like the way the Siren specifically has initiative-based modifiers. It gives an ebb and flow feeling, much as the sea does. I would not like this to be applied to any other mage that has no meta-game reason for it.
Title: Re: Wreck of Viridian Lace
Post by: wtcannonjr on December 30, 2017, 11:26:08 AM
I know this is getting a little off topic now, but I like the way the Siren specifically has initiative-based modifiers. It gives an ebb and flow feeling, much as the sea does. I would not like this to be applied to any other mage that has no meta-game reason for it.
+1

Agreed. I don't like taking mage specific abilities and making them available to other mages at a cost.
Title: Re: Wreck of Viridian Lace
Post by: Coshade on January 01, 2018, 05:05:08 PM
Just issues a sweet sticker for Zub on a quick and well written answer to the question.