Arcane Wonders Forum

Mage Wars => General Discussion => Topic started by: JAM2099 on April 27, 2019, 07:37:26 PM

Title: Mage Wars: Misc Stuff
Post by: JAM2099 on April 27, 2019, 07:37:26 PM
I love Mage Wars.  Great game.  I have 2 copies of EVERYTHING...base game, each mage, domination, academy, EVERYTHING!  Just waiting for Druid Academy to reprint...I'll buy 2 of those too. 
In response to some of the posts I've been reading:
Want a shorter game, make the arena smaller.  6 tile grid will be quicker than the normal 12 tile grid.  I usually build my own with 2 copies of Domination and end up with a 20 tile grid because I usually play 3-player with my wife and son.
Never played Acdemy officially but see no reason why they can't play in arena as is on a 6 tile or even 4 tile grid. 
All spells are free game in my spell books.   Young mage can cast an arena spell...have at it.
Recent change to my Arena games, why can't an arena Mage choose any spell they want at the time they want to cast it?  They were able to when they were in the academy?  An experienced mage should not have to prep their spells.  Many times I prepped a spell and when it came time to cast it, circumstances changed and I couldn't use it.  I play pick when you cast like in academy.  Works fine...more strategy.
Forcemaster is my favorite.  I have a devistating Forcemaster book that I love to play.
That's all for now.
Title: Re: Mage Wars: Misc Stuff
Post by: Reddicediaries on April 28, 2019, 09:34:30 AM
I love Mage Wars.  Great game.  I have 2 copies of EVERYTHING...base game, each mage, domination, academy, EVERYTHING!  Just waiting for Druid Academy to reprint...I'll buy 2 of those too. 
In response to some of the posts I've been reading:
Want a shorter game, make the arena smaller.  6 tile grid will be quicker than the normal 12 tile grid.  I usually build my own with 2 copies of Domination and end up with a 20 tile grid because I usually play 3-player with my wife and son.
Never played Acdemy officially but see no reason why they can't play in arena as is on a 6 tile or even 4 tile grid. 
All spells are free game in my spell books.   Young mage can cast an arena spell...have at it.
Recent change to my Arena games, why can't an arena Mage choose any spell they want at the time they want to cast it?  They were able to when they were in the academy?  An experienced mage should not have to prep their spells.  Many times I prepped a spell and when it came time to cast it, circumstances changed and I couldn't use it.  I play pick when you cast like in academy.  Works fine...more strategy.
Forcemaster is my favorite.  I have a devistating Forcemaster book that I love to play.
That's all for now.
Interesting thoughts.

I strongly disagree with letting players change their prepared cards. For me, planning is the greatest display of skill in the game. Letting people swap their cards destroys this.

How is there more strategy when it takes little skill to pick cards after knowing what your opponent will do? If someone plays a hidden enchantment on me, and I assume it to be poisoned blood, I just switch to seeking dispel. There is no skill there.
Title: Re: Mage Wars: Misc Stuff
Post by: Zuberi on April 28, 2019, 02:30:29 PM
Interesting thoughts.

I strongly disagree with letting players change their prepared cards. For me, planning is the greatest display of skill in the game. Letting people swap their cards destroys this.

I agree. I think the game would work fine without the planning phase, and it may even speed the game up a bit as people with AP wouldn't have to agonize over the decision. But, it also removes a key part of the skill inherent in the game.
Title: Re: Mage Wars: Misc Stuff
Post by: Kelanen on April 29, 2019, 02:24:13 PM
Yes pretty terrible idea - removes most of the skill and tactics...

Apprentice mode is a 6 tile grid. That game already exists, it's not Academy.
Title: Re: Mage Wars: Misc Stuff
Post by: JAM2099 on April 29, 2019, 05:33:02 PM
WOW, harsh.  Oh well.  To each his own.  It works for my games quite well.
Title: Re: Mage Wars: Misc Stuff
Post by: drmambo23 on May 02, 2019, 06:56:27 AM
I agree that it takes strategy away. But i really like this idea! It changes the game to a RTS style.
And it would help with shortening the game length
Title: Re: Mage Wars: Misc Stuff
Post by: Reddicediaries on May 02, 2019, 07:39:37 AM
WOW, harsh.  Oh well.  To each his own.  It works for my games quite well.

I don't think all the comments are phrased appropriately or in the best taste. Sorry for that.

I was trying to convey something, perhaps it came off a bit harsh (though I tried to make sure I was never attacking you. If it came off across as such, I apologize).
Title: Re: Mage Wars: Misc Stuff
Post by: Biblofilter on May 02, 2019, 10:22:02 AM
+1 on the I Love Mage Wars  ;D
Title: Re: Mage Wars: Misc Stuff
Post by: iNano78 on May 02, 2019, 03:52:31 PM
+1 on the I Love Mage Wars  ;D

Seconded. Also agree that Forcemaster (hurls) Rocks!
Title: Re: Mage Wars: Misc Stuff
Post by: wtcannonjr on May 06, 2019, 06:53:39 AM
+1 on the I Love Mage Wars  ;D

Seconded. Also agree that Forcemaster (hurls) Rocks!
+1 more
Title: Re: Mage Wars: Misc Stuff
Post by: Coshade on May 06, 2019, 10:20:29 AM
You all get banana stickers for keeping the thread light!
(Also Mage Wars Rocks!)
Title: Re: Mage Wars: Misc Stuff
Post by: Beldin on May 11, 2019, 04:28:51 PM
Yes pretty terrible idea - removes most of the skill and tactics...

Apprentice mode is a 6 tile grid. That game already exists, it's not Academy.

Seconded. If it works for you then great however that is not arena, nor is it something I want to play. It is a tit for tat battle that require little thought and planning. What makes the game interesting is locking in a choice for the turn. By choosing the best counter for the spell played, when required, detracts from the game at large. The arena is fine how it is. if you do not like the length or size of the game then maybe another game would be to your liking instead.
Title: Re: Mage Wars: Misc Stuff
Post by: drmambo23 on May 12, 2019, 03:55:47 PM
nothing wrong with making it a house rule for kitchen table mage wars, which is what you are doing. if it works for you and adds a different component to the game that you like, go for it!  :D