I consider Druid with Seeling Pods as weak.
1) I can easily avoid the zones with seedling pods, if i want to.
2) It takes too long to spawn something with the pods. (Seeding the pod in first round, three more rounds for mana) ... and then the Seeling Pod is in a zone, where a spawned plant is maybe useless.
I cannot think of one of my builds, that could lose to a Seedling Pod Druid
I strongly disagree.
1) Druid has some of the best zone control in the game so she is excellent at forcing her opponent to go where she wants. Try avoiding zones with Seedling Pods when a druid has them spreading all over the arena.
2) It doesn't take long at all for the pods to get going. With tataree pumping up the pods they reach 3 mana in no time. (If tataree didn't exist then I would agree and say the pods are too slow.)
I don't like this mindset that Vine Tree > Samara Tree. Both trees are equally viable. They just require different play styles and spellbook designs to be effective. If you want to be super aggressive and focus on creatures then I would say choose Vine Tree. If you want to play a more positional, methodical game that utilizes a lot of conjurations then I would say choose Samara Tree. Vine Tree is unsurprisingly the more popular option because it is easy to overlook the benefits of Samara Tree. Seedling Pods save actions, which can be just as valuable as mana.