Arcane Wonders Forum

Mage Wars => Rules Discussion => Topic started by: dexmark on March 08, 2013, 08:38:58 AM

Title: Do putting Fast on Slow creature cancels Slow?
Post by: dexmark on March 08, 2013, 08:38:58 AM
Certain creatures are just too big to move (Hyrda, Gorgon and others).

If I enchant them with Fast would it cancel slow?
Title: Re: Do putting Fast on Slow creature cancels Slow?
Post by: DarthDadaD20 on March 08, 2013, 08:39:57 AM
Yes. And welcome to the forums Dexmark! Glad to have ya! :)
Title: Re: Do putting Fast on Slow creature cancels Slow?
Post by: sIKE on March 08, 2013, 08:53:24 AM
And cancels Fast also, i.e. they negate each other.
Title: Re: Do putting Fast on Slow creature cancels Slow?
Post by: dexmark on March 08, 2013, 08:55:24 AM
Quote from: "sIKE" post=8844
And cancels Fast also, i.e. they negate each other.


Thanks..
Title: Re: Do putting Fast on Slow creature cancels Slow?
Post by: DarthDadaD20 on March 08, 2013, 09:01:40 AM
Thanks sIKE, i didnt even think of saying that!
Title: Re: Do putting Fast on Slow creature cancels Slow?
Post by: Shad0w on March 08, 2013, 09:46:00 AM
BTW if you wanted to make a slow creature fast first you would need to remove / cancel slow than give it fast. Also going from fast to slow would work the same way.



Hope that helps.
Title: Re: Do putting Fast on Slow creature cancels Slow?
Post by: DaveW on March 14, 2013, 10:01:04 PM
My understanding is that you couldn't use two of the same enchantments to do this though... right? I guess you could use an enchantment and an incantation though since they will have different names.
Title: Re: Do putting Fast on Slow creature cancels Slow?
Post by: DarthDadaD20 on March 14, 2013, 10:18:22 PM
Welcome DaveW. Yes sir, you are correct.
Title: Re: Do putting Fast on Slow creature cancels Slow?
Post by: Sausageman on March 15, 2013, 07:51:01 AM
Though enchanting them with a Cheetah Speed and THEN casting 'Charge' on them is a hefty investment  :)
Title: Re: Do putting Fast on Slow creature cancels Slow?
Post by: malgor on March 15, 2013, 02:41:22 PM
i'm slightly confused now.  this is how I have been playing (and how I think this thread concludes):

if a creature has the slow trait, it can only move 1 space and cannot take a quick action after moving 1 space.

if you put fast on that creature, it negates the 'slow' trait thus making the creature 'standard issue.'  This means the creature can move 2 spaces or move 1 space and use a quick action.

am i correct?
Title: Re: Do putting Fast on Slow creature cancels Slow?
Post by: Shad0w on March 15, 2013, 02:43:12 PM
Yup that is correct
Title: Re: Do putting Fast on Slow creature cancels Slow?
Post by: malgor on March 15, 2013, 03:23:26 PM
ty again Shad0w
Title: Re: Do putting Fast on Slow creature cancels Slow?
Post by: DarthDadaD20 on March 15, 2013, 04:21:10 PM
Quote from: "malgor" post=9140
i'm slightly confused now.  this is how I have been playing (and how I think this thread concludes):

if a creature has the slow trait, it can only move 1 space and cannot take a quick action after moving 1 space.

if you put fast on that creature, it negates the 'slow' trait thus making the creature 'standard issue.'  This means the creature can move 2 spaces or move 1 space and use a quick action.

am i correct?

If a creature has slow, then you give it the fast trait, it would act as a "Standard issue" creature, thus moving one zone with the option of using a quick action.
Title: Re: Do putting Fast on Slow creature cancels Slow?
Post by: willyv on March 15, 2013, 11:54:06 PM
Be careful, some creatures you would like to do this too are not "living", so if you try to use Cheetah Speed it targets a "Living Creature" only, bummer for Earth Elemental.