1
Spells / Mage's Wand
« on: October 17, 2012, 10:28:50 AM »
I really like the spellbind mechanic that has been designed for this game, but we ran into several scenarios that have made us want to ban the Mage's Wand. Dissolve, Dispel, Sleep, are a few of the cards that break the game once they are in the mage wand. The fact that you can change the bound spell as a quick action for 3 mana and return the previous spell to your hand makes it even worse. Has anyone else run into this issue? Is there a way to deal with the mage wand without it coming down to the player with the last dissolve in their deck holds all the cards?
I should note that we have no issues with the elemental wand as it only applies to attack spells, allowing a nuking mage to be possible.
Thanks,
Korvanus
I should note that we have no issues with the elemental wand as it only applies to attack spells, allowing a nuking mage to be possible.
Thanks,
Korvanus