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Messages - Halewijn

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31
Spellbook Design and Construction / Re: Undead Dragon
« on: July 08, 2017, 05:29:21 AM »
Why spells like 2x regrowth and theft of life if one of your main cards is altar of skulls and deathlock?

32
well, I'm not the best wizard player so feel free to disagree, but I find myself having plenty options as a wizard due to arcane zap. Especially if combined with a mage wand, you basically already have 4 spells planned each round.

33
General Discussion / Re: Alt necromancer and alt. Druid
« on: June 29, 2017, 09:12:22 AM »
Personally, I would prefer to see alt. wizard and alt. forcemaster first. Both have been around much longer without alternate versions.

34
Seems a bit expensive to me. Since bloodreaper gives offensive power and healing to the mage, I'd rather put it on a demon that sticks around longer. You have almost no use of these effects if he dies fast.

In contrast, Pet gives survivability (armor +1, life +3) and  offense (melee +1/+2). This boost is much better on small guys, especially in combination with quicksummoning.

35
Rules Discussion / Re: Can a Wildfire Imp teleport when Restrained?
« on: June 27, 2017, 07:57:35 AM »
I forgot about the changed ruling in movement. But yeah, your conclusion makes sense.  :)

36
Rules Discussion / Re: Can a Wildfire Imp teleport when Restrained?
« on: June 26, 2017, 11:37:10 AM »
There is no "declare move" step. You just have a move action and instead of taking a move action, you can teleport. It's a different kind of action replacing the "move action".

- restrained does not prevent it.
- Stumble is not triggered.

37
General Discussion / Re: Which Force Master Academy Card?
« on: June 25, 2017, 03:51:23 PM »
I'm by far most interested in all the force constructs and all cards involving these dissipate traits. Not really 1 card in particular.  It really gives the forcemaster the much needed thematic variation and utility. Solo forcemaster has some clear weak spots and I'm tired of seeing the same buddy/DOT forcemasters. Mind's eye gave thoughtspore a new life too though. :)

38
Mages / Re: Has the AX Crown lost his competitiveness?
« on: June 21, 2017, 12:53:35 PM »
Gameplay related (arena), I consider mend to be a dark school spell too. My dark mages run it more than any other of my mages.

39
Spellbook Design and Construction / Re: New to druid
« on: June 17, 2017, 01:36:07 AM »
The main two issues with him I think are his cost/setup, and his lack of a quick action attack.

Probably yes. He's not cheap. His lack of a quick action attack is in my experience not as bad with things like thornlashers, bloodspine walls, stuck markers and tanglevine (with vine tree). placing and keeping the opponent where you want is probably one of the strongest points of the druid.

40
Spellbook Design and Construction / Re: New to druid
« on: June 16, 2017, 04:19:55 PM »
- seedling pod is great to cast early and let it sit in the corner for a long time. Chances are very high that the opponent will never attack it because of all your other, more urgent traits.

- Togorah is way better than guardian angel and you can get the vine ring discount with him.

1) he can melee attack with 6(!) dice 7-10 daze and 11+ stun AND guard (+ intercept) afterwards)
2) unlike the angel, he can't be pushed away in order to mitigate the guard.
3) A good druid doesn't have to move very often but let's the opponent move or moves the opponent herself
4) IF you need to run, Togorah can move 2 and guard. So in a way he is fast.
5) Guardian angel is very durable, yes, but Togorah is even more durable. 2 armor, 18 life and regen 2 is big. A little support if needed makes him "immortal". 
6) Flying and his reach get cancelled out for the most part. Togorah is much more capable to deal with flyers than the angel because of his big attack and can even attack flyers when restrained. stun can bring flyers down too.

I have never understood the hate that this forum gives Togorah. He totally rocks.

41
Spells / Re: What exactly happened with gate to hell?
« on: June 13, 2017, 09:56:29 AM »
There are no plans on making any errata pack. As far as I know, they prefer bringing out new sets. I'm sorry if I insinuated anything else in my previous post.

42
General Discussion / Re: Forcemaster Academy Spoilers!
« on: June 13, 2017, 09:44:36 AM »
Mistakes happen. I'm pretty sure that Arcane wonders fully acknowledges that [mwcard=FWC12]Psylok[/mwcard] was a mistake. 

"Do not let “Psyoculus” fill you with repulsion." ~ Puddnhead  8)

Eye of Itadjet is much better. I'm still not sure an Arena forcemaster would spend a full action on him though.
If you want to try out Psylok, houserule his attack to a quick cast (and maybe a mana reduction). Might be fun.  :)

43
Events / Re: GEN CON WAR!!!!
« on: June 13, 2017, 05:33:01 AM »
Sailor Vulcan vs Grizzly.. Please film it.  8)

44
Mages / Re: Has the AX Crown lost his competitiveness?
« on: June 13, 2017, 12:25:58 AM »
I also disagree. Arraxian warlock is still pretty darn good. Why would he be any less competitive than the adramelech warlock? All his abilities are great, the dark school is huge and he is trained in the fire school too.

Quote
"I'm sorry if that was unclear.  MY Warlock is good but it relies on too many out of school spells.  I think this is a symptom of the necro.

It's true that PvS didn't give them as much as other mages but they have gained chant of rage (which is one of THE best cards PvS) altar of infernia, Bloodthirsty strike, curse item, and a few other cards. Warlocks don't even need dissolve anymore.

Also: https://www.youtube.com/watch?v=_5HZnNQB1BI
-> Final stages of the ADMW tournament. Arraxian warlock beating a priestess. Making some awesome use out of curseweaving.


45
Spellbook Design and Construction / Re: Max copies of a spell?
« on: June 08, 2017, 04:13:02 PM »
Ignoring epic spells ;)

Not saying they are all competitive but:
Tooth and nail (4)
Wychwood hound (6)
Falcon (6)
Tanglevine (6) (druid)
Remove curse (6) (great utility against dark and 2 mana trade for full action)
Goblin Grunt (6)
Orc butcher (4)
Skeleton minion (6)
Light of dawn (4)
Ichtelid (4)
Thornlasher (4)
Vine snapper (4)


You?


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