Arcane Wonders Forum
Mage Wars => Creative => Custom Cards => Topic started by: Karadox on January 30, 2018, 12:46:23 PM
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the Nightmare of every Druid.
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Burrow:
Burrowed creatures cannot be targets of spells or abilities from objects in the arena.
Creature with the Burrow trait can use a full action to gain a burrowed marker.
When burrowed creatures attack, the loss the burrowed marker.
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Loving the burrow idea! Another Karadox classic :D
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For those who do not know the Maw.
https://en.wikipedia.org/wiki/The_Maw_%28video_game%29
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"Unlike Merren, Nagas do not live in the Sea but in Rivers and Lakes."
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Deep in the desert is hidden, The Black Pyramid.
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Lots of great ideas here. All your neat cards makes me want to take a stab at creating some.
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That pyramid. So nice!
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Deep in the desert is hidden, The Black Pyramid.
I think the Pyramid is a bit overcosted. Paying let's say 15 (Pyramid + Ghoul Rot), would still be losing the mana battle vs 4 falcons deployed from lair (12 mana total).
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Say, are you using the Magic Set Editor to make these? I happened upon your post in the Grimiore 2.0 topic with the links to the mage wars cards template, and I've been playing around with that. For the life of me though, I can't figure out how to add the attack bars to the creature cards. Any hints?
Edit: And of course shortly after I post this, I find the answer. Sorry to spam in your topic.
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TucsonDoug no Problem:-)
Reddicediaries I think you're mistaken, if the pyramid cut cast Ghoul Rot it whout might be too strong.
You have to calculate the costs for the Lair to and even then 4 falcons would still be 16 mana.
Lets say...
First turn a Necro casts the Pyramid (9Mana) + hiden Ghoul Rot (2Mana) + Idol of Pestilence (9Mana) = 20Mana
The falcons would be dead until they were in the zone of conjurations.
Therefore, the Pyramid can only bind level 1 curses, which can still be really evil.
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As soon as Hungry Hordling has eaten his fill, he calls his friends.