May 02, 2024, 03:48:20 AM

Author Topic: Warlord vs. Flying  (Read 8389 times)

sIKE

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Re: Warlord vs. Flying
« Reply #15 on: March 26, 2013, 08:53:19 PM »
The one time I played the Warlord, I had buffed up on my AC. The FM didn't want to get near me as I had the Sledge in my hand and with the buffs there was dealing out a might bit of damage.
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MrSaucy

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Re: Warlord vs. Flying
« Reply #16 on: March 27, 2013, 04:34:19 AM »
@Aarrow

Yes, that does work. His barracks is technically an outpost. It starts out with +1 channeling because when you control it you control 1 outpost. Now add 2 more outposts, such as the garrison posts. Channeling is now +3. Harmonize takes whatever channeling existed before and adds +1 to it. 3+1 = 4 channeling. Have fun spawning a Goblin Grunt every turn, or a Goblin Slinger/Orc Butcher every other turn :)
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Nitz

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Re: Warlord vs. Flying
« Reply #17 on: March 27, 2013, 12:28:47 PM »
@reddawn,

care to elaborate with an example? I think you raise an interesting point about the Warlord's potential play style.  His named characters seem to have different functions based on the situation.  I'd be very interested on how you see him adjust to one mage versus another.