Arcane Wonders Forum

Mage Wars => Spells => Topic started by: Alberto112 on June 05, 2013, 01:05:57 PM

Title: Divine Intervention
Post by: Alberto112 on June 05, 2013, 01:05:57 PM
Hi
I'm new here, and have a question about Divine Intervension.
The card text says " in any zone in the arena", its means in any case without Range, but also without LOS ?

Thanks for replys
Alberto
Title: Re: Divine Intervention
Post by: jacksmack on June 06, 2013, 09:22:24 AM
Hi
I'm new here, and have a question about Divine Intervension.
The card text says " in any zone in the arena", its means in any case without Range, but also without LOS ?

Thanks for replys
Alberto

When you cast the enchantment (face down as always), then the target must be in LOS of the caster and be within 0-2 zones. This information is from the top of the card.

When you reveal this enchantment you do what it says if you pay the reveal cost:

When this spell is revealed, you may Teleport this creature to any zone in the Arena, then destroy Divine Intervention.

Nothing fancy here. No restrictions. Any zone and no LOS required.
Title: Re: Divine Intervention
Post by: paradox22 on June 06, 2013, 09:28:32 AM
Correct, when you reveal divine intervention you can teleport to any zone in the arena and you don't require line of sight to the zone you teleport to.
Title: Re: Divine Intervention
Post by: Wiz-Pig on June 06, 2013, 01:37:15 PM
Indeed it is Divine Intervention, not Moderately Magical Intervention
Title: Re: Divine Intervention
Post by: szendroib on June 06, 2013, 02:15:55 PM
Indeed it is Divine Intervention, not Moderately Magical Intervention

We totally need that spell:)
Title: Re: Divine Intervention
Post by: Alberto112 on June 06, 2013, 04:34:13 PM
Thanks for replys, with this definition, I like it very much.
Title: Re: Divine Intervention
Post by: nitrodavid on June 06, 2013, 06:17:13 PM
all teleports ignore block of passage and line of sight (with the exception of arena outer walls). divine intervention is the best teleport in the game because of has unlimited range and you don't pay per square but it is an epic card so you can only use this over powered card once in the game
Title: Re: Divine Intervention
Post by: jacksmack on June 06, 2013, 06:43:52 PM
all teleports ignore block of passage and line of sight (with the exception of arena outer walls). divine intervention is the best teleport in the game because of has unlimited range and you don't pay per square but it is an epic card so you can only use this over powered card once in the game

thats just not true.

The incantation "Teleport" requires the caster to have LOS to both the target and the end destination zone.

Divine Intervention and Teleport trap Work like you u described.
Title: Re: Divine Intervention
Post by: nitrodavid on June 06, 2013, 08:00:50 PM
I apologize you do need Los of both target and creature and both be at most 2 zones. I never bothered reading about Los because the bird familiar always cast it for me (flying always has Los)