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Author Topic: Mage Wars Companion App - Bug Reports  (Read 21461 times)

Laddinfance

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Mage Wars Companion App - Bug Reports
« on: January 23, 2015, 02:13:29 PM »
This is the place to post your bug reports. Anything not working correctly should be reported here. Let's keep this to just bug reports, and not clog is up with extraneous conversation.

When reporting a bug, please be as precise as possible. We need to know what the actual issue is, what device you're running and what your operating system is. All of this helps us to nail down the issues and address them.

Thank you for taking the time to help us make this project fantastic!

PsyKoStorm

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Re: Mage Wars Companion App - Bug Reports
« Reply #1 on: January 23, 2015, 07:25:58 PM »
Devouring Jelly: Wrong text (It miss the text talking about reconstruct damage and so on) and it's not Vampiric.
Enchanter Wardstone: It should cost 2 point in a Forcemaster spellbook. (Now it only cost 1 point)

My device is an IPad Air.
« Last Edit: January 23, 2015, 07:27:56 PM by PsyKoStorm »

Snotwalker

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Re: Mage Wars Companion App - Bug Reports
« Reply #2 on: January 26, 2015, 11:27:34 AM »
Wall of Earth flips upside down when zoomed in.

Snotwalker

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Re: Mage Wars Companion App - Bug Reports
« Reply #3 on: January 26, 2015, 11:29:32 AM »
On an iPad Mini.

Akiro's Hammer is able to be added to a Necromancer's spell book... should only be available to a Warlord.

Boocheck

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Re: Mage Wars Companion App - Bug Reports
« Reply #4 on: February 03, 2015, 09:46:01 AM »
Well, i must be an unlucky one.

I downloaded app this morning to my brand new "Lenovo Yoga Tablet 10 Full HD 32GB 3G " android v 4.3

App is not that sharp (visualy) and i have problem with tracker. Every button is functional but when i press button "New Round" nothing happend.

Builder is little bit slow when i browse trough school card. But that could be just because my machine is not powerfull enough :)
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Laddinfance

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Re: Mage Wars Companion App - Bug Reports
« Reply #5 on: February 03, 2015, 10:55:25 AM »
On the new round button you have to hold it down and get it to fill so that it will go to a new round. We're working on making that more intuitive in the update.

Boocheck

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Re: Mage Wars Companion App - Bug Reports
« Reply #6 on: February 04, 2015, 01:16:00 AM »
I must be getting young, not to try to hold a button... please, dont tell my arcade budies :)

Its working and its working very well :)
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pete2

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Re: Mage Wars Companion App - Bug Reports
« Reply #7 on: February 12, 2015, 02:20:29 PM »
Hi guys, i just finished building my Druid spellbook on the new App on my Ipad. I really enjoyed the UI for building and i think you can really get used to the way you have to look up the cards..
Unfortunately i think i encountered a couple of errors in the calculation of the spellbook points for 2 cards: i included "leather gloves" which should be taken up for 1 point as it is a novice spell, instead it is being accounted for 3 points ( probably the app gives priority to the rule that the Druid must pay triple for war school spells ). The other card is "rust" , which is being taken up for 2 points, instead of 1, as the Druid is trained in level 1 water school spells...

I will play my first tournament ever this weekend, and i guess this must be the first real tournament ever in Belgium, Europe..So thrilled to do this !

I also loved the life tracker very much ! Keep the nice stuff coming ! I've been playing since beginning of 2013..and i keep looking forward for new stuff : Palladin v. Siren, Battlegrounds, Academy...woooow !!!
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Laddinfance

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Re: Mage Wars Companion App - Bug Reports
« Reply #8 on: February 12, 2015, 02:25:13 PM »
Pete, thank you for your report. We were already fixing the issue with the novice spells, but I'll make sure they know to look at the Water spells as well. Thanks, and good luck with your tournament!

PsyKoStorm

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Re: Mage Wars Companion App - Bug Reports
« Reply #9 on: February 13, 2015, 07:40:13 PM »
General's Signet Ring cost 2 point in a Warlord spellbook when it should cost only 1 points

Cannot choose de card Fellella, Pixie Familiar in a Druid spellbook when I should be able to do it.

Leather Boot + Leather Glove cost 3 points in a Druid spellbook when it should cot 1 point because it's novice spell.

Akiro's Favor cost 2 point in a Druid spellbook when it should cote 3 point because it's a war spell.


Very Happy with the apps so far. It's only a pain to find the error in the calculator to post it in the forum, because I need to check each card individualy.
Ipad Air
« Last Edit: February 14, 2015, 10:51:32 AM by PsyKoStorm »

Master Ruprecht

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Re: Mage Wars Companion App - Bug Reports
« Reply #10 on: March 14, 2015, 05:01:47 AM »
The Garrison Post is the old/uncorrected one (after the patch).


Laddinfance

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Re: Mage Wars Companion App - Bug Reports
« Reply #11 on: March 14, 2015, 07:29:33 AM »
The Garrison Post is the old/uncorrected one (after the patch).

Thank you. I'll make sure they have the current Garrison Post. Sorry about that.

Bluebaron

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Re: Mage Wars Companion App - Bug Reports
« Reply #12 on: March 14, 2015, 11:49:09 AM »
Thanks a lot for the update. It is great.  :D

One minor thing: fellella is still not possible to be included in a druid book

Rudi

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Re: Mage Wars Companion App - Bug Reports
« Reply #13 on: March 23, 2015, 10:31:02 AM »
Sorry for posting on Facebook already, if the right place is here.

I am using a Samsung Galaxy Tablet 2.0 10". Before the Patch, the Intro Mages not right visible. After the Patch the Mages right there but if I hit the Spellbook builder, the "Loading" Screen appers and shortly after this, I am back on the Tablet Screen with Mage Wars app closed.

I like it the other way round more :-) Didn't see the Mages but using the Spellbook Builder :-).

Like you announced on Facebook, I hope the developer can manage this.

Cheers
Rudi

fas723

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Re: Mage Wars Companion App - Bug Reports
« Reply #14 on: April 14, 2015, 03:40:14 AM »
Fella can't be selected with the Druid.