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General Discussion / Re: Academy Priestess Reveal - Temple Sentry
« on: January 31, 2016, 03:55:29 PM »
Because you gain a huge tempo advantage. Your opponent has to spend 2 actions to bypass your 1 action.
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1 Full action to prevent 2 attacks is too powerful.
You can achieve similar effects with a spawnpoint and a summon or the Beastmaster's double summon, given an Altar of the Iron Guard. Is it just the mana efficiency of it that makes it overpowered? Or are there actual rules inconsistencies that would result if allowed?
I don't believe it's ever spelled out, but from emails with Laddin, I believe I recall that you just remove both guard markers.
I see. I wonder if there are any negative play effects from allowing them to stay?
No, you don't get to guard twice, or no you don't get two guard markers? Reviewing the rules, I don't see where this would be against the rules. I don't see a prohibition against having two guard markers and the rules say an attack removes "the" guard marker, as in singular. Is there something I'm missing?
With [mwcard=MWBG1J01]Altar of the Iron Guard[/mwcard] out, this guy comes in with two Guard markers, which is something I'm not sure we've seen before. I think the rules accommodate, though, right? He just gets to guard twice?
So what does it target? How many of these are there in Academy? How many Enchantments can you attach to something?
Hmmm, my question in the geeklist comment got unanswered.QuoteWill they come with their spellbook or they gonna be just cards?
Spellbooks are cool, but just cards is also cool money-wise.
And since I discovered I prefer to play with the cards sleeved as a deck in my hand than in the spellbook, I would really not mind at all if they were just a pack of cards (and spellbook could be sold separately) with a small cardboard sheet for tokens that could be required for the cards. Btw, I am loving the new tokens production. They are more thick and punch out much more easier.
PVS comes with spellbooks. We're always evaluating the whole spellbook issue when we look at a new set. Right now it's our goal to have players able to grab PVS and take one of the mages and play their recommended spellbook straight out of the box.
it just costs almost one round of channeling in academy
Will they come with their spellbook or they gonna be just cards?
Spellbooks are cool, but just cards is also cool money-wise.
In Germany some of the shops list dragon scales and tiger stripes (academy beastmaster) as new sleeves for preorder.
It does seem cool, but looking at the card database (so possibly missing some newer sets?), of the 4 current helm/head slots, 2 are already warlock only. It doesn't feel this helps diversity of spell book development, rather just makes 2 of the other cards mostly redundant? I guess I don't really like/understand the mage specific spells anyway. They already have a cost for non specific school mages using them, why not let them be used? Most of the coolest cards seem to be mage specific. I guess in time as the card pool grows it wont matter, but atm it feels like a canalization of choice rather than a growing of diversity.
I must say I am NOT happy with this card.
Current problem with Academy is that around the end of the game, everything get Weak or Stagger, so few dice are a rolled, which make guarding creatures forever to die.
I have the feeling it will make drag even longer than now.
Don't forget about the previous spoiler "Cure". It will get rid of that weak token or that stagger token.