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Messages - tubex

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16
Rules Discussion / Re: Dispelling mage bond spells
« on: March 01, 2015, 12:33:22 PM »
Awww, ghoul rot just got even worse :)

17
Rules Discussion / Dispelling mage bond spells
« on: March 01, 2015, 12:10:24 PM »
Hi!

If i have a ghoul rot or something cast with magebind +2 on me and want to dispel it. Do i pay the original cost of the spell 2+4 or do i also pay the +2 that the opponent pays to put it on me?


18
Strategy and Tactics / Fire imp swarm + etherian life tree viable?
« on: February 28, 2015, 03:43:25 PM »
As the title says, would this be viable? I'm thinking ofc that the imps got very little life and since i'll have a ton of them +2 life would make them survive at least one attack. The tree would be situational ofc, only as long as I have more creatures and ofc if the opponent goes the nonliving route.

Thoughts?

19
Hi!

Where can I read more about how this book plays?:)

20
Spellbook Design and Construction / Re: Adramelech warlock help needed
« on: February 27, 2015, 02:45:48 PM »
I actually didnt have a rhino hide in the book. Added it! :)

Say I wanna go for an imp swarm. I guess I need the pentagram even though I kinda feel like I'm loosing momentum with it. Tried the imp swarm + pentagram once and I felt it took a little too long. My imps ended up getting picked off one by one. Also i would need to equip the bloodfire helmet to really benefit the most from the imps. On top of that, marked for death. That would make each imp hit for 6 dice (correct me if im wrong :) ). That is a lot of dice for a 5 mana creature but they are one shot kills usually and really need to time their attack correctly.

Would an Etherian life tree be a terrible idea for an imp swarm?

Man my head is spinning :)

21
Spellbook Design and Construction / Re: Adramelech warlock help needed
« on: February 27, 2015, 01:07:26 PM »
Good points ACG. I guess if I go with the arraxian warlock "burn stacking" is out of the question since he doesnt have as much synergy with burns. The nice thing with lord of fire and the adramelech lock though, is that lord of fire can put on burns with ease which synergize well with the mage.

What would be the major threats against lord of fire? And how would I counter them?



22
Spellbook Design and Construction / Re: Adramelech warlock help needed
« on: February 27, 2015, 11:34:19 AM »
Yep thats what I'm thinking, lord of fire is by no means hard to kill, mind control, banish or whatever. Is he actually a suitable creature for a burn build or should i go for mid level creatures?

If I go the lord of fire route, what would be a suitable follow up creature? He does cost a lot and that kind of mana takes a while to regain.

Perhaps there's a better way to use the adramelech warlock?

23
Spellbook Design and Construction / Re: Adramelech warlock help needed
« on: February 27, 2015, 10:44:42 AM »
Im thinking burn stacking combined with dmg from lord of fire and fire attack spells from my mage. Will also try to get a dark pact slayer or another solid creature out.

How would my survivability be with this book? Im worried i wont put enough pressure on the enemy to get him to back off , hence the battle forge, for casting gear. I might remove it though

24
Spellbook Design and Construction / Re: Adramelech warlock help needed
« on: February 27, 2015, 02:47:32 AM »
Wow, does disarm work as a way to permanently remove corrodes? I guess it make me go down to zero or negative armor for a bried moment, and that's enough.

Other than that, is burn stacking any enemy mage a valid option?  I guess they could stop it with a geyser or renewing rain, but not many people have those cards in their book. At least that's my experience.

25
Spellbook Design and Construction / Re: Adramelech warlock help needed
« on: February 26, 2015, 11:52:24 PM »
I'm curious about disarm.  To me that spell seems very weak. An action for one round of a piece of gear not working.
What am I missing?

Yeah sersiryx doesnt really fit in a lord of fire opening. Would he fit i a mid-low level creature strategy?

Would wildfire imps be valid option to Dark pact slayers for instance?

26
Spellbook Design and Construction / Re: Adramelech warlock help needed
« on: February 26, 2015, 02:17:29 PM »
Mystery, care to elaborate?

27
Spellbook Design and Construction / Adramelech warlock help needed
« on: February 26, 2015, 12:57:11 PM »
Hi!

I'm gonna play a tournament this weekend with a time limit of 75 minutes (i think it is, it's limited anyways).
This means the book can't rely on winning the long game. I love the fire warlock and all the mean things you can do to the enemy but I feel I haven't quite grasped how to play her to her full advantage. I tried going for a wildfire imp rush but it took me so long to set it up that it ended up not being a rush at all and all my little imps getting picked off one by one. So i've ended up with this book.

My plan with this book is to have a creature or my warlock put some early burns on the enemy mage, that's what lord of fire is for, or sersiryx. I will then keep stacking burns through the entire game and burn the enemy mage to cinders. Got some curses to counter a variety of situations. Haven't really decided on the best way of applying burns, so tips are needed. I'm also happy to hear of other ways of playing the fire lock, perhaps stacking burns isn't the best killer?

I like using lord of fire for spreading the flame however I kind feel like I'm putting all my eggs in one basket. I've also tried flaming hellion and attack spells.


Anyways this is my books feel free to pick it apart :) How well does it stand up to the variety of threats that I might face?

[spellbook]
[spellbookheader]
[spellbookname]Fire warlock[/spellbookname]
[mage]Adramelech Warlock[/mage]
[/spellbookheader]
[spells]
[spellclass]Attack[/spellclass]
[mwcard=mw1a12]1 x  Ring of Fire[/mwcard]
[mwcard=mw1a06]2 x  Flameblast[/mwcard]
[mwcard=DNA01]1 x  Acid Ball[/mwcard]
[mwcard=MWSTX2FFA01]1 x  Devil's Trident[/mwcard]
[mwcard=mw1a04]2 x  Fireball[/mwcard]
[spellclass]Conjuration[/spellclass]
[mwcard=mw1j08]1 x  Hand of Bim-Shalla[/mwcard]
[mwcard=mw1j12]1 x  Mana Crystal[/mwcard]
[mwcard=mw1j04]1 x  Battle Forge[/mwcard]
[mwcard=DNW02]2 x  Wall of Bones[/mwcard]
[spellclass]Creature[/spellclass]
[mwcard=mw1c01]1 x  Adramelech, Lord of Fire[/mwcard]
[mwcard=MWSTX2FFC11]1 x  Sersiryx, Imp Familiar[/mwcard]
[mwcard=MWSTX2FFC13]1 x  Wildfire Imp[/mwcard]
[mwcard=DNC04]1 x  Grey Wraith[/mwcard]
[mwcard=mw1c15]1 x  Firebrand Imp[/mwcard]
[spellclass]Enchantment[/spellclass]
[mwcard=MWSTX2FFE03]1 x  Arcane Corruption[/mwcard]
[mwcard=MWSTX2FFE04]1 x  Brace Yourself[/mwcard]
[mwcard=MWSTX2FFE02]1 x  Akiro's Favor[/mwcard]
[mwcard=mw1e40]1 x  Vampirism[/mwcard]
[mwcard=MWSTX2FFE01]2 x  Adramelech's Touch[/mwcard]
[mwcard=mw1e08]1 x  Death Link[/mwcard]
[mwcard=mw1e19]2 x  Ghoul Rot[/mwcard]
[mwcard=FWE03]1 x  Falcon Precision[/mwcard]
[mwcard=mw1e04]1 x  Chains of Agony[/mwcard]
[mwcard=mw1e02]1 x  Block[/mwcard]
[mwcard=mw1e27]1 x  Marked for Death[/mwcard]
[mwcard=mw1e29]1 x  Nullify[/mwcard]
[mwcard=mw1e31]1 x  Poisoned Blood[/mwcard]
[mwcard=mw1e32]1 x  Regrowth[/mwcard]
[mwcard=mw1e24]1 x  Magebane[/mwcard]
[mwcard=mw1e09]2 x  Agony[/mwcard]
[mwcard=mw1e03]1 x  Bull Endurance[/mwcard]
[mwcard=FWE02]1 x  Circle of Fire[/mwcard]
[mwcard=mw1e14]1 x  Enfeeble[/mwcard]
[spellclass]Equipment[/spellclass]
[mwcard=mw1q06]1 x  Dragonscale Hauberk[/mwcard]
[mwcard=DNQ01]1 x  Cloak of Shadows[/mwcard]
[mwcard=mw1q10]1 x  Fireshaper Ring[/mwcard]
[mwcard=mw1q28]1 x  Ring of Curses[/mwcard]
[mwcard=mw1q14]1 x  Lash of Hellfire[/mwcard]
[mwcard=mw1q15]1 x  Leather Boots[/mwcard]
[mwcard=MWSTX1CKQ06]1 x  Eagleclaw Boots[/mwcard]
[mwcard=MWSTX2FFQ01]1 x  Adramelech's Torment[/mwcard]
[mwcard=MWSTX2FFQ02]1 x  Bloodfire Helmet[/mwcard]
[spellclass]Incantation[/spellclass]
[mwcard=mw1i23]1 x  Rouse the Beast[/mwcard]
[mwcard=mw1i11]1 x  Explode[/mwcard]
[mwcard=mw1i06]2 x  Dispel[/mwcard]
[mwcard=mw1i08]2 x  Drain Life[/mwcard]
[mwcard=mw1i24]1 x  Seeking Dispel[/mwcard]
[mwcard=MWSTX2FFI01]1 x  Combustion[/mwcard]
[mwcard=mw1i07]1 x  Dissolve[/mwcard]
[mwcard=mw1i02]1 x  Battle Fury[/mwcard]
[mwcard=MWSTX2FFI05]2 x  Ignite[/mwcard]
[mwcard=mw1i28]1 x  Teleport[/mwcard]
[mwcard=mw1i12]2 x  Force Push[/mwcard]
[mwcard=FWI08]1 x  Sniper Shot[/mwcard]
[/spells]
[cost]Total cost: 118 pts[/cost]
[/spellbook]

28
Rules Discussion / Re: Is stranglevine and wall of thorns vine spells?
« on: December 02, 2014, 04:08:42 AM »
I am looking at my tanglevines right now and nowhere do they say vine, except in tangleVINE ofc :)

Old cards?

Right, so that makes wall of thorns much less useful. Can't cast it with the vine tree then.

29
Rules Discussion / Is stranglevine and wall of thorns vine spells?
« on: December 02, 2014, 03:42:23 AM »
As the title says, are they vine spell? If not I might've just cheated on my every win with the druid :(


30
Strategy and Tactics / Re: Help me beat the Forcemaster
« on: April 15, 2014, 09:59:33 AM »
Thanks for all the replies!

I'll definately put a few walls in there! And I might actually switch the vamp. to Brogan to make the book a little more versatile.

What do you think of using the Priest instead of Priestess for this book? It might work better with Brogan?

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