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Messages - Erebus

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76
World and Lore / Re: Match Narratives
« on: April 17, 2015, 01:22:29 AM »
This is wonderfully written. I really like that I can both vividly picture the scene described while also visualizing what the actual game looked like on the board. My friend and I like to make up joking narratives around our games, but this is a whole new level of awesome! Thanks for sharing!

77
Oh awesome! This sounds awesome. I live way to far away to ever attend one of these events so this is the only way I'll be able to see the games. Thanks so much for trying this, hope everything works out!

78
General Discussion / Re: MW Battlegrounds What We Know So Far
« on: April 13, 2015, 06:03:57 PM »
I hope there's an enchantment or equipment that lets you anchor your own or enemy creatures at least temporarily. That's probably what the teased enchant Astral Anchor does, considering the trait is in the title of the card.

79
Rules Discussion / Re: Guardian Angel and Defend
« on: April 11, 2015, 02:55:50 PM »
I think another one would be Cerberus, since he gains Unmovable and Triplestrike while guarding near conjurations.

80
General Discussion / Re: Name that expansion!
« on: April 02, 2015, 12:12:55 AM »
I really like that they're asking the fans for possible names! It sure would be awesome to win the drawing too. I suggested Mage Wars: The Spellweaver's Toolbox as a possibility.

81
These are my favorite part of Mondays! Thanks for posting these!

82
That's a smart way of handling druid for sure! I have a bunch of new options to think about now! Necromancer is an awesome mage and I'm super excited to keep experimenting and learning about all his different strategies. Thanks a ton for your input!

83
Thanks a bunch for the reply! I was not expecting such a thorough response.

I guess hadn't really considered how weak Necromancer is in melee, so options like adding the guard since zombies are pests seems really intelligent. I'll definitely try and make most of those changes.

Would you recommend still using Malacoda even though he's pretty slow? Additionally, I added the two grey wraiths because in my last game they were my only good answer to Kralthor the Devourer. Is there a better way to deal with that card with so many undead creatures?

84
[spellbook]
[spellbookheader]
[spellbookname]28 Rounds Later[/spellbookname]
[mage]Necromancer[/mage]
[/spellbookheader]
[spells]
[spellclass]Attack[/spellclass]
[mwcard=mw1a06]2 x  Flameblast[/mwcard]
[mwcard=DNA01]2 x  Acid Ball[/mwcard]
[spellclass]Conjuration[/spellclass]
[mwcard=DNJ04]1 x  Graveyard[/mwcard]
[mwcard=mw1j19]1 x  Deathlock[/mwcard]
[mwcard=DNJ13]1 x  Ziggurat of Undeath[/mwcard]
[mwcard=mw1j11]1 x  Idol of Pestilence[/mwcard]
[mwcard=DNW02]2 x  Wall of Bones[/mwcard]
[spellclass]Creature[/spellclass]
[mwcard=DNC12]1 x  Shaggoth-Zora[/mwcard]
[mwcard=DNC19]3 x  Venomous Zombie[/mwcard]
[mwcard=DNC22]3 x  Zombie Brute[/mwcard]
[mwcard=DNC23]2 x  Zombie Crawler[/mwcard]
[mwcard=DNC24]3 x  Zombie Minion[/mwcard]
[mwcard=mw1c23]1 x  Malacoda[/mwcard]
[mwcard=DNC04]2 x  Grey Wraith[/mwcard]
[spellclass]Enchantment[/spellclass]
[mwcard=mw1e32]1 x  Regrowth[/mwcard]
[mwcard=mw1e40]1 x  Vampirism[/mwcard]
[mwcard=mw1e22]2 x  Hellfire Trap[/mwcard]
[mwcard=mw1e25]1 x  Maim Wings[/mwcard]
[mwcard=mw1e09]2 x  Agony[/mwcard]
[mwcard=mw1e36]2 x  Rhino Hide[/mwcard]
[mwcard=mw1e31]1 x  Poisoned Blood[/mwcard]
[mwcard=mw1e20]1 x  Harmonize[/mwcard]
[mwcard=mw1e23]1 x  Jinx[/mwcard]
[spellclass]Equipment[/spellclass]
[mwcard=DNQ05]1 x  Libro Mortuos[/mwcard]
[mwcard=DNQ10]1 x  Meditation Amulet[/mwcard]
[mwcard=mw1q19]1 x  Mage Wand[/mwcard]
[mwcard=DNQ01]1 x  Cloak of Shadows[/mwcard]
[mwcard=DNQ02]1 x  Death Ring[/mwcard]
[mwcard=mw1q05]1 x  Demonhide Armor[/mwcard]
[spellclass]Incantation[/spellclass]
[mwcard=DNI06]2 x  Zombie Frenzy[/mwcard]
[mwcard=DNI01]2 x  Animate Dead[/mwcard]
[mwcard=mw1i29]1 x  Vampiric Strike[/mwcard]
[mwcard=mw1i07]1 x  Dissolve[/mwcard]
[mwcard=mw1i08]1 x  Drain Life[/mwcard]
[mwcard=mw1i06]1 x  Dispel[/mwcard]
[mwcard=mw1i24]2 x  Seeking Dispel[/mwcard]
[mwcard=mw1i21]1 x  Purge Magic[/mwcard]
[mwcard=mw1i12]2 x  Force Push[/mwcard]
[/spells]
[cost]Total cost: 120 pts[/cost]
[/spellbook]

Experimenting with the Necromancer, but I have very little experience in building spellbooks. Any feedback regarding what you see as strengths or weaknesses would be greatly appreciated!

Additionally, I'm curious as to why Ziggurat of Undeath and Deathshroud Staff aren't included in any zombie spellbooks I've seen on this forum. Why are these cards not being chosen and should I remove Ziggurat?

Thanks a bunch!

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