Arcane Wonders Forum
Mage Wars => Creative => Custom Cards => Topic started by: Karadox on January 18, 2017, 05:43:59 PM
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(8 ) Anthill 1 Nature & 1 Earth
Conjuration, Ant Life 9
Lightnig imunity, fire imunity, Hydro +2
Ant creatures in Anthills Zone get Obscured and ...?... traids
(16) Ant Qween Level 4 Nature
Ant, Insect 3Armor 15Life
4 Damage D12 6-9 1Corrode
10-12 2 Corrode
-2 Acid, Familier, Unique
Ant Qween can cast only lvl 1-3 Ant spells.
(11) Ant Warrier Level 3 Nature
Ant, Insect 2 Armor 11Life
4 Damage D12 6-9 1Corrode
10-12 2Corrode
-2 Acid
(9) Ant Worker Level 2 Nature Ant, Insect
2Armor 6Life
3 Damage D12 7+ 1 Corrode
-2 Acid
Fast Action Remove 2 Damage from a Corporeal Conjuration in its Zone.
Use a full Action to place 1 mana on Ant Qween
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https://youtu.be/WchZA7g2x1I?t=1m42s
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ant warrior should be both war and nature schools, could have some digger ants that are earth and nature, flying ants air and nature, mix up all their schools so no one mage gets them all, except for AntMage/Gi-AntMage, who can change size and isn 't trained in a primary school like the siren. Antmage could be Earth mage also trained in Ants and ???Terrain??? .
Or trained in level 2 Earth/War/Nature, with all ant spells being a combination of those schools.
I just don't think nature needs any more creature subtypes, splitting up the ants among differant schools seems cool. FIRE ANTS!!!!!!Dark/nature for poision ants that eat and recycle dead ants
Giant Ants, ant scouts, larva conjurations. This could totally work
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My idea for an alternative druid was it, for him to use insect / ants and mushrooms in a kind of sympiosis,
A Druid that uses black and green mana as in "magic the gathering"
Circle of life, life and Death.... Ants and insects play an important role,...
Druid: Druid trained in Natural and all Insect spells...
Ant Warrior 2 Nature & 1 War....
Death Cap Mushroom life 9 Living conjuration
Pay 2 Mana to but a Guard Marker on Death Cap Mushroom
Zone Attack 2 Dice Poison Dmg
Poison Immun Hydro Immun
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sweet