May 06, 2024, 02:10:58 PM

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Coshade

Pages: 1 2 3 [4] 5 6 ... 91
46
General Discussion / Re: Arcane Duels - Announcement Stream Event!
« on: June 13, 2020, 08:29:49 PM »
Goin live!

47
General Discussion / Arcane Duels - Announcement Stream Event!
« on: June 11, 2020, 10:17:07 PM »
Hey Everyone!

Just wanted to give an announcement about the Arcane Duels team doing a stream this Saturday 6/13 at 8:30 CT. We don’t want to give away too much here, but this is going to be a fun summer event that anyone can participate in! Tune in at the link below

Link to stream---> https://www.twitch.tv/coshade1

48
Just wanted to give a quick clarification from Arcane Wonders. It looks like they are sorting out their promos. I didn't want to promise that they had every promo available and they may be in pre-made packs from previous events. This will be a good chance to see what they have for unreleased promo cards and be able to buy them for non-ebay prices. Also I got a pm asking about cost, I think we have to wait for something official about what they want to charge (I imagine it won't be expensive).

49
Events / Re: Mod Wars - An Arcane Duels Modded Mage Wars Tournament
« on: May 18, 2020, 06:44:26 PM »
Just wanted to give an update! We have added some videos to the front of this thread. Also we sent out an email to all contestants. The front page reflects the information below.

Third Round:
Group A: Congratulations to Knabbmaster for advancing!
Domination Best of 3 between the three tied competitors.

Group B: - Biblo and Shoopuff set to Advance
RobMurrayvs Keejchen
Biblo vs Shoopufff

Group C: - We might replace Schneeente as he has no communication for almost a month.
Schneeente vs VictorE
SirJasonCrage vs Jbuzzsaw79

*Details on the Domination match soon*

50
Hey there,

I just wanted to let everyone know that Arcane Wonders said they have a lot of stock on promo cards. If you contact them at the email below, they might be able to send you a custom order for like $5.00 That usually to cover the shipping cost.

Link to Arcane Wonders Email --> customerservice@arcanewonders.com

51
Events / Re: Mod Wars - An Arcane Duels Modded Mage Wars Tournament
« on: April 28, 2020, 09:25:43 PM »
Just wanted to give a quick update! Sharkbait has decided to bow out of the tournamnet, but we will be replacing him with 2 new players! Welcome VictorE and Jbuzzsaw79!

Group C is not completely full. Have a great tournament!

52
Events / Re: Mod Wars - An Arcane Duels Modded Mage Wars Tournament
« on: April 22, 2020, 05:33:24 PM »
Just wanted to thank everyone that has already signed up! We have more then enough to run this tournament! We still have open slots if people want to join!

53
Events / Re: Mod Wars - An Arcane Duels Modded Mage Wars Tournament
« on: April 19, 2020, 11:07:38 PM »
VODS of Games!

Group Stage Games

Knabbmaster (Araxian Crown) VS Werekingdom (Priestess) --> https://youtu.be/zrfI7kfwT8E

Reddicediaries (Paladin) VS Sicherheit (Forcemaster) --> https://youtu.be/E6bJWaetCvI

JbuzzSaw79 (Druid) VS VictorE (Siren) --> https://youtu.be/z8yuxCIXTVw

Keejchen (Paladin) VS Shoopuff (Adramelech Warlock) ---> https://youtu.be/x0dLHS5AF6w

SirJasonCrage (Araxian Crown Warlock) VS VictorE (Siren) --> https://www.youtube.com/watch?v=5DBc3kLTvX8

KnabbMaster (Araxian Crown Warlock) VS Sicherheit (Straywood Beastmaster) --> https://www.youtube.com/watch?v=HF8mpG8yZKw

54
Events / Re: Mod Wars - An Arcane Duels Modded Mage Wars Tournament
« on: April 19, 2020, 11:07:19 PM »
Group Stage and Current Matches!


Third Round:
Group A: Congratulations to Knabbmaster for advancing!
Domination Best of 3 between the three tied competitors.
Group B: - Biblo and Shoopuff set to Advance
RobMurrayvs Keejchen
Biblo vs Shoopufff
Group C: - We might replace Schneeente as he has no communication for almost a month.
Schneeente vs VictorE
SirJasonCrage vs Jbuzzsaw79

Group A

Reddicediaries
Sicherheit
Knabbmaster
Werekingdom

Group B
Shoopuff
Keejchen
Biblo
Robmurray

Group C
Schneeente
SirJasonCrage
Sharkbait
(One more open slot if anyone wants to join this week!)

Here is a link to the current brackets and standings!
https://challonge.com/ADModwars

55
Events / Mod Wars - An Arcane Duels Modded Mage Wars Tournament
« on: April 19, 2020, 11:07:02 PM »
Mod Wars
Mod Wars Structure and Outline
  • Mod Wars will be played in a round-robin fashion with each competitor playing each other once. If enough competitors for 2 groups, then each competitor will play only those in their group
  • Once group play has finished, there is a 4 person, single elimination play-off to determine the Champion of the Mod
  • To begin, Arcane Duels is accepting 8-16 entrants. The number of entrants that have signed up by 25 April 2020 will influence how we set up the tournament.
  • In order to enter, you must commit to playing one mage wars game per week. That equates to 7 games in 7 weeks. If that commitment is too much, please do not enter.
  • If you would like to enter the tournament, email arcaneduels@gmail.com with your name on OCTGN. The target start date is April 26
  • The weekly schedule will be as follows:

    On Sunday the matchups for the new week will be announced. Only the competitor matchup will be announced. If all players finish their game at an earlier date we will announce the next round of matches ASAP with the original schedule still in place.

    Competitors have from the matchup announcement on Sunday until 2359 Central US time Saturday to get their matches played and the results emailed to arcaneduels@gmail.com.
    *You can email just the result in a text format,video recorded by you (you'll need dropbox or gdrive for that), or the OCTGN inherent replay files for possible later casting.

    Ideally, there will be a featured match up each week. If you can send replay files please feel free to for future casting.  We do not guarantee your match will be casted, but will try out best!
Rules
  • If one party has been unresponsive in scheduling a match, they will forfeit the match and be given a loss
  • If attempts have been made by both parties to schedule a match and it just doesn't line up by the end of the week, let Arcane Duels know and we will try to help on a case by case basis (typically by having the match scheduled for the following week with those competitors being required to play 2 matches during the next week)
  • If neither player has attempted to schedule, both will be given a loss
  • The first unresponsive week will incur a warning. The second will incur a drop and the competitor will not be allowed to participate in the next season (should we have one).
  • If required, a judge makes the final call on a rule. Any argumentative discussion that takes an excessive amount of time will receive a warning. If it continues that player will be disqualified.
  • If a player gets disconnected and dropped during a tournament match it will be considered a loss for that player
  • All cards released on OCTGN are legal to use. All promotional cards available on OCTGN are also legal.
  • Players will build a spellbook with the standard amount of spellbook points and restrictions. They may change mages or books between games if they wish.
  • Any promotional cards that have been officially released in a set will be considered to read as the official released in a set version
Restrictions And/Or Clarifications
  • ALL MAGES WILL CHANNEL 10.
  • The Druid's Treebond will not confer channeling + 1, only Armor +1, Innate Life +4 and Lifebond +2
  • All spawn points that can cast creature spells have -1 armor from what is printed on their card (please place a corrosive marker on the card when it is cast to keep automation).
  • Ethereal trait rework- When attacking incorporeal objects with an ethereal attack, damage is only dealt on 1’s as with a non-ethereal attack. However, the attacker is allowed to reroll all 0’s and 2’s once.
  • Piercing +X trait rework - This attack subtracts X from the target’s armor when determining the amount of damage dealt. It cannot reduce the target’s armor below 0. Also when attacking an object with the Resilient trait, Piercing may reroll X number of non-critical dice one time.
  • Mage Wand now has the Epic Trait
  • Ritual of Kallek - Only a Mage can cast this spell. The casting mage loses 2 life, then gain 3 mana. You can only cast this spell once per round.
  • Veteran’s Belt - Warlord Only
  • Arcane Zap - Now costs 3 mana. Everything else is the same.
  • All cards replace the Legendary trait with the Unique trait
  • Harmonize now has the “song” Subtype
  • You are only allowed to play with the Green Action Markers if you choose a Nature trained Mage
PREVIOUS RULES FROM TOURNAMENTS THAT WILL BE KEPT:
  • Disciple of Radiance Text Change
    Once per round, whenever your Mage casts or reveals a healing spell, Disciple of Radiance may deal 1 direct light damage to a target creature in her zone
  • Casting a Spell - Change to the end of the Pay Costs Step
    Previous wording - If you cannot pay all of the costs, the spell is cancelled and discarded, and you have lost the action.
    New wording -If you cannot pay all of the costs, the spell is cancelled and obliterated, and you have lost the action.
    Everything else remains unchanged about the step
  • Steep Hill
    Steep hill will block Line of Sight if you cast a spell and it goes through two diagonal sections of the zone.
  • Force Pull
    Once per round, the Forcemaster may cast this quick Force spell. Target creature is Pushed 1 zone towards the source of this spell. Will not Push a creature through a wall with the Passage Attacks trait.
  • Trample
    - If a Flying creature attacks a non-Flying object, it loses Flying until the end of the attack.
    - Elusive Creatures can ignore guards when making a Trample Attack
    - Defenses that do not work against Melee attacks cannot be used during the Avoid Attack step, however all other types may be (choosing one during the step following normal rules).
  • Symbiotic Orb
    Symbiotic orb triggers during the Avoid Attack Step
  • Burns
    Object is on fire. This is a flame condition. Each Upkeep Phase, roll 1 attack die of direct flame damage for each burn marker on each object. On a roll of “0,” remove that burn marker. Burn markers have a removal cost of 2.
  • Dig in and Press the Attack only apply to the zone they are in
    Object Enchantments, equipment, creatures, and conjurations are spells which represents objects in the game, remaining in play after they are cast. The Mage is also considered an object. Incantation and attack spells do not become objects.
  • Swarm (Please remember all non-mage objects are also spells)
    Creatures with the Swarm trait cannot be targeted by non-attack actions or spells that do not specifically target Swarm creatures.  When attacking, Creatures with the Swarm trait may make additional strikes equal to their remaining health.  Additionally, they are immune to conditions, healing, and life gain that does not target swarms. Non-zone attacks do a maximum of 1 damage to them. Swarms cannot guard.
  • The Embalmed
    When summoning The Embalmed, remove target non-Epic Living creature in any discard pile from the game. This creature becomes a copy of the removed creature, gaining The Embalmed’s traits and subtypes. X= the removed creature’s mana cost
Other info
If you wish to be a caster please contact me at Arcaneduels@gmail.com. Even if you cannot stream you could always join me or anyone else casting the game. Players are allowed to cast for games that they are not competing in.
Judge positions will be less easy to apply for. If you wish to be a judge then you will not be allowed to participate as a contestant in the tournament.
Matches must allow official commentators and judges in as spectators. Non-Official Tournament spectators are not allowed to spectate a game unless both players agree to it. Some games will be streamed live, and may be posted on youtube for all Mage Wars fans to view.

Logistics
ALL coordination will be done through email. The reason signups require email is so Arcane Duels can easily track match up coordination (everyone should CC arcaneduels@gmail.com when figuring out when you can play your match). This helps us see if someone has been unresponsive and can take appropriate action
The above reason is why you must email arcaneduels@gmail.com to sign up. If there are issues with that, let us know through some other means and we'll try to accomodate.
 


56
General Discussion / Re: MW arena update 2020
« on: February 26, 2020, 07:59:08 AM »
Hey there,

Just wanted to post a link to the discord. A lot of members on this community board chat daily here. For anyone that does not use Discord - it's more of a chat room compared to a message board.

Link to MW Discord --> https://discord.gg/8uS7mxh

57
Spells / Re: Arcane Missiles and Ranged +X
« on: January 27, 2020, 05:29:48 PM »
This is a pretty interesting conversation. While I know Arkdeniz is correct (based on how the design was intended). Below is just some thoughts on it. As other have posted it should most likely receive a supplement just to clarify the transition between Academy and Arena attack rules.

There is a question to be made about what rolling these attacks separately would mean. I wanted to look through the rules about it. The entire effect is considered one attack sequence in Academy. This is because there is no Additional Attacks Step in Academy. There is also no Range + effect in Academy. However Academy does have Doublestrike. Academy defines double strike as having an additional attack sequence before the Counter Strike step. Melee + in Academy specifically states you can only acquire the + melee the first time it makes a melee attack once per round. Once per round is the key word here. That is why double strike cannot gain the melee bonus in Academy. These are fundamental different reasons for Melee + not getting the bonus in Arena. It makes me question a little about how these separate attacks would not be in the additional strikes, but rather an attack sequence entirely separate on its own. If it is an attack separate on it's own, then you would get the range +

58
Strategy and Tactics / Re: Niche Animal tactics
« on: December 18, 2019, 12:01:33 PM »
I've also been loving the unicorns lately for BM. Passive heal with an animal sub type creates a nice mobile medic. Not to mention you usually see other very viable targets besides the unicorn. It makes targeting a little uneasy for the opponent.

59
Events / Re: The Arcane Duels League Season 2
« on: October 15, 2019, 12:26:47 PM »
Welcome to Week 1!

Current Matchups
Sicherheit (Straywood Beastmaster) VS Jbuzzsaw (Bloodwave Warlord)
JackSmack (Siren) VS Shoopuff (Bloodwave Warlord)
Sir Jason Crage (Araxian Crown Warlock) VS Werekingdom (Straywood Beastmaster)
Rob Murray (Wizard) VS Knabbmaster (Necromancer)

60
Events / Re: The Arcane Duels League Season 2
« on: October 11, 2019, 08:48:43 PM »
Just updating the front! We are hoping to get all mages in by the 14th for the first matches. Good luck to everyone! Also hoping to livestream and update to youtube for as many matches as we can.

Pages: 1 2 3 [4] 5 6 ... 91