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Messages - Terrazas

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46
Rules Discussion / Goblin Builder
« on: July 03, 2013, 09:48:02 PM »
It says on the card that goblin builder is a familer and it can cast conjurations. So shouldn't it be able to channel mana because that's not on the card. Is it a miss print?

47
Player Feedback and Suggestions / Re: New Boards
« on: July 02, 2013, 06:23:55 AM »
But you don't need the expansions to play just the core and if you wanted to you could pick chose which expansions to buy if your on a budget.

48
Player Feedback and Suggestions / Re: New Boards
« on: July 01, 2013, 06:46:03 PM »
But if they come out with new products to sell it would accomdate to more people thus making their market base larger.

49
Player Feedback and Suggestions / Re: New Boards
« on: June 24, 2013, 08:24:18 AM »
What kind of measures would you use to speed up the game?

50
General Discussion / Re: Tokens
« on: June 18, 2013, 05:48:44 PM »
I thought it would be easier to just have additional token in their next expansion, like they did with the melee and armor tokens.

Does anyone else have any good ideas for token they can make?

51
General Discussion / Re: Tokens
« on: June 18, 2013, 12:48:45 PM »
I like the dice idea ill have to try that next time I play.

52
General Discussion / Re: Tokens
« on: June 18, 2013, 09:14:44 AM »
It usually happens when I play the priestess, what I do is just have my spawn point hold on to the mana. What I like to do is have enough saved up so I can bring out a angel  along with a highland unicorn with my full action or if my mage has enough mana a second angel. Another example when we ran out my wife used the mana syphion on me and then brought out a bear. So used turn to stone on the bear and that basically any mana I was getting when channelling came around so relied on my spawn point and just saved up mana on it.

Of course in both these example my opponent had a conjuration or familiar and sometimes both.

And I agree with the double sided damge counters, it would be better for players and probably more cost efficient for the AW.

53
General Discussion / Tokens
« on: June 18, 2013, 07:27:37 AM »
In later expansion will there be more damge and mana tokens? Or can they be sold sepertaly? I have had the problem in a few of my games where we ran out of mana tokens and in another game we almost ran out of damge tokens.

54
General Discussion / Re: Is The Store Getting a Update Soon…
« on: June 13, 2013, 06:33:42 AM »
I would buy those for sure  :D

It be nice if they put something on the board so the cubes would not move around so easily.

55
Rules Discussion / Re: Preistess
« on: June 13, 2013, 12:56:53 AM »
Ok thanks

56
I always have a problem when teaching the game to a new player with this. They understand everything but keep getting quick cast, quick spell and quick action confused with one another. I have stopped with quick action and have been calling it half a action. That seems to help a lot when it came to me teaching, or switching something out for quick cast.

57
General Discussion / Is The Store Getting a Update Soon…
« on: June 13, 2013, 12:39:07 AM »
This is primarily about the accessories. First off I HATE the description for the additional action markers,

 "Add more players to your game." ( btw I think that 13 dollars for action markers and two QC tokens is alittle much, if it had the status boards I would agree with the price 100% )

I would love to add more players to the game but I need some additional status boards to add more people and another board if I want a 4 player free for all. Of course i could buy another. Core set but I don't want to buy that the. Find out later down the road that a bundle is coming out or a expasion to make it possible to play with more players.  What we have been doing is getting a notepad and keeping track of mana and health on that, and for a larger arena we just got some cardboard and drew some lines on it. This just cheapens the game to me, we start playing in a arena and then suddenly we have a dead timber wolf on the rice crispy box. Now I wouldn't be upset about having to make to do this if the game was going to stay a two-player game but there have been hints dropped that a mutiayer expansion coming out on the forum, also their have been talks about selling the tokens, arena and status board sepertaly, I see the tokens where is everything else though?  (also the arena would be made a soft pad arena. This has been confirmed by AW customer service)

I would just like to see some kind of progress going on because these what I'm talking about is not new at all this has been talked about on the forms before many times, I would just like to know if it is still in development, being talked about still or been dropped.

Know don't get me wrong I really like MW, I'm happy to be part of it in its early stages I feel like a pioneer for the game and because of that I can see the game evolving. One of those steps I think is being able to play more then two people it would MW a wider range and thus giving it the potential to bring in more players.

On the news feed it would be nice to have little updates on ideas you guys are trying with the game. Just to show that the game is evolving and progress is being made, also it would give me a reason to check the site more frequently. Idk just a idea.


Sorry for any typos or grammer, I did this on my phone.

58
Rules Discussion / Re: Preistess
« on: June 12, 2013, 11:46:09 PM »
That's what I thought. We just had a argument with the group that I play with that she can only heal her creature's condition and not herself from them. The phrasing on the card is not the clearest… but then again I think the other side was over thinking what it said.

59
Rules Discussion / Preistess
« on: June 08, 2013, 11:01:18 PM »
I'm guessing that she can use her ability to get rid of conditions off herself, right?

60
Rules Discussion / Re: Define Object
« on: June 03, 2013, 05:19:58 AM »
Ok makes a lot more sense now thank you.

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