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Messages - littlenog

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31
Until I saw this book I never though of using the Crown with Armorer so there is a nice take away from this Book Idea regardless of how you view the concept I like it personally.

It just needs playtesting.

32
Okay this is an attrition setup the way this book is designed.

The way it should work out is your opponent has a choice of what to do with his dispels.

Lets say an average person runs 2 to 3.  Well that is still not going to remove all your Bear Strength then there are the rest of the enchants to deal with.  Healing wise GA heal themselves and have a 8+ dodge along with Aegis 1 to not be hit anyways.  Now you make that 3 Armor GA with self heal and Bear Strength not including other outside healing and they become an issue real fast.  Most things that can attack flying are Squishy so 3 dice or 5 dice is ALOT against them.

This is a bare build working off someone else idea.  I can see some things I would do different, but over all the theory is pretty sound with an entire army flying.

33
I'll pay 5 for Allandel all day.

The angel is iffy cause of such the high mana cost.  7 Dice flying with a daze / stun is interesting though.   All of these creatures flying is a nice feature I'm not sure how it would work out honestly I really like GA's.  I left the Angel in just for flavor I'd have gone with Allendal myself. and 5 armor with 15 HP.

34
Spellbook Design and Construction / Re: The Creepy Crawly Forest Druid
« on: January 03, 2018, 01:48:37 PM »
A Druid Spellbook
built by http://www.spellbookbuilder.com

Total cost: 114 pts

--- Equipment ---
1 Chitin Armor
1 Druid's Leaf Ring
1 Eagleclaw Boots
1 Sunfire Amulet
1 Vinewhip Staff
1 Waterfall Cloak
1 Wychwood Ironvine

--- Conjuration ---
1 Corrosive Orchid
2 Mana Flower
1 Seedling Pod
3 Stranglevine
1 Swamp
6 Tanglevine
1 Vine Tree
4 Wall of Thorns


--- Creature ---
2 Darkfenne Asp / It is cheap and I like what they bring.
1 Fellella, Pixie Familiar
2 Giant Wolf Spider
2 Ichthellid
1 Stonegaze Basilisk
2 Straywood Scout
1 Tataree
2 Thornlasher
2 Thunderift Falcon
2 Vine Snapper

--- Enchantment ---
1 Barkskin
2 Cheetah Speed
1 Decoy
1 Demonic Bloodlust
1 Falcon Precision
1 Force Crush
2 Gator Toughness
2 Nullify
1 Wolf Fury

--- Incantation ---
6 Burst of Thorns
2 Crumble
2 Dispel
2 Minor Heal
1 Seeking Dispel

--- Attack ---
2 Surging Wave

I like the Spiders but their damage output is really on the low end.  Not really a lot of damage built into this book at first glance and the damage you have is kinda squishy.

Without a hard attack spell you might run afoul of some conjurations.

-1 Druid Leaf Ring / You have 5 spells that qualify for this discount and they should all be cast from the Vine Tree
-1 Wychwood Ironvine / I prefer Regrowth Belt
-2 Thornwalls / You have no way to push people through them so running 4 might not help you very much
-2 Strangle Vine / Add another Corrosive Orchid
-1 Seedling Pod
-8 Ichthellid x2 / I might go with a Gorgon Archer here or two of the promo Gorgon Archers??  For the Weaks which match well with the Asp
-1 Scout / Add one more Tartree to feed to Kralathor 3:D
-2 Cheetah Speed x2 / What is gonig to use them?
-2 Demonic Bloodlust / You can have 2 Bear Strength for one Bloodlust
-1 Crumble

21 SBP to go...
1 Tataree

20 SBP to go...
1 Regrowth Belt

19 SBP to go...
2 Bear Strength and 2 Rhino Hides

15 SBP to go...
2 Dissolve

13 SBP to go...
1 Gorgon Archer

5 SBP to go...
1 Corrosive Orchid

3 SBP to go...
1 Divine Might / Ethereal is a PAIN!

1 SBP to go...
1 Rust

Final Results look something like this

A Druid Spellbook
built by http://www.spellbookbuilder.com

Total cost: 120 pts

--- Equipment ---
1 Chitin Armor
1 Eagleclaw Boots
1 Regrowth Belt
1 Sunfire Amulet
1 Vinewhip Staff
1 Waterfall Cloak

--- Conjuration ---
2 Corrosive Orchid
2 Mana Flower
2 Stranglevine
1 Swamp
6 Tanglevine
1 Vine Tree
2 Wall of Thorns

--- Creature ---
2 Darkfenne Asp
1 Fellella, Pixie Familiar
2 Giant Wolf Spider
1 Gorgon Archer
1 Kralathor, The Devourer
1 Stonegaze Basilisk
1 Straywood Scout
2 Tataree / Eat me Kralathor!
2 Thornlasher
2 Thunderift Falcon
2 Vine Snapper

--- Enchantment ---
1 Barkskin
2 Bear Strength
1 Decoy
1 Divine Might
1 Falcon Precision
1 Force Crush
2 Gator Toughness
2 Nullify
2 Rhino Hide
1 Rust

1 Wolf Fury

--- Incantation ---
6 Burst of Thorns
1 Crumble
2 Dispel
2 Dissolve
2 Minor Heal
1 Seeking Dispel

--- Attack ---
2 Surging Wave

Gator Toughness and Rhino Hides can be used on yourself or mabye swap one out for a regrowth.

Your out of school creatures are cheap and can be cast along side of your plant creatures which the vine tree is casting so you shouldn't lose a ton of momentum.

Now I would take out the Stonegaze Basilisk for an Iron Golem but that doesn't fit the theme well.  So I left it in.

I'd like to sneak in a Rain Cloud, but that is the only other thing I'd really want :D.

35
A Priestess Spellbook
built by http://www.spellbookbuilder.com

Total cost: 120 pts

--- Equipment ---
1 Crown of Protection
1 Dawnbreaker Ring
1 Eagleclaw Boots
1 Elemental Cloak
1 Enchanter's Ring
1 Gloves of Skill
1 Helm of Justice
1 Leather Boots
1 Leather Chausses
1 Leather Gloves
1 Mage Wand
2 Radiant Breastplate
2 Resplendent Bow
1 Ring of Asyra

--- Conjuration ---
2 Consecrated Ground
1 Hand of Bim-Shalla
1 Pillar of Righteous Flame
2 Tanglevine
1 Temple of Meraveran

--- Creature ---
1 Cassiel, Shield of Bim-Shalla
4 Guardian Angel
1 Royal Armorer
1 Selesius, the East Wind

--- Enchantment ---
1 Armor Ward
2 Bear Strength
1 Brace Yourself
1 Demonic Bloodlust
3 Divine Reversal
1 Enchantment Transfusion
2 Eye for an Eye
2 Galvanize
2 Healing Charm
1 Healing Madrigal
1 Life Link
1 Mind Shield
2 Nullify
1 Regrowth

--- Incantation ---
1 Crumble
2 Dispel
2 Dissolve
1 Focused Strike
1 Force Push
1 Heal
1 Mending Wave
2 Minor Heal
1 Remove Curse
1 Teleport

--- Attack ---
1 Acid Ball
4 Luminous Blast
1 Surging Wave

This book is complex I like the Armorer and Crown idea.

3 Armor / Aegis 1 Creatures that self heal is pretty nice.

I'm worried about actions though to get everything done.

So lets start with Items I think that can be removed.  SBP Saved
-1 Helm of Justice / You can only wear 1 helm
-2 Gloves of Skill / You only have 4 ranged attacks now
-2 Resplendent Bow x2 / Just a bad item
-5 Selesius, the East Wind / There are better 5 SBP creatures
-3 Demonic Bloodlust / WHY!?
-3 Divine Reversal / I do not like these enchantments that is preference though
-2 Galvanize / Your a priestess remove any conditions you want
-1 Dawnbreaker Ring / You can only wear 2 rings

*-2 Focused Strike I like Focused Strike, but I think 2 Piercing Strikes or 1 Piercing & 1 Perfect Strike might do you more justice against high armor targets.  This could stay as it is though.

That is 19 points saved

19 to go...
Get 2 more Bear Strengths run 4 of that is your goal
+4 SBP

15 to go...
+5 SBP is a big investment if your running a game changer and Holy has them.
Alandell, the Blue Knight.
Samandriel 5 Dice + 1 vs Non-living or dark creatures and a chance to stun.

10 to go...
a second regrowth isn't a terrible idea

8 to go...
2 pacify

6 to go...
You need a weapon so pick any wpn we'll assume 2 SBP

4 to go...
Divine Intervention and Purify or Resurrection

You might have issues with high armor targets in this build since there is really no piercing since you have no knights courage.

Final Book
A Priestess Spellbook
built by http://www.spellbookbuilder.com

Total cost: 120 pts

--- Equipment ---
1 Crown of Protection
1 Eagleclaw Boots
1 Elemental Cloak
1 Enchanter's Ring
1 Leather Boots
1 Leather Chausses
1 Leather Gloves
1 Mage Wand
2 Radiant Breastplate
1 Ring of Asyra
1 Staff of Asyra

--- Conjuration ---
2 Consecrated Ground
1 Hand of Bim-Shalla
1 Pillar of Righteous Flame
2 Tanglevine
1 Temple of Meraveran

--- Creature ---
1 Cassiel, Shield of Bim-Shalla
4 Guardian Angel
1 Royal Armorer
1 Samandriel, Angel of Light

--- Enchantment ---
1 Armor Ward
4 Bear Strength
1 Brace Yourself
1 Divine Intervention
1 Enchantment Transfusion
2 Eye for an Eye
2 Healing Charm
1 Healing Madrigal
1 Life Link
1 Mind Shield
2 Nullify
2 Pacify
2 Regrowth


--- Incantation ---
1 Crumble
2 Dispel
2 Dissolve
1 Focused Strike
1 Force Push
1 Heal
1 Mending Wave
2 Minor Heal
1 Purify
1 Remove Curse
1 Teleport

--- Attack ---
1 Acid Ball
4 Luminous Blast
1 Surging Wave



36
Spellbook Design and Construction / Re: Meditation Paladin Version 2.0
« on: January 03, 2018, 08:59:49 AM »
These are some cosmetic changes I would make though I would like to see a few games of how you play this book.

[spellbook]
[spellbookheader]
[spellbookname]Paladin[/spellbookname]
[mage]A Paladin Spellbook[/mage]
[mage]built by http://www.spellbookbuilder.com[/mage]
[/spellbookheader]
[spells]
[spellclass]Equipment[/spellclass]
[mwcard=pvs_equipment1]2 x Champion's Gauntlets[/mwcard]
[mwcard=pvs_equipment2]1 x Dawn's Bastion[/mwcard]
[mwcard=FWQ02]1 x Defense Ring[/mwcard]
[mwcard=MW1Q07]1 x Elemental Cloak[/mwcard]
[mwcard=MW1Q18]1 x Mage Staff[/mwcard]
[mwcard=MW1Q19]1 x Mage Wand[/mwcard]
[mwcard=DNQ10]1 x Meditation Amulet[/mwcard]
[mwcard=pvs_equipment7]1 x Radiant Breastplate[/mwcard]
[mwcard=awl3]1 x Tempered Faulds[/mwcard]
[mwcard=DNQ09]1 x Wand of Healing[/mwcard]
[spellclass]Conjuration[/spellclass]
[mwcard=lg26]1 x Ballista[/mwcard]
[mwcard=pvs_conjurations2]1 x Consecrated Ground[/mwcard]
[mwcard=MW1J08]1 x Hand of Bim-Shalla[/mwcard]
[mwcard=MW1J12]1 x Mana Crystal[/mwcard]
[mwcard=pvs_conjurations7]1 x Pillar of Righteous Flame[/mwcard]
[mwcard=MW1J23]1 x Temple of Asyra[/mwcard]
[spellclass]Creature[/spellclass]
[mwcard=pvs_creatures1]1 x Alandell, the Blue Knight[/mwcard]
[mwcard=MW1C02]2 x Asyran Cleric[/mwcard]
[mwcard=MW1C06]1 x Brogan Bloodstone[/mwcard]
[mwcard=pvs_creatures4]1 x Cassiel, Shield of Bim-Shalla[/mwcard]
[mwcard=pvs_creatures10]1 x Dorseus, Stallion of Westlock[/mwcard]
[mwcard=MWAPRC04]1 x Ehren, Enduring Paladin[/mwcard]
[mwcard=MWSTX1CKC06]2 x Guardian Angel[/mwcard]
[mwcard=MW1C22]2 x Knight of Westlock[/mwcard]
[mwcard=MWAPRC07]1 x Meditating Monk[/mwcard]
[spellclass]Enchantment[/spellclass]
[mwcard=MW1E01]1 x Bear Strength[/mwcard]
[mwcard=MWSTX2FFE04]1 x Brace Yourself[/mwcard]
[mwcard=pvs_enchantments3]1 x Chant of Rage[/mwcard]
[mwcard=lg8]2 x Critical Strike[/mwcard]
[mwcard=MW1E12]1 x Divine Protection[/mwcard]
[mwcard=pvs_enchantments5]1 x Eye for an Eye[/mwcard]
[mwcard=pvs_enchantments6]1 x Healing Madrigal[/mwcard]
[mwcard=pvs_enchantments8]2 x Knight's Courage[/mwcard]
[mwcard=pvs_enchantments9]1 x Life Link[/mwcard]
[mwcard=MW1E29]1 x Nullify[/mwcard]
[mwcard=MW1E30]2 x Pacify[/mwcard]
[mwcard=MW1E36]1 x Rhino Hide[/mwcard]
[spellclass]Incantation[/spellclass]
[mwcard=MW1I06]2 x Dispel[/mwcard]
[mwcard=MW1I07]3 x Dissolve[/mwcard]
[mwcard=MW1I12]1 x Force Push[/mwcard]
[mwcard=MW1I14]1 x Heal[/mwcard]
[mwcard=pvs_incantations2]1 x Martyr's Restoration[/mwcard]
[mwcard=MW1I17]2 x Minor Heal[/mwcard]
[mwcard=MW1I21]1 x Purge Magic[/mwcard]
[mwcard=MW1I20]1 x Purify[/mwcard]
[mwcard=MWAPRI05]2 x Remove Curse[/mwcard]
[mwcard=MW1I24]1 x Seeking Dispel[/mwcard]
[mwcard=awl31]1 x Sweeping Strike[/mwcard]
[mwcard=MW1I28]1 x Teleport[/mwcard]
[spellclass]Attack[/spellclass]
[mwcard=DNA01]1 x Acid Ball[/mwcard]
[mwcard=pvs_attacks1]2 x Luminous Blast[/mwcard]
[/spells]
[cost]Total cost: 120 pts[/cost]
[/spellbook]

I would like to see more healing in this book I thought about the promo healing ring with wand, but I don't think they mix.  After looking in spellbook builder it would work.  So yeah you could use the healing ring with the wand for an extra hp per heal.

37
Spellbook Design and Construction / Rock Solid - Warlord (1.0)
« on: November 06, 2017, 01:02:34 PM »
Idea here is to take advantage of the Iron Golems 6 dice quick attack and support with Orc Butchers

Book is equipment heavy which would more suit the Dwarf but after getting your boys out your going in to melee and toss a boulder/rock every round.

Iron Golem are great guards and Immune to Psychic.

Butchers and Izimbila Solid tier 2 creatures.

Also wanted to try something built around Defenses

[spellbook]
[spellbookheader]
[spellbookname]Warlord[/spellbookname]
[mage]A Warlord Spellbook[/mage]
[mage]built by http://www.spellbookbuilder.com[/mage]
[/spellbookheader]
[spells]
[spellclass]Equipment[/spellclass]
[mwcard=awl6]1 x Commander's Cape[/mwcard]
[mwcard=FWQ01]1 x Dancing Scimitar[/mwcard]
[mwcard=FWQ02]2 x Defense Ring[/mwcard]
[mwcard=MW1Q04]2 x Deflection Bracers[/mwcard]
[mwcard=MW1Q08]3 x Elemental Wand[/mwcard]
[mwcard=MWSTX2FFQ05]2 x Harshforge Plate[/mwcard]
[mwcard=MWSTX1CKQ04]2 x Reflex Boots[/mwcard]
[mwcard=MW1Q23]2 x Regrowth Belt[/mwcard]
[mwcard=FWQ08]2 x Ring of Command[/mwcard]
[mwcard=lg5]2 x Spiked Buckler[/mwcard]
[mwcard=awl3]2 x Tempered Faulds[/mwcard]
[mwcard=DNQ09]1 x Wand of Healing[/mwcard]
[mwcard=lg14]1 x Waterfall Cloak[/mwcard]
[spellclass]Conjuration[/spellclass]
[mwcard=MW1J04]2 x Battle Forge[/mwcard]
[mwcard=MW1J13]3 x Mana Flower[/mwcard]
[mwcard=MW1J22]2 x Tanglevine[/mwcard]
[spellclass]Creature[/spellclass]
[mwcard=FWC09]3 x Iron Golem[/mwcard]
[mwcard=awl14]1 x Izimbila, Daughter of Badgers[/mwcard]
[mwcard=FWC11]4 x Orc Butcher[/mwcard]
[spellclass]Enchantment[/spellclass]
[mwcard=MWSTX2FFE02]2 x Akiro's Favor[/mwcard]
[mwcard=MWSTX2FFE04]3 x Brace Yourself[/mwcard]
[mwcard=lg8]2 x Critical Strike[/mwcard]
[spellclass]Incantation[/spellclass]
[mwcard=MW1I02]2 x Battle Fury[/mwcard]
[mwcard=MW1I06]2 x Dispel[/mwcard]
[mwcard=MW1I07]2 x Dissolve[/mwcard]
[mwcard=awl29]1 x Gear Up[/mwcard]
[mwcard=MW1I18]1 x Perfect Strike[/mwcard]
[mwcard=MW1I20]2 x Purify[/mwcard]
[mwcard=MWAPRI05]2 x Remove Curse[/mwcard]
[mwcard=FWI08]2 x Sniper Shot[/mwcard]
[mwcard=awl31]1 x Sweeping Strike[/mwcard]
[spellclass]Attack[/spellclass]
[mwcard=FWA04]3 x Hurl Boulder[/mwcard]
[mwcard=MWSTX2FFA02]3 x Hurl Rock[/mwcard]
[mwcard=MWSTX1CKA01]2 x Surging Wave[/mwcard]
[/spells]
[cost]Total cost: 120 pts[/cost]
[/spellbook]

38
Spellbook Design and Construction / Re: Trololololz - Warlord
« on: November 06, 2017, 11:54:11 AM »
Armory +1 armor and +1 piercing for being a soldier is nice :)

39
Spellbook Design and Construction / Re: Lost a Bet Druid
« on: November 01, 2017, 09:36:56 AM »
Keep the swells. They are for battleforge and unavoidable cheap attack bursts. Also keep hydrothermal vent. The swells actually have a decent chance of pushing someone into the zone and that's just value right there.

The push is a 7+ push 50%

Or you could take a 3+ Slam which incapacitates.

Both are 3 dice and Range 2

I'd take the Surging Waves.

Vents do have a nice Daze chance and if your opponent knows about them it can do nice mind games, but you have way better things to push people into like Walls.

40
Spellbook Design and Construction / Re: Rally Cry Warlord
« on: October 30, 2017, 09:59:26 AM »
I really like that Warlord's are finally able to stay in school for their enchantments more without having to dip as much into Nature.

41
Spellbook Design and Construction / Re: Deptonne Queen
« on: October 30, 2017, 09:56:28 AM »
Might as well add the pirate ship to get this little guys and extra melee die for 1 sbp and 4 mana I believe it costs.

42
Spellbook Design and Construction / Re: Lost a Bet Druid
« on: October 30, 2017, 09:51:57 AM »
Equipment:
Enchanters Ring
Vinewhip Staff
Leather Boots
Leather Chauses
Leviathan Scale Armor
Chitin Armor

+
Eagleclaw Boots
Leather Gloves
((Mage Wand is really nice, but you can do well without it.)

Conjuration:
Bloodspine Wall X2
Tanglevine X3
Meredia's Blessing
Vine Tree
Wall of Thorns X2
Mana Flower
Corrosive Orchid X2

+
1 Mana Flower

-
1 Wall of Thorns

Creatures:
Thornlasher X2
Raptor Vine
Kralathor, The devourer
Steelclaw Grizzly
Fellela, Pixie Familiar
Cervere, The Forrest Shadow
Wychwood Ranger
Straywood Scout

Enchantments:
RustX2
Bear StrengthX2
Rhino HideX2
Nullify
Cheetah Speed
Divine Might
Barkskin
Falcon Precision
Lion Savagery
Marked For Death
Mongoose Agility
RegrowthX2
Brace YourselfX2
Hydrothermal Vent

Incantations:
DissolveX3
TeleportX2
DispelX2
Purify

Force PushX2
Lesser Teleport
Rouse the Beast
Minor HealX2
Burst of Thorns X6

-Even without a mage wand 6 burst of thorns is a bit much
-Get a remove curse and a cure

Attack:
SwellX2
Surging Wave
Geyser
Hurl Meteorite

I'd swap the Swells for Surging Wave or 1 acid ball to help with buildings

43
Spellbook Design and Construction / Re: Slime Pit
« on: May 02, 2017, 08:42:58 PM »
Think of it like chess I do not want to lose Tempo by having to hard cast a creature.

44
Strategy and Tactics / Re: Sleeper Power Cards
« on: April 28, 2017, 10:46:18 AM »
I am becoming a big fan of Knights Courage.

2 to enchant
1 to reveal

+2 melee +1 pierce against the strongest creature
knight only enchant

45
Strategy and Tactics / Re: Figuring out the Bloodwave Warlord
« on: April 28, 2017, 10:44:32 AM »
If you want tank it comes down to how many defenses / armor can you stack into the build.

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