Mage Wars > Rules Notes and Clarification

Card selection

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dkasser:
While mage wars has a basic set of guidelines for card selection, if you only have 1 base set, then disagreements occur over who gets which cards. My brother and I are having trouble coming up with a solution, and any suggestions are appreciated. Our current system is that we flip a coin over contested cards, and to put it bluntly, it is lacking. Please help

       - dkasser

Zuberi:
There are no official rules or method for dividing cards between players. I would suggest reading some of the drafting suggestions in the alternative play forum.

IndyPendant:
Hmm, interesting problem.  If I were in your situation, here is what I would consider 'fair':

1) You cannot claim a card unless it's actually in your spellbook.  If it's not actually included in your spellbook, it's fair game for the other player.  Period.

2) The mage trained in the relevant schools always gets first pick of all spells in their trained school.  If the other player wants some from that school, he has to wait and possibly do without.  The exception is the Wizard: certain key spells (Teleport, Dispel, Dissolve, maybe Nullify) need to be shared evenly.  In the case of odd numbers though (three Teleports), the extra card in the Arcane school would go to the Wizard if he wants it.  Also, Warlock trumps Wizard for Fire spells.  (Recommendation: DO NOT BUY CONQUEST OF KUMANJARO!!! ; )

3) Once those hurdles are passed, any remaining contested cards are put together.  Flip a coin to see who goes first.  The winner chooses one card from the pile, then the loser chooses one, then the winner, then the loser, and so on until all the cards are chosen.  Every once in a while (say, a week or a month, depending on how often you play) you agree to possibly redesigning your spellbooks and doing this whole process again: priorities change as you play for a while, and it gives a player another chance to try a card they really want.

dkasser:
Thanks for replying so quickly, Your suggestion seems like it could work

Aylin:
I would just go with proxies. Write it on a piece of paper and put it in front of a card that obviously wouldn't go in your spellbook (make a list of what cards correspond to which proxies so in case an issue comes up about whether that card was actually in your book you can point to the list).

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