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Messages - SharkBait

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421
Events / Re: Octgn Thunderdome I.
« on: May 28, 2015, 05:27:07 PM »
The only books I make on OCTGN are books that I physically have (and upkeep with each change).

422
Off topic / Re: Can anybody going to Origins do me a HUGE favor?
« on: May 28, 2015, 03:55:02 PM »
I will be at Origins and can help you out. If you are able to pre-order it and have me designated to pick it up for you, I'd be glad to do so.


423
Spellbook Design and Construction / Re: Charlotte area Necromancer
« on: May 28, 2015, 10:10:52 AM »
Because isn't 5 sticks WAY more fun?

instead of boom, you get

BOOOM

I'm kind of curious to see how my books would do since I tend to play a much faster style. However, I really like the look of this one. It's giving me a few ideas for the necro book I've started to construct.

In what situations have you actually found it useful to play Adramalech? Is he an early drop for you, or a nail in the proverbial coffin?

424
Events / Re: Gen Con Dinner.
« on: May 22, 2015, 09:57:49 AM »
If there is still room, I'm able to join in as well

425
I am from Columbus, though I don't live there anymore. I am trying to get my gaming group from back home into the game as well. If I have any success, I'll let you know. Most of them are hesitant to start playing over OCTGN until they know the game better so I'm bringing my game and all my books up when I come back for Origins and I'm hoping to have a chance to get them all (or at least some) hooked. Is there really no tournament at Origins this year?

426
Is this still going on/does a team need another member?

427
Spells / Re: Piercing Strike
« on: May 07, 2015, 01:00:08 PM »
How many copies do you run?

I was planning on adding it to my Forcemaster book, but haven't had a chance to do that/test it out this week. It is probably a candidate for a thoughtspore spell should the right circumstances present themselves.

428
General Discussion / Re: Origins Game Fair
« on: May 01, 2015, 09:03:59 AM »
I'll be at Origins generally bouncing among Battletech (Solaris Melee) and Mage Wars depending on how much MW stuff is happening.

429
Spellbook Design and Construction / Re: Adramalech Warlock - burn
« on: April 23, 2015, 05:15:42 PM »
Thanks a ton for the suggestions guys. I've taken what I can and modified the list (I'll update the OP as well as post it here so you can see.)

Added:
1 dispel
1 dissolve
2 Force Push
2 Flameblast
1 Teleport
1 Seeking Dispel
1 Blood Demon
1 Mana Crystal
1 Vampirism
1 lash of Hellfire
1 Regrowth Belt
1 Leather boots
1 leather gloves
1 Block

Removed:
4 Wildfire Imps
1 Harmonize
2 Vampiric Strike
1 Malacoda
1 Moonglow Amulet
1 Elemental Cloak
1 Arcane Corruption
1 Adramalech's touch
1 Dark Pact Slayer
1 Force Hammer
2 Disarm
1 Explode

Coshade, you made a good point about creatures. I'm not sure i'd ever be comfortable spending the turns to summon each WiFI (can that be the official designation?! :P). I took out Malacoda (who was there as a way to deal with flame immune things/be scary) and added a Blood Demon who should do something similar for cheaper and is less likely to kill me. 

I did keep one Harmonize because I think it helps Sersiryx start throwing attack spells after turn3/4 (I use the first few turns to set him up, during which he'll pass out curses using his mana, then transition into full attack mode with both him and my mage.)

I decided to keep 1 of the Force Hammers as my non-fire attack spell should that be required. It helps for Walls of Earth, and anything else that may come up. I also kept the bloodfire helmet because I really like the +1 melee for demons considering each of the creatures I have is a demon and I'm trying my best to burninate the peasants. I'm not COMPLETELY attached to it though, so should playtesting reveal that idea to be dumb, I'll adjust accordingly. I just want to see it first.

I'll admit that originally I wanted to keep my mage out of the frey, but after thinking about it I believe that I can use her as a large source of damage as well and still cast the ranged spells like flame blast. Armor up and charge in burninating peasants.

Didn't quite have room for acid balls, though I'll be on the lookout for spells I never cast in order to switch them in and test them.

Anyone up for an OCTGN match sometime soon? :D


[spellbook]
[spellbookheader]
[spellbookname]Trogdor the burninator Rev 2[/spellbookname]
[mage]Adramelech Warlock[/mage]
[/spellbookheader]
[spells]
[spellclass]Attack[/spellclass]
[mwcard=mw1a06]6 x  Flameblast[/mwcard]
[mwcard=mw1a05]1 x  Firestorm[/mwcard]
[mwcard=mw1a04]3 x  Fireball[/mwcard]
[mwcard=FWA02]1 x  Force Hammer[/mwcard]
[mwcard=mw1a12]2 x  Ring of Fire[/mwcard]
[mwcard=MWSTX2FFA01]3 x  Devil's Trident[/mwcard]
[spellclass]Conjuration[/spellclass]
[mwcard=mw1j04]1 x  Battle Forge[/mwcard]
[mwcard=mw1j12]2 x  Mana Crystal[/mwcard]
[spellclass]Creature[/spellclass]
[mwcard=MWSTX2FFC11]1 x  Sersiryx, Imp Familiar[/mwcard]
[mwcard=MWSTX2FFC02]1 x  Blood Demon[/mwcard]
[mwcard=mw1c03]1 x  Dark Pact Slayer[/mwcard]
[spellclass]Enchantment[/spellclass]
[mwcard=mw1e08]1 x  Death Link[/mwcard]
[mwcard=MWSTX2FFE02]1 x  Akiro's Favor[/mwcard]
[mwcard=MWSTX2FFE07]1 x  Rust[/mwcard]
[mwcard=MWSTX2FFE04]2 x  Brace Yourself[/mwcard]
[mwcard=mw1e04]2 x  Chains of Agony[/mwcard]
[mwcard=mw1e27]1 x  Marked for Death[/mwcard]
[mwcard=mw1e25]1 x  Maim Wings[/mwcard]
[mwcard=mw1e19]2 x  Ghoul Rot[/mwcard]
[mwcard=mw1e21]2 x  Hawkeye[/mwcard]
[mwcard=mw1e20]1 x  Harmonize[/mwcard]
[mwcard=mw1e29]2 x  Nullify[/mwcard]
[mwcard=mw1e40]1 x  Vampirism[/mwcard]
[mwcard=MWSTX2FFE01]2 x  Adramelech's Touch[/mwcard]
[spellclass]Equipment[/spellclass]
[mwcard=mw1q06]1 x  Dragonscale Hauberk[/mwcard]
[mwcard=mw1q10]1 x  Fireshaper Ring[/mwcard]
[mwcard=mw1q05]1 x  Demonhide Armor[/mwcard]
[mwcard=mw1q08]2 x  Elemental Wand[/mwcard]
[mwcard=mw1q28]1 x  Ring of Curses[/mwcard]
[mwcard=mw1q14]1 x  Lash of Hellfire[/mwcard]
[mwcard=mw1q16]1 x  Leather Gloves[/mwcard]
[mwcard=mw1q15]1 x  Leather Boots[/mwcard]
[mwcard=mw1q23]1 x  Regrowth Belt[/mwcard]
[mwcard=MWSTX2FFQ01]1 x  Adramelech's Torment[/mwcard]
[mwcard=MWSTX2FFQ02]1 x  Bloodfire Helmet[/mwcard]
[spellclass]Incantation[/spellclass]
[mwcard=mw1i06]2 x  Dispel[/mwcard]
[mwcard=mw1e02]1 x  Block[/mwcard]
[mwcard=mw1i07]2 x  Dissolve[/mwcard]
[mwcard=MWSTX2FFI05]3 x  Ignite[/mwcard]
[mwcard=mw1i23]1 x  Rouse the Beast[/mwcard]
[mwcard=MWSTX2FFI01]1 x  Combustion[/mwcard]
[mwcard=mw1i12]2 x  Force Push[/mwcard]
[mwcard=mw1i28]1 x  Teleport[/mwcard]
[mwcard=mw1i24]1 x  Seeking Dispel[/mwcard]
[/spells]
[cost]Total cost: 120 pts[/cost]
[/spellbook]

430
Spellbook Design and Construction / Re: Adramalech Warlock - burn
« on: April 23, 2015, 11:50:58 AM »
I really like the block idea, I'll have to throw that in. Do you think 2 would be enough?

Also, any comment on moonglow amulet vs a second mana crystal?

431
Spellbook Design and Construction / Adramalech Warlock - burn
« on: April 23, 2015, 06:58:57 AM »
Alright, so here's a go at what I've been pondering since it's coming around to Origins and GenCon time. Last year I got stuck unprepared at GenCon (forgot my Mage Wars stuff) so I used a Stock 'Lock. While it was fun, I want to actually bring a book this year. Here's what I've been working on so far/play testing a little bit (against a beastmaster, but want to start playing on OCTGN to try against other mages.)


The idea is to get Sersiryx out and buff him with a harmonize and a hawkeye early (can be finished by turn 2 if no wrenches thrown in.)

I'm using the battleforge to help cast the cheaper equipment right away (typically the rings, the elemental wand (flameblast) and the amulet. I'm considering switching to just 2 mana crystals instead of the amulet. I've gone back and forth with it in my head and can't decide. Anyone have any experience with it?)

Turn 2/3/4 is when Sersiryx starts passing out cheap curses setting up other creatures/the mage for smoldering curses and for keeping burn tokens attached.

Once these have been set up, I begin to fire away and make plays as necessary.

[spellbook]
[spellbookheader]
[spellbookname]Trogdor the Burninator[/spellbookname]
[mage]Adramelech Warlock[/mage]
[/spellbookheader]
[spells]
[spellclass]Attack[/spellclass]
[mwcard=mw1a06]4 x  Flameblast[/mwcard]
[mwcard=mw1a12]2 x  Ring of Fire[/mwcard]
[mwcard=MWSTX2FFA01]3 x  Devil's Trident[/mwcard]
[mwcard=mw1a05]1 x  Firestorm[/mwcard]
[mwcard=mw1a04]3 x  Fireball[/mwcard]
[mwcard=FWA02]2 x  Force Hammer[/mwcard]
[spellclass]Conjuration[/spellclass]
[mwcard=mw1j04]1 x  Battle Forge[/mwcard]
[mwcard=mw1j12]1 x  Mana Crystal[/mwcard]
[spellclass]Creature[/spellclass]
[mwcard=MWSTX2FFC13]4 x  Wildfire Imp[/mwcard]
[mwcard=mw1c23]1 x  Malacoda[/mwcard]
[mwcard=mw1c03]2 x  Dark Pact Slayer[/mwcard]
[mwcard=MWSTX2FFC11]1 x  Sersiryx, Imp Familiar[/mwcard]
[spellclass]Enchantment[/spellclass]
[mwcard=mw1e29]2 x  Nullify[/mwcard]
[mwcard=mw1e25]1 x  Maim Wings[/mwcard]
[mwcard=MWSTX2FFE02]1 x  Akiro's Favor[/mwcard]
[mwcard=MWSTX2FFE03]1 x  Arcane Corruption[/mwcard]
[mwcard=MWSTX2FFE01]3 x  Adramelech's Touch[/mwcard]
[mwcard=MWSTX2FFE07]1 x  Rust[/mwcard]
[mwcard=MWSTX2FFE04]2 x  Brace Yourself[/mwcard]
[mwcard=mw1e04]2 x  Chains of Agony[/mwcard]
[mwcard=mw1e27]1 x  Marked for Death[/mwcard]
[mwcard=mw1e08]1 x  Death Link[/mwcard]
[mwcard=mw1e19]2 x  Ghoul Rot[/mwcard]
[mwcard=mw1e21]2 x  Hawkeye[/mwcard]
[mwcard=mw1e20]2 x  Harmonize[/mwcard]
[spellclass]Equipment[/spellclass]
[mwcard=MWSTX2FFQ01]1 x  Adramelech's Torment[/mwcard]
[mwcard=MWSTX2FFQ02]1 x  Bloodfire Helmet[/mwcard]
[mwcard=mw1q06]1 x  Dragonscale Hauberk[/mwcard]
[mwcard=mw1q10]1 x  Fireshaper Ring[/mwcard]
[mwcard=mw1q22]1 x  Moonglow Amulet[/mwcard]
[mwcard=mw1q05]1 x  Demonhide Armor[/mwcard]
[mwcard=mw1q07]1 x  Elemental Cloak[/mwcard]
[mwcard=mw1q08]2 x  Elemental Wand[/mwcard]
[mwcard=mw1q28]1 x  Ring of Curses[/mwcard]
[spellclass]Incantation[/spellclass]
[mwcard=MWSTX2FFI01]1 x  Combustion[/mwcard]
[mwcard=mw1i11]1 x  Explode[/mwcard]
[mwcard=mw1i23]1 x  Rouse the Beast[/mwcard]
[mwcard=MWSTX2FFI05]3 x  Ignite[/mwcard]
[mwcard=mw1i07]1 x  Dissolve[/mwcard]
[mwcard=MWSTX2FFI03]2 x  Disarm[/mwcard]
[mwcard=mw1i06]1 x  Dispel[/mwcard]
[mwcard=mw1i29]2 x  Vampiric Strike[/mwcard]
[/spells]
[cost]Total cost: 120 pts[/cost]
[/spellbook]

See my post for list of individual changes, but here's rev 2
[spellbook]
[spellbookheader]
[spellbookname]Trogdor the burninator Rev 2[/spellbookname]
[mage]Adramelech Warlock[/mage]
[/spellbookheader]
[spells]
[spellclass]Attack[/spellclass]
[mwcard=mw1a06]6 x  Flameblast[/mwcard]
[mwcard=mw1a05]1 x  Firestorm[/mwcard]
[mwcard=mw1a04]3 x  Fireball[/mwcard]
[mwcard=FWA02]1 x  Force Hammer[/mwcard]
[mwcard=mw1a12]2 x  Ring of Fire[/mwcard]
[mwcard=MWSTX2FFA01]3 x  Devil's Trident[/mwcard]
[spellclass]Conjuration[/spellclass]
[mwcard=mw1j04]1 x  Battle Forge[/mwcard]
[mwcard=mw1j12]2 x  Mana Crystal[/mwcard]
[spellclass]Creature[/spellclass]
[mwcard=MWSTX2FFC11]1 x  Sersiryx, Imp Familiar[/mwcard]
[mwcard=MWSTX2FFC02]1 x  Blood Demon[/mwcard]
[mwcard=mw1c03]1 x  Dark Pact Slayer[/mwcard]
[spellclass]Enchantment[/spellclass]
[mwcard=mw1e08]1 x  Death Link[/mwcard]
[mwcard=MWSTX2FFE02]1 x  Akiro's Favor[/mwcard]
[mwcard=MWSTX2FFE07]1 x  Rust[/mwcard]
[mwcard=MWSTX2FFE04]2 x  Brace Yourself[/mwcard]
[mwcard=mw1e04]2 x  Chains of Agony[/mwcard]
[mwcard=mw1e27]1 x  Marked for Death[/mwcard]
[mwcard=mw1e25]1 x  Maim Wings[/mwcard]
[mwcard=mw1e19]2 x  Ghoul Rot[/mwcard]
[mwcard=mw1e21]2 x  Hawkeye[/mwcard]
[mwcard=mw1e20]1 x  Harmonize[/mwcard]
[mwcard=mw1e29]2 x  Nullify[/mwcard]
[mwcard=mw1e40]1 x  Vampirism[/mwcard]
[mwcard=MWSTX2FFE01]2 x  Adramelech's Touch[/mwcard]
[spellclass]Equipment[/spellclass]
[mwcard=mw1q06]1 x  Dragonscale Hauberk[/mwcard]
[mwcard=mw1q10]1 x  Fireshaper Ring[/mwcard]
[mwcard=mw1q05]1 x  Demonhide Armor[/mwcard]
[mwcard=mw1q08]2 x  Elemental Wand[/mwcard]
[mwcard=mw1q28]1 x  Ring of Curses[/mwcard]
[mwcard=mw1q14]1 x  Lash of Hellfire[/mwcard]
[mwcard=mw1q16]1 x  Leather Gloves[/mwcard]
[mwcard=mw1q15]1 x  Leather Boots[/mwcard]
[mwcard=mw1q23]1 x  Regrowth Belt[/mwcard]
[mwcard=MWSTX2FFQ01]1 x  Adramelech's Torment[/mwcard]
[mwcard=MWSTX2FFQ02]1 x  Bloodfire Helmet[/mwcard]
[spellclass]Incantation[/spellclass]
[mwcard=mw1i06]2 x  Dispel[/mwcard]
[mwcard=MWSTX2FFI03]2 x  Disarm[/mwcard]
[mwcard=mw1i07]2 x  Dissolve[/mwcard]
[mwcard=MWSTX2FFI05]3 x  Ignite[/mwcard]
[mwcard=mw1i23]1 x  Rouse the Beast[/mwcard]
[mwcard=MWSTX2FFI01]1 x  Combustion[/mwcard]
[mwcard=mw1i12]2 x  Force Push[/mwcard]
[mwcard=mw1i28]1 x  Teleport[/mwcard]
[mwcard=mw1i24]1 x  Seeking Dispel[/mwcard]
[/spells]
[cost]Total cost: 120 pts[/cost]
[/spellbook]


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