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Mage Wars => General Discussion => Topic started by: ArcaneDuels on August 04, 2015, 04:43:59 PM

Title: Mage Wars at GenCon 2015 - Interviews with Players, Staff, and more!
Post by: ArcaneDuels on August 04, 2015, 04:43:59 PM
Hello everyone!

If you didn't know, we covered the Mage Wars tournament while we were at GenCon 2015. We've got a lot of videos for you all, and in this thread we'll talk about the interviews we had.

There are quite a few, so we'll update this as we release them. We'll be releasing two a day until early next week (which is hopefully when you'll be able to see the tournament matches - Intangible is sick however, so we'll have to keep you updated on when we're close to releasing those).

Without further ado, here's what we've got so far:

Arcane Duels Is At GenCon 2015!
http://youtu.be/f56OmjgOi0w?a


Tournament Players
SharkBait - http://youtu.be/CMjwIoPGzZY?a
Gdieckhaus - https://youtu.be/bH_kJCPYeCI
V10lentRay - https://youtu.be/v47dB82Fhmc
Hanma - https://youtu.be/4jH8kyWx0-Y
AuronVI - https://youtu.be/TXYDT14_5_k
Brandon Waite - https://youtu.be/jB5kyPKulw8
DaveW - https://youtu.be/JnCw4m3_T8o
John - https://youtu.be/6nxpNUhViX4
Justin Bailey - https://youtu.be/j0LjvgQO_qA
John Eckert - https://youtu.be/gYGd8KVcSzg
Tim McCury - https://youtu.be/rnoz3OLnctk
Shadow - https://youtu.be/XHWNgA-fTbQ


People of Mage Wars
LOR Illustration - http://youtu.be/mPZ_B7uh3KA?a
The Judges - https://youtu.be/6SnmIVU0CpI
Bryan Pope! - https://youtu.be/Ds1zIzAV7wY
Scott Morris - https://youtu.be/aoYgPogKJCQ
Aaron Brosman - https://youtu.be/ohUdIEWCO0o

Title: Re: Mage Wars at GenCon 2015 - Interviews with Players, Staff, and more!
Post by: Hanma on August 05, 2015, 12:59:34 PM
Awesome! It was good seeing you guys there and it's really cool what you've done for the community! I will have my report up soon too.
Title: Re: Mage Wars at GenCon 2015 - Interviews with Players, Staff, and more!
Post by: Coshade on August 05, 2015, 01:25:07 PM
Awesome! It was good seeing you guys there and it's really cool what you've done for the community! I will have my report up soon too.

Hey man! Thanks for the compliment. It was a blast meeting everyone! This community is one of the most respectful and awesome people I have seen. I look forward to your report!
Title: Re: Mage Wars at GenCon 2015 - Interviews with Players, Staff, and more!
Post by: Intangible0 on August 05, 2015, 03:25:02 PM
Hey guys! Felt it was unnecessary for us to post another thread for this but... We have officially hit 500 subscribers on our Youtube channel!

It's been just over a year since our first video and we want to thank everyone for your support. We bow our heads in appreciation to those who have been involved and those who have encouraged us to go this far. Without your continued support we would have never found such a great community. Of course, we also thank Arcane Wonders, for making such a wonderful game and supporting us in our efforts.

We're looking toward the future and all the great things to come. Thanks everyone, we couldn't have done it without you.
Title: Re: Mage Wars at GenCon 2015 - Interviews with Players, Staff, and more!
Post by: Laddinfance on August 05, 2015, 03:28:43 PM
Coshade and Intangible0 receive one banana sticker each for this momentous occasion.
Title: Re: Mage Wars at GenCon 2015 - Interviews with Players, Staff, and more!
Post by: Cnoedel on August 05, 2015, 04:06:31 PM
https://www.youtube.com/watch?v=vxxQS5LJi9w (https://www.youtube.com/watch?v=vxxQS5LJi9w)

Oh those legendary stickers...
Title: Re: Mage Wars at GenCon 2015 - Interviews with Players, Staff, and more!
Post by: Intangible0 on August 05, 2015, 05:25:26 PM
AHAHAHAH, I have one! I finally did it! Take that Coshade... oh wait. Can I have his sticker too?
Title: Re: Mage Wars at GenCon 2015 - Interviews with Players, Staff, and more!
Post by: Sailor Vulcan on August 05, 2015, 05:37:18 PM

AHAHAHAH, I have one! I finally did it! Take that Coshade... oh wait. Can I have his sticker too?

If you seek beneath our floors a sticker that was never yours, thief you have been warned, beware of finding more than stickers there.
Title: Re: Mage Wars at GenCon 2015 - Interviews with Players, Staff, and more!
Post by: Boocheck on August 06, 2015, 01:03:30 AM
Coshade and Intangible0 receive one banana sticker each for this momentous occasion.

I dont know why, but image of Dumbledoor saying thoose words appeared in my head moment i read it :)
Title: Mage Wars at GenCon 2015 - Interviews with Players, Staff, and more!
Post by: Sailor Vulcan on August 06, 2015, 06:30:03 AM
Coshade and Intangible0 receive one banana sticker each for this momentous occasion.

I dont know why, but image of Dumbledoor saying thoose words appeared in my head moment i read it :)

Warlock: Slytherin!
Priestess: Hufflepuff!
Wizard: Ravenclaw!
Beastmaster: Gryffindor!

The rivalries between the houses would be more realistic in Mage wars than in the Harry Potter series.

Gryffindor=jocks
Ravenclaw=nerds
Slytherin=goths
Hufflepuffs=preps

Which one makes more sense as a house rivalry? Jocks (beastmasters) vs goths (warlocks)? Or preps (priestesses) vs goths (warlocks)?

Unlike Hogwarts, Etheria gets this right.

Warlock (Slytherin) vs Priestess (Hufflepuff)

Beastmaster (Gryffindor) vs Wizard (Ravenclaw)
Title: Re: Mage Wars at GenCon 2015 - Interviews with Players, Staff, and more!
Post by: Coshade on August 06, 2015, 07:39:46 PM
Coshade and Intangible0 receive one banana sticker each for this momentous occasion.

This is such an honor! I've been trying to get one of these stickers forever! :D :D :D :D :D :D :D :D :D
Title: Re: Mage Wars at GenCon 2015 - Interviews with Players, Staff, and more!
Post by: pete2 on August 07, 2015, 08:18:10 AM
you guys deserve this credit more then everybody else,who's trying to make this game more popular !!! I even suggested on the Arcane Wonders FB page that you guys should get a contract from them !!!

You guys are the best marketing /publicity for Mage Wars, and Arcane Wonders should reward you much more for this !!! second : lordofwinter with his blog, and third Schwenkgott for being the OCTGN master tactitian !

i've been watching your channel since the beginning, and every day i'm checking if you guys have posted new material...so now please..start posting those matches !!!!

...i'm also counting the days to see Academy and Domination appear in our European Shops...
Title: Re: Mage Wars at GenCon 2015 - Interviews with Players, Staff, and more!
Post by: Intangible0 on August 07, 2015, 04:12:17 PM
you guys deserve this credit more then everybody else,who's trying to make this game more popular !!! I even suggested on the Arcane Wonders FB page that you guys should get a contract from them !!!

You guys are the best marketing /publicity for Mage Wars, and Arcane Wonders should reward you much more for this !!! second : lordofwinter with his blog, and third Schwenkgott for being the OCTGN master tactitian !

i've been watching your channel since the beginning, and every day i'm checking if you guys have posted new material...so now please..start posting those matches !!!!

...i'm also counting the days to see Academy and Domination appear in our European Shops...

Oh, don't you worry Peter, we know you're a fan ;D

By the way guys, here's the interview with some of the judges! There are plenty of other interviews with some of the players too, check em out.

https://www.youtube.com/channel/UCJlTpUZS02GTO9rWXbR-jow
Title: Re: Mage Wars at GenCon 2015 - Interviews with Players, Staff, and more!
Post by: silverclawgrizzly on August 07, 2015, 10:38:14 PM
Well I don't look or sound like quite the tool I feared so thank you guys.
Title: Re: Mage Wars at GenCon 2015 - Interviews with Players, Staff, and more!
Post by: Halewijn on August 08, 2015, 06:59:26 AM
You guys are awesome! great job on everything you did so far.
Title: Re: Mage Wars at GenCon 2015 - Interviews with Players, Staff, and more!
Post by: ArcaneDuels on August 11, 2015, 12:30:33 PM
Hey guys, I thought people might really like this interview with Bryan Pope - https://youtu.be/Ds1zIzAV7wY
He reveals some pretty awesome stuff that's in the works.  8)
Title: Re: Mage Wars at GenCon 2015 - Interviews with Players, Staff, and more!
Post by: iNano78 on August 11, 2015, 12:54:14 PM
 :o

 ???

 :-*

 :-X

 ::)

 ;D
Title: Re: Mage Wars at GenCon 2015 - Interviews with Players, Staff, and more!
Post by: ManofMagic on August 11, 2015, 07:51:04 PM
 I wonder how arcane wonders will pull off a dungeon crawler.
Title: Re: Mage Wars at GenCon 2015 - Interviews with Players, Staff, and more!
Post by: Laddinfance on August 11, 2015, 08:06:11 PM
Me too ;-)

But it's a ways off, and if my experience with Bryan teaches me anything, he's got something up his sleeve.
Title: Re: Mage Wars at GenCon 2015 - Interviews with Players, Staff, and more!
Post by: Sailor Vulcan on August 11, 2015, 09:22:55 PM
Whats this about barbarian vs sorcerer? Is that the next main arena expansion after PvS?

Sounds like nature/war vs dark/arcane. Dark/arcane training will be amazing with Sardonyx.

Barbarian huh? Wonder what he'll be like? Mage with rage +x trait?
Title: Re: Mage Wars at GenCon 2015 - Interviews with Players, Staff, and more!
Post by: SharkBait on August 11, 2015, 09:40:41 PM
If AW misses this opportunity to make a mage that can ride a dinosaur then we may have a problem :P
Title: Re: Mage Wars at GenCon 2015 - Interviews with Players, Staff, and more!
Post by: silverclawgrizzly on August 11, 2015, 11:06:41 PM
Oh can we finally talk about the fact we're getting a friggin BARBARIAN!!!! Holy crap when I heard that at Gen Con I lost it completely. Big two handed weapons knocking fools heads off left and right. I can't wait.
Title: Re: Mage Wars at GenCon 2015 - Interviews with Players, Staff, and more!
Post by: Sabrath_Kell on August 12, 2015, 01:20:33 AM
RPG!  :) ;D :-X
Title: Re: Mage Wars at GenCon 2015 - Interviews with Players, Staff, and more!
Post by: jhaelen on August 12, 2015, 03:12:37 AM
A Barbarian, huh? A pretty interesting choice for a game called _Mage_ Wars. In its first incarnation as a character class in AD&D 1e's 'Unearthed Arcana' they were able to detect magic and basically forced to destroy it wherever they found any trace of it. They were the very antithesis of magic.
Title: Re: Mage Wars at GenCon 2015 - Interviews with Players, Staff, and more!
Post by: Boocheck on August 12, 2015, 03:56:01 AM
First mage with Zero chanelling? :D
Title: Re: Mage Wars at GenCon 2015 - Interviews with Players, Staff, and more!
Post by: iNano78 on August 12, 2015, 06:59:09 AM
Barbarian vs Sorcerer was unofficially spoiled a while ago here (http://forum.arcanewonders.com/index.php?topic=14335.0). For the Barbarian, I'd guess trained in War only (or even no training?), elemental schools cost triple, built-in Armor (2?), built-in Melee +2.

Looks like the order might be something like:

- MW Academy core set: Warlock vs Priestess
- MW Arena large expansion: Paladin vs Siren
- MW Arena small (tome) expansion: Alt Wizard vs Alt Forcemaster
- MW Arena Battlegrounds: Archmage (one vs many format)

- MW Academy ??? (Expansion for existing mages? Another 2-Mage core set?)
- MW Arena large expansion: Barbarian vs Sorcerer
- MW Arena small (tome) expansion: ??? (Alt Necromancer/Druid/Paladin/Siren...?)
- MW Arena Battlegrounds: co-op dungeon crawl

... Oh, and (stand-alone) RPG in there somewhere ...
Title: Mage Wars at GenCon 2015 - Interviews with Players, Staff, and more!
Post by: Sailor Vulcan on August 12, 2015, 07:06:24 AM
First mage with Zero chanelling? :D

Now that would be interesting. Keep in mind though that the warlord has 9.
He probably doesn't have 0, just really low channeling, if it's low. Maybe a channeling of 6 7 or 8, and some ability that lets him get more mana.

Maybe he has the rage+x trait, and his channeling increases with the number of rage tokens. This would encourage a "reckless assault" sort of strategy. He would probably have to have really high life though for this to work though. If he's really war/nature trained, then creatures probably will cost triple, since barbarians generally don't command soldiers. Then again, bridge troll is war/nature, so maybe he's not war trained. But I can't see what else he'd be trained in. Earth?
Title: Re: Mage Wars at GenCon 2015 - Interviews with Players, Staff, and more!
Post by: zot on August 12, 2015, 11:36:41 AM
   One thing I noticed from watching the awesome interviews that the AD folks filmed at gencon was the over emphasis on wizard and asking about whether we believe the wizard is over powered. While I have not kept up on the forums and have probably missed most of the conversation surrounding this topic, I would like to put in my $.02 without dredging up a bunch of conflict.

   There were only 5 wizards at the tourney, not half the field. If just playing pure random, at least one wizard likely makes it to the finals. I played a wizard, not so much because I feel he is the most powerful in the game, it is because I like wizards generally. I am very comfortable playing a wizard. He certainly is a top tier mage, and therefore very competitive. I believe that necro, and original warlock are also top tier. With priestess, and original bm in the next tier. Followed by fm, and everyone else. The priest, and johktari at the bottom.  The top 4 were: 2 wizards, a priestess, and a fm. That is a decent mix. Had the initial field been larger, I would have expected to see some warlords and more warlocks, and a couple more necros. Who knows what the top would have looked like then? It is true if more folks play wizards, then more will make the finals just on sheer numbers. Same can be said for any mage. It is interesting to note that there were not so many swarming mages in the field. That surprised me. It was refreshing to see that folks did not just copy previous success and field clones, and instead brought their own creations. That was great to see. You do not get that in mtg competitions. Where everyone buys the current deck of the week, and you end up fighting yourself a dozen times over. How boring.

   Further, I also believe that any mage in the hands of an experienced player has a better chance too. I would think that several players in the tourney could field a well crafted non top tier mage and still have a decent shot at the final day. I even mentioned in my interview with the AD crew that more plays matter. It gives you more experience encountering or formulating tactics. Over the long run, you will be able to handle more situations and have a firmer grasp of what to prep when it matters most. When is it time to break off an attack run to handle something the opponent has done, or to perhaps heal yourself some? In a timed game those decisions are magnified. More games with experienced players makes an even bigger difference because you may be challenged more often or quicker.

   I am not trying to open a new can of worms here, but it was just a topic that I saw recur in the interviews which implied that the film crew were trying to get folks to say or confirm that wizards are broken somehow. I think that over time other mages will get benefits from cards along the way to elevate them rather than fall prey to the chorus chanting nerf nerf nerf. The constant rulings on cards and outright bans on cards right after print in mtg was a huge turnoff for most of my friends and I, and large part of the reason we quit the game. It meant that wotc really did not do its testing correctly and implied that it was just churning out shoddy product so fast just to make a buck, rather than trying to maintain a quality game. Really what is the point of buying something if you have to constantly look on some website just to see what the cards really do?  However the fact that they are still printing money may mean that they finally got that under control. I just would hate to see the same thing in yet another great game.

   I am sure over time, the other mages will get their status elevated along the way. There will always be top tier mages, and bottom feeders. Which ones those are will morph over time. But the stark difference between the top and the very bottom should compress over time so there are not so many levels between them. And then the matches will be more often decided with the better tactics winning (on average - discounting getting diced) rather than which mage is being played.

   
Title: Re: Mage Wars at GenCon 2015 - Interviews with Players, Staff, and more!
Post by: silverclawgrizzly on August 12, 2015, 11:51:24 AM
I'll add a little to what Zot just said. I judged this last Gen Con tournament and thus I saw everyones books and a little of every match. Now obviously I didn't get to see it all cause hey I can only keep an eye on one at a time, but I got a fair viewing. A few stats I'll point out.

After Day 1 the only Mage to go undefeated was a Priestess. Nobody complains about her being over powered.

After Day 1 the only Mage to go 0-5 was a Wizard. Good guy playing him, but he'd learned Mage Wars the day before.

There were two Johktari Beast Masters in this event. That surprised and delighted me. One of these mages, the Cervere rush one, beat his first round opponent in 20 minutes. That was a Wizard(and it wasn't the one that went undefeated.)

A Force Master made it to finals. There hasn't been anything new and cool added for Force Masters since the release of Force Master VS Warlord. Despite the claims of some of his opponents he did NOT just get there cause of mis-plays either. Tsk Tsk. Everyone made mistakes in their matches, claiming "He only won cause...." is lame.

It seemed to me and the other judges that the four gentleman who qualified for finals got there not because they were playing he best mages. They got there cause they were the best players that day.
Title: Re: Mage Wars at GenCon 2015 - Interviews with Players, Staff, and more!
Post by: Intangible0 on August 12, 2015, 12:10:24 PM
Well said Zot!

Our feelings aside (the two of us disagree on the matter), we weren't trying to goad anyone into forcing the matter. We just looked at the tournament as a great opportunity to see what top tier players thought about the current balance of the game.

Oddly enough, this year, it's a little tough to actually get clear evidence on the matter. I've been watching you guys play since last year and I can say that you're amazing players. That being said, it's not fair to look down on the class because it won, when all the credit should go to the ones playing the game. If you look at history, some of the best and well known players have been those who use Wizards. It's hard to make a concrete opinion on that.
Title: Re: Mage Wars at GenCon 2015 - Interviews with Players, Staff, and more!
Post by: gdieckhaus on August 12, 2015, 01:29:37 PM
Hey all a couple of thoughts...

As the priestess who made the finals, I do believe the wizard is slightly better than the other mages because of the reasons stated in the other thread.  However not so much as its OP.  I ended up playing 2 wizards in the tournament, both of which were in the finals... One I managed to win, and one I totally got whooped!  But that was my fault for not identifying the trap.
I took the priestess build because I felt it was a good Meta-choice.  I like others thought we would see a lot of beastmaster rush builds... and felt this was a good matchup for me.  Also while I never played for time, because I think my build is quite aggressive for a priestess, I felt the priestess would do well in the timed matches.  (because of healing and life gain)  In fact I think that a player exclusively using this and stalling / playing for time / could perhaps be most broken of all

Sadly I think the mage just got better because the academy cards are going to give it another boost.  While the other decks will not get that boost as easily.

Arcane duals interviewed me, and I was not asked about any overpowered mages and watched all the interviews and don't see that they asking everyone about it.

This reminds me of when Star Fleet Battles had a huge tournament scene - SFB is a Star Trek Ship to Ship combat game.  There are 12 or so races... and every year the one that won the national championship (128 players) would always be subject to cries for the ship to be changed.  Most of the time tactics would evolve and players would learn how to deal with the ship.  Eventually we found out that it was nearly always a core group of players that made the finals... why - because no matter what ship(s) those player had, they became the most powerful.
 
Gregg



 
Title: Re: Mage Wars at GenCon 2015 - Interviews with Players, Staff, and more!
Post by: zot on August 12, 2015, 02:16:09 PM
   Agreed on the delay for time win. I think that consideration should be given to scoring for tourneys. The tie should count for less than outright kills. maybe 1 or 2 points for each player, rather than 3 and 1. Perhaps to give the slower builds a chance, the rounds should be slightly longer 90 or more minutes. And maybe finals should be untimed single elimination. No tie win, play until one player is killed. That would force players to build for wins rather than ties. I had thought a priestess with tons of healing would be a real challenge in the timed game.

   I also agree that the wizard discussion was not in every interview, but it did stand out to me when I saw it. So thought I would address the so called elephant in the room. I do agree the wizard is very powerful. However, I believe same can be said for necro, and warlock. And put any of those in the hands of experienced players, and they become an even more difficult challenge. I know Steve who won a few years ago made it a goal to win with a different mage each year.  His builds are always a challenge.

Title: Re: Mage Wars at GenCon 2015 - Interviews with Players, Staff, and more!
Post by: gdieckhaus on August 12, 2015, 02:39:51 PM
3 of my 5 games went to time and I believe if I had lost one of them, I would not have made the finals. 
Also I think that there were three 4-1 players.  Someone to 5-0 all time wins would have 15 points while a 4-1 would have 16 points so the system in place seems like it works.
Title: Re: Mage Wars at GenCon 2015 - Interviews with Players, Staff, and more!
Post by: SharkBait on August 12, 2015, 03:56:44 PM
Quote
Agreed on the delay for time win. I think that consideration should be given to scoring for tourneys. The tie should count for less than outright kills. maybe 1 or 2 points for each player, rather than 3 and 1. Perhaps to give the slower builds a chance, the rounds should be slightly longer 90 or more minutes. And maybe finals should be untimed single elimination. No tie win, play until one player is killed. That would force players to build for wins rather than ties. I had thought a priestess with tons of healing would be a real challenge in the timed game.


I am of the opinion that any match that goes to time should only be worth 1, while extending the time given to 90-100 minutes for a match. That way, people will build for wins and not stalls (not saying anyone DID build that way, but I'm also of the opinion that the game isn't won unless one mage dies (fries?) :P).

I agree about the top 4/playoff round being single elim with no time limit, but I'm not sure how feasible that actually is. I would love to see it though
Title: Re: Mage Wars at GenCon 2015 - Interviews with Players, Staff, and more!
Post by: zot on August 12, 2015, 04:31:10 PM
   I think that the no time limit would not be much of an issue. The finals did not last very long on day 2. And I just found your wizard thread, and will continue this discussion there. I felt the heat during our match indeed. I still have the sunburns.
Title: Re: Mage Wars at GenCon 2015 - Interviews with Players, Staff, and more!
Post by: silverclawgrizzly on August 12, 2015, 11:09:56 PM
I'm split here. I'm for lowering the value of a time win. I'm very anti-extending match times. We'll see how it goes next year.
Title: Re: Mage Wars at GenCon 2015 - Interviews with Players, Staff, and more!
Post by: gdieckhaus on August 12, 2015, 11:58:37 PM
I think the value for a time win is fine.  If you reduce it too much you will eliminate from play mages that take time to play.
Title: Re: Mage Wars at GenCon 2015 - Interviews with Players, Staff, and more!
Post by: V10lentray on August 13, 2015, 10:17:09 AM
I was 3-1-1 after a blown ruling and missed the finals. My loss and timed match players both made the finals.

I was playing a druid, one of the slowest mages, and i only went to time against house and his double angel build. house was also playing 65 healing spells, so while i was putting the hurting on him, he kept healing. if there was no time limit on that match, i honestly think we would still be playing. when time was called both of us were only down less than 8 points from our starting health.
Title: Re: Mage Wars at GenCon 2015 - Interviews with Players, Staff, and more!
Post by: ArcaneDuels on August 20, 2015, 12:29:15 PM
And last but not least, here's our final interview with Aaron Brosman that happened just after GenCon! - https://youtu.be/ohUdIEWCO0o
Title: Re: Mage Wars at GenCon 2015 - Interviews with Players, Staff, and more!
Post by: gdieckhaus on August 20, 2015, 12:58:26 PM
I was 3-1-1 after a blown ruling and missed the finals. My loss and timed match players both made the finals.

I was playing a druid, one of the slowest mages, and i only went to time against house and his double angel build. house was also playing 65 healing spells, so while i was putting the hurting on him, he kept healing. if there was no time limit on that match, i honestly think we would still be playing. when time was called both of us were only down less than 8 points from our starting health.

I wish I had 65 healing spells.
Title: Re: Mage Wars at GenCon 2015 - Interviews with Players, Staff, and more!
Post by: Laddinfance on August 20, 2015, 01:59:15 PM
I was 3-1-1 after a blown ruling and missed the finals. My loss and timed match players both made the finals.

I was playing a druid, one of the slowest mages, and i only went to time against house and his double angel build. house was also playing 65 healing spells, so while i was putting the hurting on him, he kept healing. if there was no time limit on that match, i honestly think we would still be playing. when time was called both of us were only down less than 8 points from our starting health.

I wish I had 65 healing spells.


So you're saying I should print more holy healing spells? ;-)
Title: Re: Mage Wars at GenCon 2015 - Interviews with Players, Staff, and more!
Post by: iNano78 on August 20, 2015, 02:18:40 PM
I was 3-1-1 after a blown ruling and missed the finals. My loss and timed match players both made the finals.

I was playing a druid, one of the slowest mages, and i only went to time against house and his double angel build. house was also playing 65 healing spells, so while i was putting the hurting on him, he kept healing. if there was no time limit on that match, i honestly think we would still be playing. when time was called both of us were only down less than 8 points from our starting health.

I wish I had 65 healing spells.


So you're saying I should print more holy healing spells? ;-)

I think we're getting close.  A Priest(ess) could have something like:

6x Regrowth
6x Iguana Regrowth
6x Healing Charm
6x Divine Reversal
4x Vampirism
6x Vampiric Strike
6x Minor Heal
4x Heal
4x Group Heal
6x Mend
6x Group Mend
1x Lay Hands
6x V'tarrian Healing Song (Domination-oriented)
4x Renewing Spring
4x Raincloud
1x Mohktari, Great Tree of Live (you could include 4 in your book, but only 1 in play at a time)
1x Sunfire Amulet (ditto)
1x Regrowth Belt (similarly 6 in your book, only one equipped at a time)
1x Wychwood Ironvine (ditto, exclusive with above)
1x Wand of Healing (ditto)
4x Highland Unicorn
4x Guardian Angel
4x Gray Angel
4x Necropian Vampiress

That's ignoring more specific things like Mohktari's Branch, the Academy Beastmaster's new wand, all the plants that have Regenerate, Etherian Lifetree, Bull Endurance, etc. And I'm sure I'm missing some.

Of course, turn 1 your opponent says "Deathlock" and you lose.