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Mage Wars => Strategy and Tactics => Topic started by: Borg on September 17, 2016, 03:09:15 AM

Title: Swarmmaster (3 creatures per round)
Post by: Borg on September 17, 2016, 03:09:15 AM
This may sound silly but I think it can be done ... competitively I mean.

R1 19
Move
Lair in NC
QC Ring of Beasts

R2 11+2
3x darkfenne Asp

R3 11+2
3x Darkfenne Asp

R4 11+2
3x Steelclaw Cub

R5 11+2
3x Steelclaw Cub

R6 11+2
Steelclaw Matriarch

Or you could go straight to cubs and have the first matriarch by R4.

Overall, I think having 6 Asps on board ( might be a bit much ) but would nevertheless be rather scary.
They can reduce any creature's amount of attack dice to 1 in just one round.
Very hard to kill the opponent when all your attacks roll no more than 1 die :)

Should be fun trying out.
Title: Re: Swarmmaster (3 creatures per round)
Post by: Coshade on September 17, 2016, 07:43:15 AM
The nice part about this book is that you can take more creatures to deal with necromancers. You aren't a using that many sbps to make your swarm
Title: Re: Swarmmaster (3 creatures per round)
Post by: Mystery on September 18, 2016, 04:09:13 AM
How Do you keep yourself alive vs High dmg Attack spells? Like fire adramlech

How Do you deal with Tanks that dont care about Weak. What you Do vs nonliving. An a tanky necro. A Single asp might Not be much spellpoints points, but 6 are
Title: Re: Swarmmaster (3 creatures per round)
Post by: Halewijn on September 18, 2016, 04:32:12 AM
Make sure you have enough counters to armor. Opponents with 3+ armor and a veterans belt are basically immune to weak attacks. I would add multiple [mwcard=MW1J03]Tooth & Nail[/mwcard] totems in your book to make sure your little creatures can do damage.

In general, mana denial cards will wreck you! Especially [mwcard=MW1J21]Suppression Orb[/mwcard] and [mwcard=MW1J16]Mordok's Obelisk[/mwcard]. Expect your opponent to summon it on the opposite side of the board. You NEED to destroy it very fast or you will have lost. Especially wizards and forcemasters tend to use these cards. So, it's essential in your book to have a very solid counter against these cards.

Don't forget zone attacks. A single [mwcard=MW1A12]Ring of Fire[/mwcard] or even a [mwcard=FWA03]Hail of Stones[/mwcard] can destroy your entire army at once. I have experienced this myself (and used it myself).  :P

Slavorg! Every beastmaster swarm book needs him. I've summoned him for 3 mana once. (with a lair so 1 mana from my mage)

Like Mystery mentioned, you need a couple of rounds to set up. When you'll be rushed, you will have to spend mana and actions on armor and things like that.

Overall, I don't think an opponent will ever let you summon 3 creatures each round. You will be forced to spend actions and mana on other stuff. Every decent opponent has some ways to deal with swarms.
Title: Re: Swarmmaster (3 creatures per round)
Post by: Borg on September 19, 2016, 12:05:35 PM
I'm aware of the difficulties a book like this might encounter and keeping the opposing mage's armor as low as possible is just one of the additional objectives, however this post was not meant to present a complete book but rather to help out Biblofilter in his search for a "Swarmmaster (3 creatures per round)" book to use in his Viking-con tournament.
Title: Re: Swarmmaster (3 creatures per round)
Post by: ab235g on September 20, 2016, 01:19:53 AM
I ran a similar book at Gencon 2016 and it did alright. you alternate between asps and darkfene bats for rot and weak.
The large creature problem is resolved by dropping bigger creatures when needed a Emerald Tegu as a pet makes a great guard or offensive creature to add to your rot pile.
Of the four rounds at gencon I went  2-2 and played Biblofilter (this years champion) in a freeplay game and took his necro down to 1 life before dying to a play mistake on my part.
The book isn't perfect (none are) and it has bad match ups where it gets wrecked( like Sharkbaits adramlech) but it is fun, and a solid contender. I am at work now but will try to post my build later.
Title: Re: Swarmmaster (3 creatures per round)
Post by: littlenog on October 12, 2016, 07:45:45 AM
I like the idea I would do this into creatures with a defense.

I think the bobcat has a dodge right?

You could also take advantage of the minor creature enchantments.
Title: Re: Swarmmaster (3 creatures per round)
Post by: Ravepig on October 12, 2016, 10:40:28 AM
This may sound silly but I think it can be done ... competitively I mean.

R1 19
Move
Lair in NC
QC Ring of Beasts

R2 11+2
3x darkfenne Asp

R3 11+2
3x Darkfenne Asp

R4 11+2
3x Steelclaw Cub

R5 11+2
3x Steelclaw Cub

R6 11+2
Steelclaw Matriarch

Or you could go straight to cubs and have the first matriarch by R4.

Overall, I think having 6 Asps on board ( might be a bit much ) but would nevertheless be rather scary.
They can reduce any creature's amount of attack dice to 1 in just one round.
Very hard to kill the opponent when all your attacks roll no more than 1 die :)

Should be fun trying out.

Borg- I think I've borrowed more of your ideas and books than any other person posting on this forum. Thanks for the creative ideas and approaches- it's also helped me think a little more outside the box with trying new and different things that maybe I've not considered.

Personally, I'm excited to try this with a bunch of tanglevines.
Title: Re: Swarmmaster (3 creatures per round)
Post by: Werekingdom on October 12, 2016, 06:55:49 PM
I sometimes run a similar book, to yours with a few variants.

#1: 10+9=19
-Move +Lair in NC
-Ring of Beasts

#2: 2+9=11
>Darkfenne Asp from Lair -2
-Fairy -4
-Cub -2 (with ring & fairy discount)

#3: 3+9=12
>Cub from Lair -2
-Cub -2 (with ring & fairy discount)
-Armor or Life Tree, something defensive (it depends on the mage your fighting)

Wash Rinse Repeat.

I like using the Cubs/Asp over the Cats because they last longer. The bats are good, but are easily destroyed. The Falcon's are great, the problem is that they are good against ground creatures, if your opponent builds flying creatures like the Blood Demon/Guard Angle your Falcon's are less useful.
I tend to scattere the Cub's to attack the Conjurations until the mother bear comes out.
When the enemy mage starts to pick off your small creatures, you can start making Mid size creatures and support then/curse the enemy. (use the Fairy, many people don't realize how OP she is.)
Title: Re: Swarmmaster (3 creatures per round)
Post by: Borg on October 13, 2016, 05:38:46 AM
Thank you Ravepig, it's a nice surprise to read a post like that ;)
You're welcome.

@Werekingdom
Very good idea on the fairy, I think.
It isn't easy to fit her into a book but here she might be an excellent choice.
Title: Re: Swarmmaster (3 creatures per round)
Post by: Guru of Mana on October 23, 2016, 03:45:12 PM
Try using wall of thorns and elephant grass in swarms.
Try to get double ring of beasts too.
Last but not least, use area effect support to maximize efficiency.

I hope I was helpful!
Title: Re: Swarmmaster (3 creatures per round)
Post by: Mystery on October 23, 2016, 04:11:34 PM
Try using wall of thorns and elephant grass in swarms.
Try to get double ring of beasts too.
Last but not least, use area effect support to maximize efficiency.

I hope I was helpful!

you cant have two ring of beasts
Title: Re: Swarmmaster (3 creatures per round)
Post by: Guru of Mana on October 27, 2016, 03:56:23 PM
You are right. One ring of beasts then.
Also, cancel the mana denial against creatures with (http://Mana Obelisk).
Title: Re: Swarmmaster (3 creatures per round)
Post by: Guru of Mana on October 28, 2016, 01:57:58 PM
Mana Obelisk.
Title: Re: Swarmmaster (3 creatures per round)
Post by: Sailor Vulcan on October 28, 2016, 02:01:40 PM
Mana Obelisk.

You mean mordok's obelisk?


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Title: Re: Swarmmaster (3 creatures per round)
Post by: Kelanen on October 28, 2016, 04:40:43 PM
I think he means Mana Prism - but it's a bad card - it digs the hole you are in deeper!
Title: Re: Swarmmaster (3 creatures per round)
Post by: RomeoXero on October 28, 2016, 08:15:34 PM
He probably means mana prism
Title: Re: Swarmmaster (3 creatures per round)
Post by: Guru of Mana on October 29, 2016, 11:36:42 AM
Mana obelisk. I'll check which expansion.
It cancels mana trickery.
Title: Re: Swarmmaster (3 creatures per round)
Post by: Kelanen on October 29, 2016, 12:43:46 PM
Mana obelisk. I'll check which expansion.
It cancels mana trickery.

It's Mana Prism. You are mixing it up with Mordok's Obelisk and creating a card name that doesn't exist...

It doesn't help though because you are being mana denied, and then make the problem worse by paying another 7 mana to slowly get your mana back over time. When I play mana denial mana prism is the card I most want my opponent to play.

An anti-mana  denial card would have to be almost free, and trade another resource (eg: life) for mana to be good. And it doesn't help against Mana Siphon which is one of the main mana denial cards...
Title: Re: Swarmmaster (3 creatures per round)
Post by: Guru of Mana on October 31, 2016, 04:19:14 PM
No.