May 06, 2024, 09:56:14 AM

Author Topic: More custom cards.  (Read 9271 times)

Karadox

  • Sr. Mage
  • ****
  • Posts: 442
  • Banana Stickers 0
    • View Profile
Re: More custom cards.
« Reply #15 on: February 14, 2017, 06:48:42 PM »
I have not made many thoughts about plants.
I've thought about something for an alternative druid associated with fungi and insects.

But many cards from the frostwitch would also make the druids stronger to ;)

« Last Edit: February 14, 2017, 06:51:18 PM by Karadox »
  • Favourite Mage: Darkfenne Necromancer
The Night is Dark and full of fright.

Karadox

  • Sr. Mage
  • ****
  • Posts: 442
  • Banana Stickers 0
    • View Profile
Re: More custom cards.
« Reply #16 on: February 15, 2017, 07:39:53 AM »
The Frost / Freeze marker and what he could do.
Freeze marker remove cost of 2

I think it is comparable to burn, in the supply phase gets an object damage, but certainly less than fire damage.
A:) Probably, 1 dice = 0, or 1-2 Damage. As with Burn marker, the Freeze marker is removed if the Die roll does not to any damage.
B:) Or, in the supply phase gets an object 1 direckt Frost Damage for each Freeze marker that lies on it.

In addition, it has a freezing effect ....
Has a creature equal or more Freeze Marker than its lvl is, he Frozzen = stucked and can no longer move.

"Maybe: A creature can use a Full acktion to remove 1 Freeze marker."

So at least I imagine that.
I hope I have it understandable Written.

I would like to hear your opinion!
« Last Edit: February 15, 2017, 10:05:53 AM by Karadox »
  • Favourite Mage: Darkfenne Necromancer
The Night is Dark and full of fright.