I like flashy names so sue me.
This variant is quite simple and quite ridiculous. If you are like me you have a massive box (or binder) of cards for Mage Wars. This variant lets you use ALL of them. Your collection is essentially your spellbook.
Chose a Mage when you start the game and abide by all abilities, card restrictions, and channeling associated with that Mage. Cards that are exclusive to a certain Mage remain so in this variant. When discarding cards keep a count of cards played and make sure you never play more than 6 copies of a lv 1 spell, 4 copies of higher level spells, or 1 copy of an epic spell. For all mechanical purposes each players Mage Wars collection is their spellbook.The lure of this variant is you get to test players knowledge of the game as well as their tactical ability. There is essentially no "better" spellbook only the skills and know how of the players (with a few dice rolls) to determine the outcome. It should go without saying but expect a much longer play experience.