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Spellbook Design and Construction / The Cursebomber Warlock
« on: December 13, 2014, 05:45:35 PM »
I was trying to come up with a unusually constructed but playable spellbook, and after a lot of brainstorming, I had the idea for:
[spellbook]
[spellbookheader]
[spellbookname]Cursebomber[/spellbookname]
[mage]A Warlock Spellbook[/mage]
[mage]built by the OCTGN SBB[/mage]
[/spellbookheader]
[spells]
[spellclass]Attack[/spellclass]
[mwcard=MW1A04]3 x Fireball[/mwcard]
[mwcard=MW1A06]1 x Flameblast[/mwcard]
[spellclass]Conjuration[/spellclass]
[mwcard=MWSTX1CKJ01]3 x Enchanter's Wardstone[/mwcard]
[mwcard=MW1J17]1 x Pentagram[/mwcard]
[mwcard=MW1J20]1 x Sacrificial Altar[/mwcard]
[mwcard=DNW02]6 x Wall of Bones[/mwcard]
[spellclass]Creature[/spellclass]
[mwcard=MWSTX2FFC11]2 x Sersiryx, Imp Familiar[/mwcard]
[mwcard=MWSTX2FFC02]3 x Blood Demon[/mwcard]
[mwcard=MW1C08]6 x Darkfenne Bat[/mwcard]
[mwcard=MWSTX2FFC09]1 x Otto Kronig, Master Engineer[/mwcard]
[mwcard=DNC01]2 x Acolyte of the Bog Queen[/mwcard]
[spellclass]Enchantment[/spellclass]
[mwcard=MW1E09]3 x Agony[/mwcard]
[mwcard=MW1E14]1 x Enfeeble[/mwcard]
[mwcard=MW1E19]3 x Ghoul Rot[/mwcard]
[mwcard=MW1E24]2 x Magebane[/mwcard]
[mwcard=MW1E25]4 x Maim Wings[/mwcard]
[mwcard=MW1E27]2 x Marked for Death[/mwcard]
[mwcard=MW1E31]2 x Poisoned Blood[/mwcard]
[mwcard=MWSTX2FFE03]1 x Arcane Corruption[/mwcard]
[mwcard=MWSTX2FFE07]2 x Rust[/mwcard]
[mwcard=MWSTX1CKE04]6 x Enchantment Transfusion[/mwcard]
[mwcard=MW1E13]2 x Eagle Wings[/mwcard]
[mwcard=MW1E36]1 x Rhino Hide[/mwcard]
[mwcard=MW1E40]1 x Vampirism[/mwcard]
[spellclass]Equipment[/spellclass]
[mwcard=MW1Q19]2 x Mage Wand[/mwcard]
[mwcard=MW1Q09]1 x Enchanter's Ring[/mwcard]
[mwcard=MW1Q28]1 x Ring of Curses[/mwcard]
[mwcard=FWQ09]1 x Sectarus, Dark Rune Sword[/mwcard]
[spellclass]Incantation[/spellclass]
[mwcard=DNI03]2 x Reassemble[/mwcard]
[/spells]
[cost]Total cost: 120 pts[/cost]
[/spellbook]
This book eschews many traditional defensive necessities (dispel, teleport, armor, etc.) in favor of maintaining a permanent wall of skulls. The idea is that on turn one you build a wall across the board. If you can trap your opponent in the three zones at their end, great, otherwise cut the board in half. To keep the wall up, you have otto the engineer, a couple acolytes and dual reassemble mage wands (plus 3 extra wall sections if it comes down. You maintain air superiority by casting lots of flyers and maiming the wings of any flyers your opponent casts. You drop 3 wardstones to make your curses sticky, and give serserix wings, then curse your bats and use transfusions to move the curses onto the enemy. Thoughts?
[spellbook]
[spellbookheader]
[spellbookname]Cursebomber[/spellbookname]
[mage]A Warlock Spellbook[/mage]
[mage]built by the OCTGN SBB[/mage]
[/spellbookheader]
[spells]
[spellclass]Attack[/spellclass]
[mwcard=MW1A04]3 x Fireball[/mwcard]
[mwcard=MW1A06]1 x Flameblast[/mwcard]
[spellclass]Conjuration[/spellclass]
[mwcard=MWSTX1CKJ01]3 x Enchanter's Wardstone[/mwcard]
[mwcard=MW1J17]1 x Pentagram[/mwcard]
[mwcard=MW1J20]1 x Sacrificial Altar[/mwcard]
[mwcard=DNW02]6 x Wall of Bones[/mwcard]
[spellclass]Creature[/spellclass]
[mwcard=MWSTX2FFC11]2 x Sersiryx, Imp Familiar[/mwcard]
[mwcard=MWSTX2FFC02]3 x Blood Demon[/mwcard]
[mwcard=MW1C08]6 x Darkfenne Bat[/mwcard]
[mwcard=MWSTX2FFC09]1 x Otto Kronig, Master Engineer[/mwcard]
[mwcard=DNC01]2 x Acolyte of the Bog Queen[/mwcard]
[spellclass]Enchantment[/spellclass]
[mwcard=MW1E09]3 x Agony[/mwcard]
[mwcard=MW1E14]1 x Enfeeble[/mwcard]
[mwcard=MW1E19]3 x Ghoul Rot[/mwcard]
[mwcard=MW1E24]2 x Magebane[/mwcard]
[mwcard=MW1E25]4 x Maim Wings[/mwcard]
[mwcard=MW1E27]2 x Marked for Death[/mwcard]
[mwcard=MW1E31]2 x Poisoned Blood[/mwcard]
[mwcard=MWSTX2FFE03]1 x Arcane Corruption[/mwcard]
[mwcard=MWSTX2FFE07]2 x Rust[/mwcard]
[mwcard=MWSTX1CKE04]6 x Enchantment Transfusion[/mwcard]
[mwcard=MW1E13]2 x Eagle Wings[/mwcard]
[mwcard=MW1E36]1 x Rhino Hide[/mwcard]
[mwcard=MW1E40]1 x Vampirism[/mwcard]
[spellclass]Equipment[/spellclass]
[mwcard=MW1Q19]2 x Mage Wand[/mwcard]
[mwcard=MW1Q09]1 x Enchanter's Ring[/mwcard]
[mwcard=MW1Q28]1 x Ring of Curses[/mwcard]
[mwcard=FWQ09]1 x Sectarus, Dark Rune Sword[/mwcard]
[spellclass]Incantation[/spellclass]
[mwcard=DNI03]2 x Reassemble[/mwcard]
[/spells]
[cost]Total cost: 120 pts[/cost]
[/spellbook]
This book eschews many traditional defensive necessities (dispel, teleport, armor, etc.) in favor of maintaining a permanent wall of skulls. The idea is that on turn one you build a wall across the board. If you can trap your opponent in the three zones at their end, great, otherwise cut the board in half. To keep the wall up, you have otto the engineer, a couple acolytes and dual reassemble mage wands (plus 3 extra wall sections if it comes down. You maintain air superiority by casting lots of flyers and maiming the wings of any flyers your opponent casts. You drop 3 wardstones to make your curses sticky, and give serserix wings, then curse your bats and use transfusions to move the curses onto the enemy. Thoughts?