Mage Wars > Spells

A little love for the Swamp

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DaveW:

--- Quote from: Kelanen on December 09, 2018, 05:34:09 PM ---Also remember anything can walk out of the swamp and act normally...

Swamp would see a lot more use if Steep Hill didn't exist. It's not a bad card at all, but it needs specific combos, the hill is generally better to slow offense.

--- End quote ---

So the Slow only lasts while in the Swamp... I don't get how this works.

iNano78:

--- Quote from: DaveW on December 10, 2018, 09:07:53 PM ---
--- Quote from: Kelanen on December 09, 2018, 05:34:09 PM ---Also remember anything can walk out of the swamp and act normally...

Swamp would see a lot more use if Steep Hill didn't exist. It's not a bad card at all, but it needs specific combos, the hill is generally better to slow offense.

--- End quote ---

So the Slow only lasts while in the Swamp... I don't get how this works.

--- End quote ---

If a non-Fast creature moves into the Swamp, it's turn ends (e.g. can't take a quick action after movement). But a creature can double-move into a Swamp, whereas it can't double-move into Steep Hill. (Also a Fast creature can't move into a Steep Hill and follow up with a Quick action, whereas it could into a Swamp since it would merely lose Fast). Similarly, a creature can get Pushed into a Swamp, but not out of it.

Zuberi:
Perfect explanation from iNano78.

zot:
zuberi !!

DaveW:

--- Quote from: Zuberi on December 12, 2018, 02:01:02 AM ---Perfect explanation from iNano78.

--- End quote ---

Except that my confusion is on what happens when a creature leaves the swamp... not enters it.

EDIT: To make it more clear... my question revolves around the "loss" of Slow upon exiting the Swamp. The Creature then is considered "normal" (i.e. no longer slowed)... so could it then take a second move or attack, etc. in the new zone?

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