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Messages - HeatStryke

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46
General Questions / Re: Blue Gremlin and Teleport
« on: January 22, 2013, 02:40:22 AM »
The question is more if teleport obeys hindering or not.

To be hindered you simply need to be in a zone with enemy creatures or entering a zone with enemy creatures. So purely by the rules the Gremlin would be hindered. This much is clear.

I would have to go with the simple caveat to the wording of teleport that it bypasses creatures, this would logicly include hindering. It basicly has to for teleporting to work.

That and it makes no sense that I can only teleport a zone away just because somethings trying to hit me. Seems like a good reason to go farther.

Baring offical rulings otherwise (I'll see if I can poke someone about it cause this a good question) I'd also agrue that while teleporting itself ignores and will not cause you to be hindered, if you were hindered at the start of the round you'd continue to be after the teleport.

Yeah that doesn't make a great deal of sense, but thats what the rules would lead me to believe.

47
Player Feedback and Suggestions / Re: spellbooks - hard to use
« on: January 22, 2013, 02:26:50 AM »
One thing to keep in mind is that the plastic will stretch with time, making it easier to work with.

48
General Discussion / Re: average die roll?
« on: August 30, 2012, 02:15:08 AM »
Against 0 armor an average roll is 1.

Factoring in Armor changes the math quite a bit.

49
General Discussion / Re: Which Artists will be at GenCon?
« on: August 13, 2012, 02:04:06 PM »
I'd suspect that MW would follow the usual, "modifcations are fine as long as the card is identifiable"

Its the same basic premise that games with foreign printing uses, you need to make sure the art is recognizeable to any judge present so he can explain what may be obscured.

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