Arcane Wonders Forum
Mage Wars => Spellbook Design and Construction => Topic started by: NightFurie on October 18, 2016, 08:37:20 PM
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[spellbook]
[spellbookheader]
[spellbookname]Warlock spawner[/spellbookname]
[mage]
[spells]
[spellclass]Attack[/spellclass]
[mwcard=DNA01]1 x Acid Ball[/mwcard]
[mwcard=mw1a04]2 x Fireball[/mwcard]
[spellclass]Conjuration[/spellclass]
[mwcard=mw1j17]1 x Pentagram[/mwcard]
[mwcard=mw1w04]1 x Wall of Thorns[/mwcard]
[spellclass]Creature[/spellclass]
[mwcard=MWSTX2FFC02]3 x Blood Demon[/mwcard]
[mwcard=mw1c03]2 x Dark Pact Slayer[/mwcard]
[mwcard=mw1c17]1 x Goran, Werewolf Pet[/mwcard]
[spellclass]Enchantment[/spellclass]
[mwcard=MWSTX2FFE06]1 x Lion Savagery[/mwcard]
[mwcard=MWSTX1CKE04]1 x Enchantment Transfusion[/mwcard]
[mwcard=MWSTX2FFE04]2 x Brace Yourself[/mwcard]
[mwcard=mw1e29]3 x Nullify[/mwcard]
[mwcard=mw1e20]1 x Harmonize[/mwcard]
[mwcard=MWSTX2FFE03]1 x Arcane Corruption[/mwcard]
[mwcard=mw1e19]1 x Ghoul Rot[/mwcard]
[mwcard=mw1e40]2 x Vampirism[/mwcard]
[mwcard=mw1e01]3 x Bear Strength[/mwcard]
[mwcard=mw1e28]1 x Mongoose Agility[/mwcard]
[mwcard=mw1e05]1 x Cheetah Speed[/mwcard]
[mwcard=FWE03]1 x Falcon Precision[/mwcard]
[mwcard=mw1e03]1 x Bull Endurance[/mwcard]
[mwcard=mw1e09]1 x Agony[/mwcard]
[mwcard=mw1e31]1 x Poisoned Blood[/mwcard]
[mwcard=mw1e24]1 x Magebane[/mwcard]
[mwcard=mw1e25]1 x Maim Wings[/mwcard]
[mwcard=mw1e36]1 x Rhino Hide[/mwcard]
[spellclass]Equipment[/spellclass]
[mwcard=mw1q06]1 x Dragonscale Hauberk[/mwcard]
[mwcard=mw1q07]1 x Elemental Cloak[/mwcard]
[mwcard=mw1q15]1 x Leather Boots[/mwcard]
[mwcard=mw1q28]1 x Ring of Curses[/mwcard]
[mwcard=mw1q09]1 x Enchanter's Ring[/mwcard]
[mwcard=DNQ10]1 x Meditation Amulet[/mwcard]
[mwcard=mw1q16]1 x Leather Gloves[/mwcard]
[spellclass]Incantation[/spellclass]
[mwcard=mw1i07]1 x Dissolve[/mwcard]
[mwcard=mw1i28]2 x Teleport[/mwcard]
[mwcard=mw1i06]2 x Dispel[/mwcard]
[mwcard=mw1i08]1 x Drain Life[/mwcard]
[mwcard=mw1i12]2 x Force Push[/mwcard]
[/spells]
[cost]Total cost: 104 pts[/cost]
[/spellbook]
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you need more dispel/dissolve/purify/remove curse and such. I am not sure if you will manage to cast that many big creatures and if a pentagram+meditate is really justified with 6 big creatures or it wouldnt be better hard cast 3 and melee support in between. You are low on curses, but have double vampirisim, 3 vampire demons, no death link. How do you inted to keep alive with deadlock/poison blood.
I'd remove a creature ad more dissolve/dispel and so to undo abit of oponents defense or keep alive vs heavy curse or poison blood avoiding your heal. And get a few more support curses. Defenitly a rust, and I am not very fond of a wall of thornes with push if you have no armor removal either
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Mystery is on the money...
Instead of casting Pentagram, just cast one of your creatures. You will have all the creatures you want out before Pentagram ever catches up. It's a mediocre spawnpoint in the right book, and this isn't the right book.
You need an a Crumble, an Explode, a Rust and a Disarm, probably another Dissolve/Rust/Acid Ball beyond that. I'd strongly suggest a Battleforge, Seeking Dispel, Ignite x2, Deathlink and Enfeeble in there.
First cuts I'd make would be Pentagram, Harmonise, Meditation Amulet, 1x Vampirism and Bulls Endurance.
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Mystery is on the money...
Instead of casting Pentagram, just cast one of your creatures. You will have all the creatures you want out before Pentagram ever catches up. It's a mediocre spawnpoint in the right book, and this isn't the right book.
You need an a Crumble, an Explode, a Rust and a Disarm, probably another Dissolve/Rust/Acid Ball beyond that. I'd strongly suggest a Battleforge, Seeking Dispel, Ignite x2, Deathlink and Enfeeble in there.
First cuts I'd make would be Pentagram, Harmonise, Meditation Amulet, 1x Vampirism and Bulls Endurance.
Pentagram is not meant to be cast right away. You need to cast it immediately before you start attacking. Otherwise it will gain mana too slowly and you will be behind on actions.
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Pentagram is not meant to be cast right away. You need to cast it immediately before you start attacking. Otherwise it will gain mana too slowly and you will be behind on actions.
I realise this, have built this, played this, and played against it. And in this role with a book that will lay early damage sources, yet want to cast lots more later, against an opponent that plays a 2nd creature for you to attack then the card is mediocre - it's not terrible, but not great. This book isn't that however - and in most books, and against some opponents it's awful...
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I don't think pentagram is as good as the other spawners either but warlock is my favorite mage and I like a challenge but first round is pentagram then harmonize onto it 2nd round is meditation amulet then enchanter ring round 3 I can drop a dark pact slayer or blood demon every round for the rest of the game with a face down enchantment onto them as well and I have also went 3 and 0 in the last tournament I played with it and it should have 2 curse items and a couple of other things in to but the speel book builder did not have those cards for me to chose
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Pentagram is not horrible, but I wouldn't combine it with your creature selection. (pretty big guys)
Also, Goran cannot be cast with pentagram!
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Also, Goran cannot be cast with pentagram!
Goran can be cast with the pentagram, as it says "dark living creature", I made this mistake as well, thinking it was only demons.
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Wow, I always assumed/thought it was demons only. Aren't pentagrams only used to summon demons in most lore?
Thanks squirrelmaster.
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Pentagram is not horrible, but I wouldn't combine it with your creature selection. (pretty big guys)
Also, Goran cannot be cast with pentagram!
I can spawn all the big creatures have with the 3 round open that I do and what do you mean you wouldn't combine them with my creature selection?
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Wow, I always assumed/thought it was demons only. Aren't pentagrams only used to summon demons in most lore?
That's what I assumed. I'm guessing they made it dark living creatures to allow to summon Goran and any other future dark living non demons.
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Wow, I always assumed/thought it was demons only. Aren't pentagrams only used to summon demons in most lore?
That's what I assumed. I'm guessing they made it dark living creatures to allow to summon Goran and any other future dark living non demons.
Dark living non-demons like:
-Naraka Vampiress
-Asto Vidatu, Angel Slayer
-Sslak, Orb Guardian
-Usslak, Greater Orb Guardian
-Darkfenne Bat
-Goran, Werewolf Pet
-Necropian Vampiress
-Acolyte of the Bog Queen
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I don't own domination so:
- Naraka Vampiress ---> Pretty bad in Arena
-Asto Vidatu, Angel Slayer --> promo (I don't own promo's)
-Sslak, Orb Guardian --> domination
-Usslak, Greater Orb Guardian --> domination
-Darkfenne Bat --> I don't like them :p
-Goran, Werewolf Pet --> never combined with a pentagram in a book
-Necropian Vampiress --> see Goran
-Acolyte of the Bog Queen --> never used as a warlock
So that's why I never noticed. :P
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I don't own domination so:
- Naraka Vampiress ---> Pretty bad in Arena
-Asto Vidatu, Angel Slayer --> promo (I don't own promo's)
-Sslak, Orb Guardian --> domination
-Usslak, Greater Orb Guardian --> domination
-Darkfenne Bat --> I don't like them :p
-Goran, Werewolf Pet --> never combined with a pentagram in a book
-Necropian Vampiress --> see Goran
-Acolyte of the Bog Queen --> never used as a warlock
So that's why I never noticed. :P
Dude! Bats for life. They cute and cuddly and spread disease to your enemies :D
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There was a version of this he had that ran bats at one point, It worked pretty well until everyone started running idol of pestilence. Overall this deck isn't bad it's aggressive but if you get shut down early then it's extremely hard to recover, but that's the price you pay to invest mana into harmonize pentagram.
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Dude! Bats for life. They cute and cuddly and spread disease to your enemies :D
I know. And battling you and seeing your videos are the only reason I remotely respect them ;D.
Nah, I have no good reason. I just prefer summoning imps.
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I rate Darkfenne Bat very highly - it's in lots of my books, as a turn 1-2 play. It's cheap, but worrying enough it needs dealing with. Most books have a Purify or Wand of Healing, but it gets it out fast, so it's not there later.
It's my favourite creature for a Straywood pet, bar none (have it in about 4 books). You force them to overpay with two reasonably good attack spells, or they start taking 4 dice plus rot from something you paid 7 mana for...
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Yep I am fond of the bat as well. They are annoying and cheap. I played a introduction game with the warlock and literally summoned two bats and a skeleton. The bat was just hitting the rot every time to the Mage and my opponent had for the most part ignored it. He died with five rot tokens on him. Bats are nasty fun creatures to play with. I also like to use them with my beast master because of the flying and rots. It's a pretty good combo.