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General Discussion / Re: Why move + quick action but not quick action + move
« on: July 26, 2013, 03:43:00 PM »
I was thinking about that last night. It could make a cool new creature that you (the mage) can ride, reduce all ranged attacks to quick actions. Or perhaps newer equipment that isn't as strong dice wise but allows faster shooting times. It's card to know when the game space is still very much developing...
Finally, it's pretty easy to rationalize how ranged attacks work in a thematic sense; you need concentration to aim and fire
Hmm I wonder if the American Indians bareback on horses, Sumerians rolling in chariots, or the Huns coming full gallop across the steeps of Asia, Robin Hood firing arrows would be "thematically" be a full action.
I have wondered why Ranged attacks are only full actions and not a mix. Like a quick action(sharp eye) at a shorter range with a small amount of damage and a full action(volley) at a longer range doing more damage.
Just my two cents.