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General Discussion / Re: Why move + quick action but not quick action + move
« on: August 02, 2013, 04:43:44 PM »
PS stop trying to defend MW as perfect. Its unnecessary. I love the game, it's totally captured my imagination and enthusiasm. I'm just interested in understanding some of the design decisions that underpin the game. I guess I've always enjoyed things like Donald Vaccarino's secret histories of dominion, which were just his thoughts and challenges bringing together a coherent rule system over years of play testing and card development.