I know ive posted !bout the necro more than any other mage bit i like to share anythjng i can about him.
I play necro for the flavor morr than anything. But i have also made him my main for tournaments bc i do well with him, but that is only secondary to the flavor aspect. I actually started making him my main for tournament training bc he has the undead creatures. When i got into the tournament scene forcemasters were strong and mind control always got me. So use undeads, play poison cards, and go at it. Plus playing as my favorite mage was a nice bonus!
But why he is great in mage wars:
Zombies are dirt cheap for what they can do
Skeletons are durable and can be healed
10 channeling
2 spawnpoint options, i am in favor of graveyard
Trained in dark, enough said there
Eternal servant ability...for no mana investment up front.
And poison immunity! I think this and 10 channeling make him a force to be taken seriously. The 10 channel bc he is easy to upgrade it making it more difficult for a 9 channel to catch up, but also is wonderful if you use the rin and a spawnpoint to get a 2 or more mana discount each turn on top of that.
Yes, you dont have to worry about a boulder tainting your mage. But you can apply arena wide effects and focus down a target to take them out faster while you and your creatures are fine. And i resent your argument using a dirty holy mage!!! And i will take the challenge if zombies vs your melee paladin!
And there are plenty if cards to work against a mirror match like drain life, siphon life, magebane, chains of agony, marked for death, curse of decay, etc. All of these are in school options that are cheap, except drain life, and allow you to work around poison immunity. But its the same scenario as if a warlock faced another warlock that used all fire immune creatures. It would be tough but can be done by prepping the right cards in your book.
But yes, the main strategy as of late is idol, zobos or skellies, and cloak. Why? Because it kicks ass! I am working on sime builds that will hopefully show that a necro can be more than just a hoard generating machine that sits in the back or the arena. But its all a work in progress. But the "necro meta" has been established that way for now and i hope it does change and we see a more diverse playstyle from players, muself included. Bit what we have now, if played right works and i think that is why people gravitate towards him. But its not just his stata that make him great. Like always you have to know your book and possible strategies to go against. Necro, to me, is like a game of cat and mouse. You build up, play your defense, attack, wash rinse repeat.
But that aside, if you know how to react, using the tools he has can make him a strong contender for offense and defense!