What is an ADMW tournament, and why should I care to use their rules in my Mage Wars games?
Are these rules to be used in major tournaments, like at GenCon? If not, then aren't they confusing to have?
Aside from that, I either don't understand or generally disagree with many of the things you post here:
Steep Hill revision makes no sense to me... the rules as they are now for this spell are good.
Is there a flying creature with Trample? If not, why worry about the Trample interactions?
The Druid is fine... it needs no revision. The same goes for the BW Warlord.
I may not play as much as some others, but I've been around since there was only the Core set... maybe five years or so? (Not sure when MW first came out.)
If you played a bunch in the beginning then dropped out for 2-3 years and came back recently, I wouldnt consider you to be an experienced mage wars player. There have been a LOT of big changes to the game since then.
But to answer some of your questions:
Admw tournament is the main OCTGN tournament that happens about once or twice a year, and it's run by arcane duels: sharkbait, puddnhead and coshade who are all very experienced mage wars players.
Because a creature with trample can gain flying through eagle wings, obviously.
The druid is currently broken. The only reason most players haven't noticed it yet is because our playerbase is so small and there's not enough highly skilled experienced druid players fighting often enough for everyone to have noticed yet. But in point of fact, the druids treebond only costs 9 mana and one quick cast action, yet usually takes on average 2 consecutive fireballs, or a galvitar doublestrike and a fireball the next round to kill. That's 16 mana and 2 converted quick actions or 19 mana and three converted quick actions compared to the druid only having to spend 9 mana and one converted quick action. Trying to kill the treebond puts you seriously behind on mana and actions, and if you're facing a competent druid player it is virtually impossible to kill the druid without killing the treebond, but if you do kill the treebond you're overcommitting yourself.
BW warlord is good because of card support, but his abilities are next to useless and anvil throne makes him obsolete. It would be good idea to change his abilities to be more unique, so that once the other mages have more card support he won't end up falling behind them again.
It makes absolutely no sense that you can see through steep hill from the corner of a zone but not through the side. That means that at range 1 you can't see through to the other side, but at range 2 you can! Thats clearly not the intention of the card, that isn't balanced, and it makes no sense from a thematic standpoint either.
As far as I know, gen con is literally the only official tournament run by Arcane Wonders themselves. All the other tournaments are run by fans. And a lot of players live too far away from the U.S. to go to gen con very often.
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