Mage Wars > Custom Cards
Suggestion - New Terrain - Mana Wastes
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DaveW:
Mana Wastes
Conjuration - Terrain
Mana
Arcane level 1 or Dark level 1
Mana cost 5 (based on Mana Shard cost, increased due to Terrain type and can impact multiple objects)
Objects that channel in this zone gain Channeling -1
I don't think this would be popular as lowered Channeling would generally tend to slow the game down, but could help with a Mana denial strategy (which needs to be a valid strategy IMO), and gives the Wizard an in-school terrain.
SirJasonCrage:
--- Quote ---Mana denial strategy (which needs to be a valid strategy IMO),
--- End quote ---
No.
The general idea is funny though.
jacksmack:
I think it’s an interesting idea.
I would change it to earth school (similar in theme as the other harshforge cards.)
It could be a terrain with (3-4?) armor and (8?) health.
I think it should cost 7 mana and reduce the channeling by 2 to each channeling object.
Would be useful vs spawn point mages who stays in starting corner. The downside being that you will lose channeling yourself when going into that zone.
DaveW:
I was thinking Arcane, in line with Mana Siphon... Earth already has a good one, but I can see your point also.
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