Thanks for your answers
hmm thought it would be a cool idea to start off with a team game, especially because you don't know all the spells. In a team game you can chat with your mate, ask him what he thinks about specific cards etc, so I thought that could help get over the burden of learning the cards and in addition I really like the idea of the domination mode.
I thought about the Apprentice mode, but I really dislike it. The few times I played it, it just wasn't great. But I might think about using apprentice with the team rules or maybe give it another go, have to think more about it
but I would definitely perfer to start with full Arena mages and think my friends can handle it, we're used to long games, where people take their time for their turn, so flipping through the book and thinking about all the options won't be a problem I think.
Is there a specific reason you all think that a team game is not a great start? I have only played domination once so far, but that was lots of fun and it might end up being my preferred way to play the game, be it free for all or teams. Being able to play well with more than 2 players at once is a big bonus in my opinion. Sure two separate games are possible, but I think less fun than one big game