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General Discussion / Why does MW Academy get so much hate
« on: December 23, 2017, 06:29:41 PM »
I'm kinda curious about this. I keep hearing Arena players complaining about how much they don't like MW Academy and how they think it's a bad game. Some people have called it "watered down Arena" or a ripoff of MtG. (Btw, these last two blatantly contradict each other. Either its watered-down Arena or its a ripoff of MtG. NOT both.)
Personally, I love both Arena and Academy, and I honestly don't understand why Academy is getting all this hate from an audience who I would think would compose a major component of its target demographic. The most likely explanation I've thought of is that people don't understand how academy is different from and similar to arena, try to play it like an arena player and they make a bunch of play mistakes and think that the game is just badly designed when it turns out they're just bad at it and havent practiced very much.
But then one of my friends who helped playtest it and played it about 100 times ALSO says that Academy is a ripoff of MtG. Specifically he said that Academy is MtG with a different skin--same mechanics but in a different thematic setting. Now, this same friend said that yugioh and pokemon tcgs are ALSO ripoffs of MtG, rather than just being in the same genre, so its possible that the entire CCG genre looks like basically the same one game to him for some reason.
I honestly have no clue what's going on here. I played mtg for about three years straight and then played it a bit on and off a couple years after that, and I have played both arena and academy extensively. Academy is NOT the same game as mtg. The differences between MW Academy and MtG run deeper than just having different thematic settings. There ARE major mechanical differences between Academy and MtG. Anyone who disagrees with the last two sentences is wrong as a question of simple fact.
Let's review some of these differences between MW Academy and MtG:
1. Having your entire deck in your hand vs shuffling and drawing
2. Going back and forth with creature actions vs all creatures attacking at once
3. Having your player avatar ALSO be a creature like the ones you summon vs having it be a "planeswalker"
4. guarding rules vs blocking rules
5. the inclusion of a spell point system for building decks vs not using such a system
6. spells having an action cost and a mana cost vs only having a mana cost
7. having a channeling stat vs scaling mana generation via lands
8. being able to reuse mana from previous turns vs all of your leftover mana disappearing at the end of the turn
Also, everything I just mentioned that sets academy apart from mtg are things that it has in common with Arena!
Besides all of that, Arena and Academy also have the same distribution model (basically LCG except that we're not allowed to use that word for any games with that distribution model not made by FFG because dumb censorship). Arena and Academy are also amazingly well-balanced because of the spell point system, and both are possible to play competitively in constructed formats without getting burnt out or being rather wealthy. Unlike MtG.
The main similarities between MW Academy and MtG are:
1. they're both duels between magic users.
2. they're both customizable card games with a short game length
3. they both take place in only one zone with no movement
And the main differences between Academy and Arena are:
1. Academy has 1 zone no movement, Arena has 3x4 zones with movement.
2. Academy takes about 20-30 min to play on average, while Arena takes about 1.5-2 hours to play on average.
3. Arena has higher level spells than Academy
4. Arena mages have a higher spell point stat.
5. In Academy, after being melee attacked by a creature with pest trait, a guarding creature that does not have pest can keep their guard marker if they do not counterstrike. In Arena, the guard marker goes away regardless.
6. Arena has a planning phase and quickcast phases, while Academy does not.
I think it should be extremely obvious from all of this that Academy is NOT MtG stuck into a different thematic skin. I suppose that people who say that it's watered down Arena are closer to being right. However, there is nothing "watered down" about Academy. Academy is not watered-down Arena. If anything, Arena is Academy taken up to 11! The only reason people think otherwise is because Arena just so happened to come out first. If Academy had come out first before Arena, I'm pretty sure no one would be complaining about how Academy is "watered down".
Out of curiosity, how well does Academy sell compared to Arena?
Personally, I love both Arena and Academy, and I honestly don't understand why Academy is getting all this hate from an audience who I would think would compose a major component of its target demographic. The most likely explanation I've thought of is that people don't understand how academy is different from and similar to arena, try to play it like an arena player and they make a bunch of play mistakes and think that the game is just badly designed when it turns out they're just bad at it and havent practiced very much.
But then one of my friends who helped playtest it and played it about 100 times ALSO says that Academy is a ripoff of MtG. Specifically he said that Academy is MtG with a different skin--same mechanics but in a different thematic setting. Now, this same friend said that yugioh and pokemon tcgs are ALSO ripoffs of MtG, rather than just being in the same genre, so its possible that the entire CCG genre looks like basically the same one game to him for some reason.
I honestly have no clue what's going on here. I played mtg for about three years straight and then played it a bit on and off a couple years after that, and I have played both arena and academy extensively. Academy is NOT the same game as mtg. The differences between MW Academy and MtG run deeper than just having different thematic settings. There ARE major mechanical differences between Academy and MtG. Anyone who disagrees with the last two sentences is wrong as a question of simple fact.
Let's review some of these differences between MW Academy and MtG:
1. Having your entire deck in your hand vs shuffling and drawing
2. Going back and forth with creature actions vs all creatures attacking at once
3. Having your player avatar ALSO be a creature like the ones you summon vs having it be a "planeswalker"
4. guarding rules vs blocking rules
5. the inclusion of a spell point system for building decks vs not using such a system
6. spells having an action cost and a mana cost vs only having a mana cost
7. having a channeling stat vs scaling mana generation via lands
8. being able to reuse mana from previous turns vs all of your leftover mana disappearing at the end of the turn
Also, everything I just mentioned that sets academy apart from mtg are things that it has in common with Arena!
Besides all of that, Arena and Academy also have the same distribution model (basically LCG except that we're not allowed to use that word for any games with that distribution model not made by FFG because dumb censorship). Arena and Academy are also amazingly well-balanced because of the spell point system, and both are possible to play competitively in constructed formats without getting burnt out or being rather wealthy. Unlike MtG.
The main similarities between MW Academy and MtG are:
1. they're both duels between magic users.
2. they're both customizable card games with a short game length
3. they both take place in only one zone with no movement
And the main differences between Academy and Arena are:
1. Academy has 1 zone no movement, Arena has 3x4 zones with movement.
2. Academy takes about 20-30 min to play on average, while Arena takes about 1.5-2 hours to play on average.
3. Arena has higher level spells than Academy
4. Arena mages have a higher spell point stat.
5. In Academy, after being melee attacked by a creature with pest trait, a guarding creature that does not have pest can keep their guard marker if they do not counterstrike. In Arena, the guard marker goes away regardless.
6. Arena has a planning phase and quickcast phases, while Academy does not.
I think it should be extremely obvious from all of this that Academy is NOT MtG stuck into a different thematic skin. I suppose that people who say that it's watered down Arena are closer to being right. However, there is nothing "watered down" about Academy. Academy is not watered-down Arena. If anything, Arena is Academy taken up to 11! The only reason people think otherwise is because Arena just so happened to come out first. If Academy had come out first before Arena, I'm pretty sure no one would be complaining about how Academy is "watered down".
Out of curiosity, how well does Academy sell compared to Arena?