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« on: July 07, 2017, 10:34:34 PM »
Having just really learned about mage wars recently, and loving it, perhaps it is gaining popularity. We have a small community of players growing (but much smaller than the other card game groups) in my area and are even planning ways to set up tournament. I played dominion, thunderstone, magic, and pokemon, and am now exclusively playing mage wars. What I like is that (although the card list is growing and promos are hard to get), 1 - everyone can easily and cheaply (compared to collectible card games) get all of the cards needed for good spellbooks, 2 - it is much more than luck but requires spellbook planning and careful play and planning for the contingencies based on the moderate luck within the die roles, 3 - although I'm new, OCTGN has been a good way to run strategies (although I often find no one there at least open to anyone), and more. I agree with what has been said about your question too. The best way to make a game you like more popular is to play it with more people, starting with some simpler rules and books to keep the fun up. I run mostly a necro and paladin but keep several apprentice spellbooks handy for anyone new too. I just set up a game with a friend this weekend who has never played.