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Topics - SharkBait

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46
Mages / The Wizard discussion
« on: August 07, 2015, 01:34:01 PM »
So I was going to reply in the "Weighted Training Clothes" thread, but then I realized it's probably a derailment and would be better placed here. So, without further adieu:

Hanma said:
Quote
Assume you don't take tournament evidence into account, just look at the cards. I think it's obvious. He has 10 channeling, great defense on stat card, an answer to incorporeal built in, at cost spell book points to all meta spells and at cost access to another school of his choice(making him the most versatile), has the best spawnpoint, 2nd best familiar, and most important a card that NO OTHER mage has...Wizard's Tower.

I see both sides to this argument, but I want to ask something before I delve more into it. Out of curiosity, what do you consider to be the best familiar?

I do agree that the wizard has some pretty nice advantages, but I would be wary of any large change to the mage. Part of what I like about Mage Wars is that not every mage has to have things that do the same as every other mage. In reference to Wizard's Tower, I think it's fine that no other mage has access to something quite like it. It brings character to the wizard, and not every mage should have the same answer (for example, I don't believe that Warlocks need a "Volcano" that could have fire attack spells attached in the same manner as the wizard's tower. They have other ways of attacking, operating, etc.) Keep in mind, I hate wizards so this isn't a favoritism thing. They are my least favorite mage in the game, but I don't believe they're too ridiculously out of line. They have somewhat of an upper-hand, but I feel like they aren't far above the rest.

I have some ideas I'd like to play test sometime (that I haven't gotten around to doing yet) to see if they work. (For those interested in helping, the ideas are: The wizard has 31 life instead of 32 (maybe even as far as 30) and make voltaric shield cost 4 instead of 2. I can explain the thought process behind those in a PM or in this thread if anyone's interested in continuing this discussion line)

47
League / Tournament Play / Fort Walton Beach/Destin
« on: July 20, 2015, 06:56:56 PM »
Is there anyone who lives in the area that plays Mage Wars?

48
Spellbook Design and Construction / Malakai Priest Buddy Build
« on: July 09, 2015, 07:25:28 PM »
So I was playing a game with Coshade the other day and he had a pretty cool Priest book. I came up with a few ideas and decided to throw them into a book myself. Here's the first draft of it.




[spellbook]
[spellbookheader]
[spellbookname]Buddy Christ 2[/spellbookname]
[mage]A Priest Spellbook[/mage]
[mage]built by the OCTGN SBB[/mage]
[/spellbookheader]
[spells]
[spellclass]Attack[/spellclass]
[mwcard=FWA02]1 x Force Hammer[/mwcard]
[mwcard=FWA04]1 x Hurl Boulder[/mwcard]
[mwcard=MW1A08]1 x Geyser[/mwcard]
[mwcard=MW1A11]2 x Pillar of Light[/mwcard]
[mwcard=DNA01]2 x Acid Ball[/mwcard]
[spellclass]Conjuration[/spellclass]
[mwcard=MW1J04]1 x Battle Forge[/mwcard]
[mwcard=MW1J08]1 x Hand of Bim-Shalla[/mwcard]
[mwcard=MW1J12]2 x Mana Crystal[/mwcard]
[mwcard=MW1J22]2 x Tanglevine[/mwcard]
[spellclass]Creature[/spellclass]
[mwcard=MWSTX1CKC01]1 x Bridge Troll[/mwcard]
[mwcard=MW1C22]1 x Knight of Westlock[/mwcard]
[spellclass]Enchantment[/spellclass]
[mwcard=FWE03]1 x Falcon Precision[/mwcard]
[mwcard=MWSTX1CKE01]1 x Armor Ward[/mwcard]
[mwcard=MWSTX1CKE04]1 x Enchantment Transfusion[/mwcard]
[mwcard=MWSTX1CKE03]2 x Healing Charm[/mwcard]
[mwcard=MW1E01]2 x Bear Strength[/mwcard]
[mwcard=MW1E07]1 x Cobra Reflexes[/mwcard]
[mwcard=MW1E11]1 x Divine Intervention[/mwcard]
[mwcard=MW1E12]2 x Divine Protection[/mwcard]
[mwcard=MW1E25]2 x Maim Wings[/mwcard]
[mwcard=MW1E36]1 x Rhino Hide[/mwcard]
[mwcard=MW1E37]1 x Sacred Ground[/mwcard]
[mwcard=MWSTX2FFE04]3 x Brace Yourself[/mwcard]
[mwcard=MW1I28]1 x Teleport[/mwcard]
[spellclass]Equipment[/spellclass]
[mwcard=MWSTX1CKQ01]1 x Sunfire Amulet[/mwcard]
[mwcard=MW1Q03]1 x Crown of Protection[/mwcard]
[mwcard=MW1Q06]2 x Dragonscale Hauberk[/mwcard]
[mwcard=MW1Q07]1 x Elemental Cloak[/mwcard]
[mwcard=MW1Q16]1 x Leather Gloves[/mwcard]
[mwcard=MW1Q23]1 x Regrowth Belt[/mwcard]
[mwcard=MW1Q27]1 x Dawnbreaker Ring[/mwcard]
[mwcard=MWSTX1CKQ04]1 x Reflex Boots[/mwcard]
[mwcard=MW1Q29]1 x Staff of Asyra[/mwcard]
[spellclass]Incantation[/spellclass]
[mwcard=FWI11]2 x Dispel[/mwcard]
[mwcard=FWI12]3 x Minor Heal[/mwcard]
[mwcard=FWI13]1 x Seeking Dispel[/mwcard]
[mwcard=FWI14]1 x Heal[/mwcard]
[mwcard=FWI15]1 x Group Heal[/mwcard]
[mwcard=FWI16]2 x Dissolve[/mwcard]
[mwcard=FWI17]1 x Force Push[/mwcard]
[mwcard=MW1I16]1 x Lay Hands[/mwcard]
[mwcard=MW1I20]1 x Purify[/mwcard]
[/spells]
[cost]Total cost: 120 pts[/cost]
[/spellbook]



The idea is to Have the bridge troll guard to draw attacks while the Knight becomes the holy avenger and spreads righteous fury around. I haven't planned out as much of the early game with this one as I have with my other books, I'm still contemplating good openings. If anyone has any suggestions, feel free to leave them.

Revision: I've added in reflex boots, Staff of Asyra, and Dawnbreaker Ring. Took out a few things like 2 copies of healing charm, leather boots, and one more thing I can't remember at the moment.

49
Spellbook Design and Construction / Adramalech Warlock - burn
« on: April 23, 2015, 06:58:57 AM »
Alright, so here's a go at what I've been pondering since it's coming around to Origins and GenCon time. Last year I got stuck unprepared at GenCon (forgot my Mage Wars stuff) so I used a Stock 'Lock. While it was fun, I want to actually bring a book this year. Here's what I've been working on so far/play testing a little bit (against a beastmaster, but want to start playing on OCTGN to try against other mages.)


The idea is to get Sersiryx out and buff him with a harmonize and a hawkeye early (can be finished by turn 2 if no wrenches thrown in.)

I'm using the battleforge to help cast the cheaper equipment right away (typically the rings, the elemental wand (flameblast) and the amulet. I'm considering switching to just 2 mana crystals instead of the amulet. I've gone back and forth with it in my head and can't decide. Anyone have any experience with it?)

Turn 2/3/4 is when Sersiryx starts passing out cheap curses setting up other creatures/the mage for smoldering curses and for keeping burn tokens attached.

Once these have been set up, I begin to fire away and make plays as necessary.

[spellbook]
[spellbookheader]
[spellbookname]Trogdor the Burninator[/spellbookname]
[mage]Adramelech Warlock[/mage]
[/spellbookheader]
[spells]
[spellclass]Attack[/spellclass]
[mwcard=mw1a06]4 x  Flameblast[/mwcard]
[mwcard=mw1a12]2 x  Ring of Fire[/mwcard]
[mwcard=MWSTX2FFA01]3 x  Devil's Trident[/mwcard]
[mwcard=mw1a05]1 x  Firestorm[/mwcard]
[mwcard=mw1a04]3 x  Fireball[/mwcard]
[mwcard=FWA02]2 x  Force Hammer[/mwcard]
[spellclass]Conjuration[/spellclass]
[mwcard=mw1j04]1 x  Battle Forge[/mwcard]
[mwcard=mw1j12]1 x  Mana Crystal[/mwcard]
[spellclass]Creature[/spellclass]
[mwcard=MWSTX2FFC13]4 x  Wildfire Imp[/mwcard]
[mwcard=mw1c23]1 x  Malacoda[/mwcard]
[mwcard=mw1c03]2 x  Dark Pact Slayer[/mwcard]
[mwcard=MWSTX2FFC11]1 x  Sersiryx, Imp Familiar[/mwcard]
[spellclass]Enchantment[/spellclass]
[mwcard=mw1e29]2 x  Nullify[/mwcard]
[mwcard=mw1e25]1 x  Maim Wings[/mwcard]
[mwcard=MWSTX2FFE02]1 x  Akiro's Favor[/mwcard]
[mwcard=MWSTX2FFE03]1 x  Arcane Corruption[/mwcard]
[mwcard=MWSTX2FFE01]3 x  Adramelech's Touch[/mwcard]
[mwcard=MWSTX2FFE07]1 x  Rust[/mwcard]
[mwcard=MWSTX2FFE04]2 x  Brace Yourself[/mwcard]
[mwcard=mw1e04]2 x  Chains of Agony[/mwcard]
[mwcard=mw1e27]1 x  Marked for Death[/mwcard]
[mwcard=mw1e08]1 x  Death Link[/mwcard]
[mwcard=mw1e19]2 x  Ghoul Rot[/mwcard]
[mwcard=mw1e21]2 x  Hawkeye[/mwcard]
[mwcard=mw1e20]2 x  Harmonize[/mwcard]
[spellclass]Equipment[/spellclass]
[mwcard=MWSTX2FFQ01]1 x  Adramelech's Torment[/mwcard]
[mwcard=MWSTX2FFQ02]1 x  Bloodfire Helmet[/mwcard]
[mwcard=mw1q06]1 x  Dragonscale Hauberk[/mwcard]
[mwcard=mw1q10]1 x  Fireshaper Ring[/mwcard]
[mwcard=mw1q22]1 x  Moonglow Amulet[/mwcard]
[mwcard=mw1q05]1 x  Demonhide Armor[/mwcard]
[mwcard=mw1q07]1 x  Elemental Cloak[/mwcard]
[mwcard=mw1q08]2 x  Elemental Wand[/mwcard]
[mwcard=mw1q28]1 x  Ring of Curses[/mwcard]
[spellclass]Incantation[/spellclass]
[mwcard=MWSTX2FFI01]1 x  Combustion[/mwcard]
[mwcard=mw1i11]1 x  Explode[/mwcard]
[mwcard=mw1i23]1 x  Rouse the Beast[/mwcard]
[mwcard=MWSTX2FFI05]3 x  Ignite[/mwcard]
[mwcard=mw1i07]1 x  Dissolve[/mwcard]
[mwcard=MWSTX2FFI03]2 x  Disarm[/mwcard]
[mwcard=mw1i06]1 x  Dispel[/mwcard]
[mwcard=mw1i29]2 x  Vampiric Strike[/mwcard]
[/spells]
[cost]Total cost: 120 pts[/cost]
[/spellbook]

See my post for list of individual changes, but here's rev 2
[spellbook]
[spellbookheader]
[spellbookname]Trogdor the burninator Rev 2[/spellbookname]
[mage]Adramelech Warlock[/mage]
[/spellbookheader]
[spells]
[spellclass]Attack[/spellclass]
[mwcard=mw1a06]6 x  Flameblast[/mwcard]
[mwcard=mw1a05]1 x  Firestorm[/mwcard]
[mwcard=mw1a04]3 x  Fireball[/mwcard]
[mwcard=FWA02]1 x  Force Hammer[/mwcard]
[mwcard=mw1a12]2 x  Ring of Fire[/mwcard]
[mwcard=MWSTX2FFA01]3 x  Devil's Trident[/mwcard]
[spellclass]Conjuration[/spellclass]
[mwcard=mw1j04]1 x  Battle Forge[/mwcard]
[mwcard=mw1j12]2 x  Mana Crystal[/mwcard]
[spellclass]Creature[/spellclass]
[mwcard=MWSTX2FFC11]1 x  Sersiryx, Imp Familiar[/mwcard]
[mwcard=MWSTX2FFC02]1 x  Blood Demon[/mwcard]
[mwcard=mw1c03]1 x  Dark Pact Slayer[/mwcard]
[spellclass]Enchantment[/spellclass]
[mwcard=mw1e08]1 x  Death Link[/mwcard]
[mwcard=MWSTX2FFE02]1 x  Akiro's Favor[/mwcard]
[mwcard=MWSTX2FFE07]1 x  Rust[/mwcard]
[mwcard=MWSTX2FFE04]2 x  Brace Yourself[/mwcard]
[mwcard=mw1e04]2 x  Chains of Agony[/mwcard]
[mwcard=mw1e27]1 x  Marked for Death[/mwcard]
[mwcard=mw1e25]1 x  Maim Wings[/mwcard]
[mwcard=mw1e19]2 x  Ghoul Rot[/mwcard]
[mwcard=mw1e21]2 x  Hawkeye[/mwcard]
[mwcard=mw1e20]1 x  Harmonize[/mwcard]
[mwcard=mw1e29]2 x  Nullify[/mwcard]
[mwcard=mw1e40]1 x  Vampirism[/mwcard]
[mwcard=MWSTX2FFE01]2 x  Adramelech's Touch[/mwcard]
[spellclass]Equipment[/spellclass]
[mwcard=mw1q06]1 x  Dragonscale Hauberk[/mwcard]
[mwcard=mw1q10]1 x  Fireshaper Ring[/mwcard]
[mwcard=mw1q05]1 x  Demonhide Armor[/mwcard]
[mwcard=mw1q08]2 x  Elemental Wand[/mwcard]
[mwcard=mw1q28]1 x  Ring of Curses[/mwcard]
[mwcard=mw1q14]1 x  Lash of Hellfire[/mwcard]
[mwcard=mw1q16]1 x  Leather Gloves[/mwcard]
[mwcard=mw1q15]1 x  Leather Boots[/mwcard]
[mwcard=mw1q23]1 x  Regrowth Belt[/mwcard]
[mwcard=MWSTX2FFQ01]1 x  Adramelech's Torment[/mwcard]
[mwcard=MWSTX2FFQ02]1 x  Bloodfire Helmet[/mwcard]
[spellclass]Incantation[/spellclass]
[mwcard=mw1i06]2 x  Dispel[/mwcard]
[mwcard=MWSTX2FFI03]2 x  Disarm[/mwcard]
[mwcard=mw1i07]2 x  Dissolve[/mwcard]
[mwcard=MWSTX2FFI05]3 x  Ignite[/mwcard]
[mwcard=mw1i23]1 x  Rouse the Beast[/mwcard]
[mwcard=MWSTX2FFI01]1 x  Combustion[/mwcard]
[mwcard=mw1i12]2 x  Force Push[/mwcard]
[mwcard=mw1i28]1 x  Teleport[/mwcard]
[mwcard=mw1i24]1 x  Seeking Dispel[/mwcard]
[/spells]
[cost]Total cost: 120 pts[/cost]
[/spellbook]


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