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General Discussion / Re: Mage Wars Events?
« on: May 04, 2015, 01:17:29 PM »
same question about switzerland?
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Is it better to just be a skeletal warlord instead of necromancer?
If you try to build a skeletal Warlord, I think you'll find that you start wondering why you're going with skeletons rather than War school soldiers, especially since spell points are so hard to come by for the Warlord to begin with. In other words, it's (probably) easier to justify a few War conjurations in a Necromancer book than an army of skeletons in a Warlord book. But feel free to prove me wrong.
It would be nice if there was a "upgrade pack" that included both the new spellbooks and the extra / errated cards so that purchasers of the original game could be aligned with the new version
In my experience if a player is sufficiently familiar with their spellbook and sufficiently skilled, the vast majority of the time games won't go over 2 hours even with the most controlling books. When I have seen or played longer games than that the bulk of the extra time tends to be in the thinking and planning.